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This reverts commit 71a5d830671220e601e4e6ab4d4c352ae0e0a64a. The commit introduced major flickering when working with LiveRenderables Fixes #1466
52 lines
1.4 KiB
C#
52 lines
1.4 KiB
C#
namespace Spectre.Console.Tests.Unit;
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[ExpectationPath("Live/Status")]
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public sealed class StatusTests
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{
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public sealed class DummySpinner1 : Spinner
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{
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public override TimeSpan Interval => TimeSpan.FromMilliseconds(100);
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public override bool IsUnicode => true;
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public override IReadOnlyList<string> Frames => new List<string> { "*", };
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}
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public sealed class DummySpinner2 : Spinner
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{
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public override TimeSpan Interval => TimeSpan.FromMilliseconds(100);
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public override bool IsUnicode => true;
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public override IReadOnlyList<string> Frames => new List<string> { "-", };
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}
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[Fact]
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[Expectation("Render")]
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public Task Should_Render_Status_Correctly()
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{
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// Given
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var console = new TestConsole()
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.Colors(ColorSystem.TrueColor)
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.Width(10)
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.Interactive()
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.EmitAnsiSequences();
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var status = new Status(console)
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{
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AutoRefresh = false,
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Spinner = new DummySpinner1(),
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};
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// When
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status.Start("foo", ctx =>
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{
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ctx.Refresh();
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ctx.Spinner(new DummySpinner2());
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ctx.Status("bar");
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ctx.Refresh();
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ctx.Spinner(new DummySpinner1());
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ctx.Status("baz");
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});
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// Then
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return Verifier.Verify(console.Output);
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}
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}
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