Patrik Svensson 2a9fa223de Add canvas and image support
Adds support for drawing "pixels" and displaying
images in the terminal.
2020-11-25 10:07:34 +01:00

37 lines
1.2 KiB
C#

using SixLabors.ImageSharp.Processing;
using Spectre.Console;
using Spectre.Console.Rendering;
namespace CanvasExample
{
public static class Program
{
public static void Main()
{
// Draw a mandelbrot set using a Canvas
var mandelbrot = Mandelbrot.Generate(32, 32);
Render(mandelbrot, "Mandelbrot");
// Draw an image using CanvasImage powered by ImageSharp.
// This requires the "Spectre.Console.ImageSharp" NuGet package.
var image = new CanvasImage("cake.png");
image.BilinearResampler();
image.MaxWidth(16);
Render(image, "Image from file (16 wide)");
// Draw image again, but without render width
image.NoMaxWidth();
image.Mutate(ctx => ctx.Grayscale().Rotate(-45).EntropyCrop());
Render(image, "Image from file (fit, greyscale, rotated)");
}
private static void Render(IRenderable canvas, string title)
{
AnsiConsole.WriteLine();
AnsiConsole.Render(new Rule($"[yellow]{title}[/]").LeftAligned().RuleStyle("grey"));
AnsiConsole.WriteLine();
AnsiConsole.Render(canvas);
}
}
}