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149 lines
4.7 KiB
C#
149 lines
4.7 KiB
C#
// Ported from Rich by Will McGugan, licensed under MIT.
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// https://github.com/willmcgugan/rich/blob/527475837ebbfc427530b3ee0d4d0741d2d0fc6d/rich/_ratio.py
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namespace Spectre.Console;
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internal static class Ratio
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{
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public static List<int> Resolve(int total, IEnumerable<IRatioResolvable> edges)
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{
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static (int Div, float Mod) DivMod(float x, float y)
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{
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var (div, mod) = ((int)(x / y), x % y);
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// If remainder is withing .0001 of 1 then we round up
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if (!(mod > 0.9999))
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{
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return (div, mod);
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}
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div++;
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mod = 0;
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return (div, mod);
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}
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static int? GetEdgeWidth(IRatioResolvable edge)
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{
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if (edge.Size != null && edge.Size < edge.MinimumSize)
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{
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return edge.MinimumSize;
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}
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return edge.Size;
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}
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var sizes = edges.Select(x => GetEdgeWidth(x)).ToArray();
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while (sizes.Any(s => s == null))
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{
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// Get all edges and map them back to their index.
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// Ignore edges which have a explicit size.
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var flexibleEdges = sizes.Zip(edges, (a, b) => (Size: a, Edge: b))
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.Enumerate()
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.Select(x => (x.Index, x.Item.Size, x.Item.Edge))
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.Where(x => x.Size == null)
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.ToList();
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// Get the remaining space
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var remaining = total - sizes.Select(size => size ?? 0).Sum();
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if (remaining <= 0)
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{
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// No more room for flexible edges.
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return sizes
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.Zip(edges, (size, edge) => (Size: size, Edge: edge))
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.Select(zip => zip.Size ?? zip.Edge.MinimumSize)
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.Select(size => size > 0 ? size : 1)
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.ToList();
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}
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var r = flexibleEdges.Sum(x => Math.Max(1, x.Edge.Ratio));
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var portion = (float)remaining / r;
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var invalidate = false;
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foreach (var (index, size, edge) in flexibleEdges)
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{
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if (portion * edge.Ratio <= edge.MinimumSize)
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{
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sizes[index] = edge.MinimumSize;
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// New fixed size will invalidate calculations,
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// so we need to repeat the process
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invalidate = true;
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break;
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}
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}
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if (!invalidate)
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{
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var remainder = 0f;
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foreach (var flexibleEdge in flexibleEdges)
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{
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var (div, mod) = DivMod((portion * flexibleEdge.Edge.Ratio) + remainder, 1);
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remainder = mod;
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sizes[flexibleEdge.Index] = div;
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}
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}
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}
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return sizes.Select(x => x ?? 1).ToList();
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}
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public static List<int> Reduce(int total, List<int> ratios, List<int> maximums, List<int> values)
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{
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ratios = ratios.Zip(maximums, (a, b) => (ratio: a, max: b)).Select(a => a.max > 0 ? a.ratio : 0).ToList();
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var totalRatio = ratios.Sum();
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if (totalRatio <= 0)
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{
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return values;
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}
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var totalRemaining = total;
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var result = new List<int>();
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foreach (var (ratio, maximum, value) in ratios.ZipThree(maximums, values))
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{
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if (ratio != 0 && totalRatio > 0)
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{
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var distributed = (int)Math.Min(maximum, Math.Round((double)(ratio * totalRemaining / totalRatio)));
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result.Add(value - distributed);
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totalRemaining -= distributed;
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totalRatio -= ratio;
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}
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else
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{
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result.Add(value);
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}
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}
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return result;
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}
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public static List<int> Distribute(int total, IList<int> ratios, IList<int>? minimums = null)
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{
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if (minimums != null)
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{
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ratios = ratios.Zip(minimums, (a, b) => (ratio: a, min: b)).Select(a => a.min > 0 ? a.ratio : 0).ToList();
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}
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var totalRatio = ratios.Sum();
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Debug.Assert(totalRatio > 0, "Sum or ratios must be > 0");
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var totalRemaining = total;
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var distributedTotal = new List<int>();
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minimums ??= ratios.Select(_ => 0).ToList();
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foreach (var (ratio, minimum) in ratios.Zip(minimums, (a, b) => (a, b)))
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{
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var distributed = (totalRatio > 0)
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? Math.Max(minimum, (int)Math.Ceiling(ratio * totalRemaining / (double)totalRatio))
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: totalRemaining;
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distributedTotal.Add(distributed);
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totalRatio -= ratio;
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totalRemaining -= distributed;
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}
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return distributedTotal;
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}
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} |