Add support for fake input in asciicast recordings

* Fixes a bug with `SelectionPrompt` and page size.
* Allow `IAnsiConsoleInput` to return `null`.
This commit is contained in:
Patrik Svensson
2021-05-24 02:36:14 +02:00
committed by Phil Scott
parent 46abadaccb
commit 450d87f5d3
56 changed files with 1314 additions and 1166 deletions

View File

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using System;
using Spectre.Console;
using Generator.Commands;
using System.Threading;
namespace DocExampleGenerator
{
internal static class AnsiConsoleExtensions
{
/// <summary>
/// Displays something via AnsiConsole, waits a bit and then simulates typing based on the input. If the console
/// doesn't have the focus this will just type into whatever window does so watch the alt-tab.
/// </summary>
/// <param name="console"></param>
/// <param name="action">The display action.</param>
/// <param name="input">The characters to type. ↑ for an up arrow, ↓ for down arrow, ↲ for a return and ¦ for a pause.</param>
/// <param name="initialDelayMs">How long to delay before typing. This should be at least 100ms because we won't check if the prompt has displayed before simulating typing.</param>
/// <param name="keypressDelayMs">Delay between keypresses. There will be a bit of randomness between each keypress +/- 20% of this value.</param>
public static void DisplayThenType(this IAnsiConsole console, Action<IAnsiConsole> action, string input, int initialDelayMs = 500, int keypressDelayMs = 200)
{
if (console is not AsciiCastConsole asciiConsole)
{
throw new InvalidOperationException("Not an ASCII cast console");
}
asciiConsole.Input.PushText(input, keypressDelayMs);
Thread.Sleep(initialDelayMs);
action(console);
}
}
}