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* Move /Widgets/Live/* to /Live/* * Move /Widgets/Prompt/* to /Prompts/* * Move tests and expectations to match the new locations
128 lines
4.3 KiB
C#
128 lines
4.3 KiB
C#
using System;
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using System.Threading.Tasks;
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namespace Spectre.Console
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{
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/// <summary>
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/// Represents a status display.
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/// </summary>
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public sealed class Status
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{
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private readonly IAnsiConsole _console;
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/// <summary>
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/// Gets or sets the spinner.
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/// </summary>
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public Spinner? Spinner { get; set; }
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/// <summary>
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/// Gets or sets the spinner style.
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/// </summary>
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public Style? SpinnerStyle { get; set; } = new Style(foreground: Color.Yellow);
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/// <summary>
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/// Gets or sets a value indicating whether or not status
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/// should auto refresh. Defaults to <c>true</c>.
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/// </summary>
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public bool AutoRefresh { get; set; } = true;
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/// <summary>
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/// Initializes a new instance of the <see cref="Status"/> class.
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/// </summary>
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/// <param name="console">The console.</param>
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public Status(IAnsiConsole console)
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{
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_console = console ?? throw new ArgumentNullException(nameof(console));
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}
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/// <summary>
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/// Starts a new status display.
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/// </summary>
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/// <param name="status">The status to display.</param>
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/// <param name="action">The action to execute.</param>
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public void Start(string status, Action<StatusContext> action)
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{
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var task = StartAsync(status, ctx =>
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{
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action(ctx);
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return Task.CompletedTask;
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});
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task.GetAwaiter().GetResult();
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}
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/// <summary>
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/// Starts a new status display.
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/// </summary>
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/// <typeparam name="T">The result type.</typeparam>
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/// <param name="status">The status to display.</param>
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/// <param name="func">The action to execute.</param>
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/// <returns>The result.</returns>
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public T Start<T>(string status, Func<StatusContext, T> func)
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{
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var task = StartAsync(status, ctx => Task.FromResult(func(ctx)));
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return task.GetAwaiter().GetResult();
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}
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/// <summary>
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/// Starts a new status display.
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/// </summary>
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/// <param name="status">The status to display.</param>
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/// <param name="action">The action to execute.</param>
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/// <returns>A <see cref="Task"/> representing the asynchronous operation.</returns>
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public async Task StartAsync(string status, Func<StatusContext, Task> action)
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{
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if (action is null)
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{
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throw new ArgumentNullException(nameof(action));
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}
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_ = await StartAsync<object?>(status, async statusContext =>
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{
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await action(statusContext).ConfigureAwait(false);
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return default;
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}).ConfigureAwait(false);
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}
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/// <summary>
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/// Starts a new status display and returns a result.
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/// </summary>
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/// <typeparam name="T">The result type of task.</typeparam>
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/// <param name="status">The status to display.</param>
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/// <param name="func">The action to execute.</param>
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/// <returns>A <see cref="Task{T}"/> representing the asynchronous operation.</returns>
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public async Task<T> StartAsync<T>(string status, Func<StatusContext, Task<T>> func)
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{
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if (func is null)
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{
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throw new ArgumentNullException(nameof(func));
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}
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// Set the progress columns
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var spinnerColumn = new SpinnerColumn(Spinner ?? Spinner.Known.Default)
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{
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Style = SpinnerStyle ?? Style.Plain,
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};
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var progress = new Progress(_console)
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{
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FallbackRenderer = new FallbackStatusRenderer(),
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AutoClear = true,
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AutoRefresh = AutoRefresh,
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};
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progress.Columns(new ProgressColumn[]
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{
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spinnerColumn,
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new TaskDescriptionColumn(),
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});
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return await progress.StartAsync(async ctx =>
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{
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var statusContext = new StatusContext(ctx, ctx.AddTask(status), spinnerColumn);
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return await func(statusContext).ConfigureAwait(false);
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}).ConfigureAwait(false);
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}
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}
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}
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