using Spectre.Console; namespace Info { public static class Program { public static void Main() { var grid = new Grid() .AddColumn(new GridColumn().NoWrap().PadRight(4)) .AddColumn() .AddRow("[b]:artist_palette: Color system[/]", $"{AnsiConsole.Capabilities.ColorSystem}") .AddRow("[b]:nail_polish: Supports ansi?[/]", $"{GetEmoji(AnsiConsole.Capabilities.SupportsAnsi)}") .AddRow("[b]:top_hat: Legacy console?[/]", $"{GetEmoji(AnsiConsole.Capabilities.LegacyConsole)}") .AddRow("[b]:left_right_arrow: Buffer width[/]", $"{AnsiConsole.Console.Width}") .AddRow("[b]:up_down_arrow: Buffer height[/]", $"{AnsiConsole.Console.Height}"); AnsiConsole.Render( new Panel(grid) .SetHeader("Information")); } private static string GetEmoji(bool value) => value ? ":thumbs_up:" : ":thumbs_down:"; } }