using static Microsoft.CodeAnalysis.DiagnosticSeverity;
using static Spectre.Console.Analyzer.Descriptors.Category;
namespace Spectre.Console.Analyzer;
///
/// Code analysis descriptors.
///
public static class Descriptors
{
internal enum Category
{
Usage, // 1xxx
}
private static readonly ConcurrentDictionary _categoryMapping = new();
private static DiagnosticDescriptor Rule(string id, string title, Category category, DiagnosticSeverity defaultSeverity, string messageFormat, string? description = null)
{
var helpLink = $"https://spectreconsole.net/analyzer/rules/{id.ToLowerInvariant()}";
const bool IsEnabledByDefault = true;
return new DiagnosticDescriptor(
id,
title,
messageFormat,
_categoryMapping.GetOrAdd(category, c => c.ToString()),
defaultSeverity,
IsEnabledByDefault,
description,
helpLink);
}
///
/// Gets definitions of diagnostics Spectre1000.
///
public static DiagnosticDescriptor S1000_UseAnsiConsoleOverSystemConsole { get; } =
Rule(
"Spectre1000",
"Use AnsiConsole instead of System.Console",
Usage,
Warning,
"Use AnsiConsole instead of System.Console");
///
/// Gets definitions of diagnostics Spectre1010.
///
public static DiagnosticDescriptor S1010_FavorInstanceAnsiConsoleOverStatic { get; } =
Rule(
"Spectre1010",
"Favor the use of the instance of AnsiConsole over the static helper.",
Usage,
Info,
"Favor the use of the instance of AnsiConsole over the static helper.");
///
/// Gets definitions of diagnostics Spectre1020.
///
public static DiagnosticDescriptor S1020_AvoidConcurrentCallsToMultipleLiveRenderables { get; } =
Rule(
"Spectre1020",
"Avoid calling other live renderables while a current renderable is running.",
Usage,
Warning,
"Avoid calling other live renderables while a current renderable is running.");
///
/// Gets definitions of diagnostics Spectre1020.
///
public static DiagnosticDescriptor S1021_AvoidPromptCallsDuringLiveRenderables { get; } =
Rule(
"Spectre1021",
"Avoid prompting for input while a current renderable is running.",
Usage,
Warning,
"Avoid prompting for input while a current renderable is running.");
}