using System; using Spectre.Console; namespace Layouts; public static class Program { public static void Main() { var layout = CreateLayout(); AnsiConsole.Write(layout); Console.ReadKey(true); } private static Layout CreateLayout() { var layout = new Layout(); layout.SplitRows( new Layout("Top") .SplitColumns( new Layout("Left") .SplitRows( new Layout("LeftTop"), new Layout("LeftBottom")), new Layout("Right").Ratio(2), new Layout("RightRight").Size(3)), new Layout("Bottom")); layout["LeftBottom"].Update( new Panel("[blink]PRESS ANY KEY TO QUIT[/]") .Expand() .BorderColor(Color.Yellow) .Padding(0, 0)); layout["Right"].Update( new Panel( new Table() .AddColumns("[blue]Qux[/]", "[green]Corgi[/]") .AddRow("9", "8") .AddRow("7", "6") .Expand()) .Header("A [yellow]Table[/] in a [blue]Panel[/] (Ratio=2)") .Expand()); layout["RightRight"].Update( new Panel("Explicit-size-is-[yellow]3[/]") .BorderColor(Color.Yellow) .Padding(0, 0)); layout["Bottom"].Update( new Panel( new FigletText("Hello World")) .Header("Some [green]Figlet[/] text") .Expand()); return layout; } }