using Spectre.Console; namespace Generator.Commands.Samples { internal class TreeSample : BaseSample { public override void Run(IAnsiConsole console) { // Create the tree var tree = new Tree("Root") .Style(Style.Parse("red")) .Guide(TreeGuide.Line); // Add some nodes var foo = tree.AddNode("[yellow]Nest objects like tables[/]"); var table = foo.AddNode(new Table() .RoundedBorder() .AddColumn("First") .AddColumn("Second") .AddRow("1", "2") .AddRow("3", "4") .AddRow("5", "6")); table.AddNode("[blue]with[/]"); table.AddNode("[blue]multiple[/]"); table.AddNode("[blue]children too[/]"); var bar = tree.AddNode("Any IRenderable can be nested, such as [yellow]calendars[/]"); bar.AddNode(new Calendar(2020, 12) .Border(TableBorder.Rounded) .BorderStyle(new Style(Color.Green3_1)) .AddCalendarEvent(2020, 12, 12) .HideHeader()); console.Write(tree); } } }