using Spectre.Console; namespace Generator.Commands.Samples { internal class CanvasSample : BaseSample { public override void Run(IAnsiConsole console) { var canvas = new Canvas(16, 16); // Draw some shapes for(var i = 0; i < canvas.Width; i++) { // Cross canvas.SetPixel(i, i, Color.White); canvas.SetPixel(canvas.Width - i - 1, i, Color.White); // Border canvas.SetPixel(i, 0, Color.Red); canvas.SetPixel(0, i, Color.Green); canvas.SetPixel(i, canvas.Height - 1, Color.Blue); canvas.SetPixel(canvas.Width - 1, i, Color.Yellow); } // Render the canvas console.Write(canvas); } } }