using System; using Spectre.Console; using Spectre.Console.Rendering; namespace Borders { public static class Program { public static void Main() { var items = new[] { Create("Ascii", Border.Ascii), Create("Ascii2", Border.Ascii2), Create("AsciiDoubleHead", Border.AsciiDoubleHead), Create("Horizontal", Border.Horizontal), Create("Simple", Border.Simple), Create("SimpleHeavy", Border.SimpleHeavy), Create("Minimal", Border.Minimal), Create("MinimalHeavyHead", Border.MinimalHeavyHead), Create("MinimalDoubleHead", Border.MinimalDoubleHead), Create("Square", Border.Square), Create("Rounded", Border.Rounded), Create("Heavy", Border.Heavy), Create("HeavyEdge", Border.HeavyEdge), Create("HeavyHead", Border.HeavyHead), Create("Double", Border.Double), Create("DoubleEdge", Border.DoubleEdge), }; AnsiConsole.WriteLine(); AnsiConsole.Render(new Columns(items).Collapse()); } private static IRenderable Create(string name, Border border) { var table = new Table().SetBorder(border); table.AddColumns("[yellow]Header 1[/]", "[yellow]Header 2[/]"); table.AddRow("Cell", "Cell"); table.AddRow("Cell", "Cell"); return new Panel(table) .SetHeader($" {name} ", Style.Parse("blue"), Justify.Center) .SetBorderStyle(Style.Parse("grey")) .NoBorder(); } } }