Title: Canvas Order: 60 Description: "**Canvas** is a widget that allows you to render arbitrary pixels to the console." Reference: T:Spectre.Console.Canvas --- `Canvas` is a widget that allows you to render arbitrary "pixels" (or _coxels_, as [Simon Cropp](https://twitter.com/SimonCropp/status/1331554791726534657?s=20) suggested we should call them). ## Drawing primitives ```csharp // Create a canvas var canvas = new Canvas(16, 16); // Draw some shapes for(var i = 0; i < canvas.Width; i++) { // Cross canvas.SetPixel(i, i, Color.White); canvas.SetPixel(canvas.Width - i - 1, i, Color.White); // Border canvas.SetPixel(i, 0, Color.Red); canvas.SetPixel(0, i, Color.Green); canvas.SetPixel(i, canvas.Height - 1, Color.Blue); canvas.SetPixel(canvas.Width - 1, i, Color.Yellow); } // Render the canvas AnsiConsole.Write(canvas); ``` ## Result