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Add generated Emoji class with corresponding non-generated file
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src/Spectre.Console/Emoji.Generated.cs
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1843
src/Spectre.Console/Emoji.Generated.cs
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23
src/Spectre.Console/Emoji.cs
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23
src/Spectre.Console/Emoji.cs
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@ -0,0 +1,23 @@
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using System.Text.RegularExpressions;
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namespace Spectre.Console
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{
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/// <summary>
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/// Utility class for working with emojis.
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/// </summary>
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internal static partial class Emoji
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{
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private static readonly Regex _emojiCode = new Regex(@"(:(\S*?):)", RegexOptions.Compiled);
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/// <summary>
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/// Replaces emoji markup with corresponding unicode characters.
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/// </summary>
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/// <param name="value">A string with emojis codes, e.g. "Hello :smiley:!".</param>
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/// <returns>A string with emoji codes replaced with actual emoji.</returns>
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public static string Replace(string value)
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{
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static string ReplaceEmoji(Match match) => _emojis[match.Groups[2].Value];
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return _emojiCode.Replace(value, ReplaceEmoji);
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}
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}
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}
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@ -20,6 +20,9 @@
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<Compile Update="Border.*.cs">
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<Compile Update="Border.*.cs">
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<DependentUpon>Border.cs</DependentUpon>
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<DependentUpon>Border.cs</DependentUpon>
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</Compile>
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</Compile>
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<Compile Update="Emoji.*.cs">
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<DependentUpon>Emoji.cs</DependentUpon>
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</Compile>
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<Compile Update="Extensions/AnsiConsoleExtensions.*.cs">
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<Compile Update="Extensions/AnsiConsoleExtensions.*.cs">
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<DependentUpon>Extensions/AnsiConsoleExtensions.cs</DependentUpon>
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<DependentUpon>Extensions/AnsiConsoleExtensions.cs</DependentUpon>
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</Compile>
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</Compile>
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