Use file scoped namespace declarations

This commit is contained in:
Patrik Svensson
2021-12-21 11:06:46 +01:00
committed by Phil Scott
parent 1dbaf50935
commit ec1188b837
607 changed files with 28739 additions and 29245 deletions

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@ -1,127 +1,126 @@
using System;
using System.Threading.Tasks;
namespace Spectre.Console
namespace Spectre.Console;
/// <summary>
/// Represents a status display.
/// </summary>
public sealed class Status
{
private readonly IAnsiConsole _console;
/// <summary>
/// Represents a status display.
/// Gets or sets the spinner.
/// </summary>
public sealed class Status
public Spinner? Spinner { get; set; }
/// <summary>
/// Gets or sets the spinner style.
/// </summary>
public Style? SpinnerStyle { get; set; } = new Style(foreground: Color.Yellow);
/// <summary>
/// Gets or sets a value indicating whether or not status
/// should auto refresh. Defaults to <c>true</c>.
/// </summary>
public bool AutoRefresh { get; set; } = true;
/// <summary>
/// Initializes a new instance of the <see cref="Status"/> class.
/// </summary>
/// <param name="console">The console.</param>
public Status(IAnsiConsole console)
{
private readonly IAnsiConsole _console;
_console = console ?? throw new ArgumentNullException(nameof(console));
}
/// <summary>
/// Gets or sets the spinner.
/// </summary>
public Spinner? Spinner { get; set; }
/// <summary>
/// Gets or sets the spinner style.
/// </summary>
public Style? SpinnerStyle { get; set; } = new Style(foreground: Color.Yellow);
/// <summary>
/// Gets or sets a value indicating whether or not status
/// should auto refresh. Defaults to <c>true</c>.
/// </summary>
public bool AutoRefresh { get; set; } = true;
/// <summary>
/// Initializes a new instance of the <see cref="Status"/> class.
/// </summary>
/// <param name="console">The console.</param>
public Status(IAnsiConsole console)
/// <summary>
/// Starts a new status display.
/// </summary>
/// <param name="status">The status to display.</param>
/// <param name="action">The action to execute.</param>
public void Start(string status, Action<StatusContext> action)
{
var task = StartAsync(status, ctx =>
{
_console = console ?? throw new ArgumentNullException(nameof(console));
action(ctx);
return Task.CompletedTask;
});
task.GetAwaiter().GetResult();
}
/// <summary>
/// Starts a new status display.
/// </summary>
/// <typeparam name="T">The result type.</typeparam>
/// <param name="status">The status to display.</param>
/// <param name="func">The action to execute.</param>
/// <returns>The result.</returns>
public T Start<T>(string status, Func<StatusContext, T> func)
{
var task = StartAsync(status, ctx => Task.FromResult(func(ctx)));
return task.GetAwaiter().GetResult();
}
/// <summary>
/// Starts a new status display.
/// </summary>
/// <param name="status">The status to display.</param>
/// <param name="action">The action to execute.</param>
/// <returns>A <see cref="Task"/> representing the asynchronous operation.</returns>
public async Task StartAsync(string status, Func<StatusContext, Task> action)
{
if (action is null)
{
throw new ArgumentNullException(nameof(action));
}
/// <summary>
/// Starts a new status display.
/// </summary>
/// <param name="status">The status to display.</param>
/// <param name="action">The action to execute.</param>
public void Start(string status, Action<StatusContext> action)
_ = await StartAsync<object?>(status, async statusContext =>
{
var task = StartAsync(status, ctx =>
{
action(ctx);
return Task.CompletedTask;
});
await action(statusContext).ConfigureAwait(false);
return default;
}).ConfigureAwait(false);
}
task.GetAwaiter().GetResult();
/// <summary>
/// Starts a new status display and returns a result.
/// </summary>
/// <typeparam name="T">The result type of task.</typeparam>
/// <param name="status">The status to display.</param>
/// <param name="func">The action to execute.</param>
/// <returns>A <see cref="Task{T}"/> representing the asynchronous operation.</returns>
public async Task<T> StartAsync<T>(string status, Func<StatusContext, Task<T>> func)
{
if (func is null)
{
throw new ArgumentNullException(nameof(func));
}
/// <summary>
/// Starts a new status display.
/// </summary>
/// <typeparam name="T">The result type.</typeparam>
/// <param name="status">The status to display.</param>
/// <param name="func">The action to execute.</param>
/// <returns>The result.</returns>
public T Start<T>(string status, Func<StatusContext, T> func)
// Set the progress columns
var spinnerColumn = new SpinnerColumn(Spinner ?? Spinner.Known.Default)
{
var task = StartAsync(status, ctx => Task.FromResult(func(ctx)));
return task.GetAwaiter().GetResult();
}
Style = SpinnerStyle ?? Style.Plain,
};
/// <summary>
/// Starts a new status display.
/// </summary>
/// <param name="status">The status to display.</param>
/// <param name="action">The action to execute.</param>
/// <returns>A <see cref="Task"/> representing the asynchronous operation.</returns>
public async Task StartAsync(string status, Func<StatusContext, Task> action)
var progress = new Progress(_console)
{
if (action is null)
{
throw new ArgumentNullException(nameof(action));
}
FallbackRenderer = new FallbackStatusRenderer(),
AutoClear = true,
AutoRefresh = AutoRefresh,
};
_ = await StartAsync<object?>(status, async statusContext =>
{
await action(statusContext).ConfigureAwait(false);
return default;
}).ConfigureAwait(false);
}
/// <summary>
/// Starts a new status display and returns a result.
/// </summary>
/// <typeparam name="T">The result type of task.</typeparam>
/// <param name="status">The status to display.</param>
/// <param name="func">The action to execute.</param>
/// <returns>A <see cref="Task{T}"/> representing the asynchronous operation.</returns>
public async Task<T> StartAsync<T>(string status, Func<StatusContext, Task<T>> func)
progress.Columns(new ProgressColumn[]
{
if (func is null)
{
throw new ArgumentNullException(nameof(func));
}
// Set the progress columns
var spinnerColumn = new SpinnerColumn(Spinner ?? Spinner.Known.Default)
{
Style = SpinnerStyle ?? Style.Plain,
};
var progress = new Progress(_console)
{
FallbackRenderer = new FallbackStatusRenderer(),
AutoClear = true,
AutoRefresh = AutoRefresh,
};
progress.Columns(new ProgressColumn[]
{
spinnerColumn,
new TaskDescriptionColumn(),
});
});
return await progress.StartAsync(async ctx =>
{
var statusContext = new StatusContext(ctx, ctx.AddTask(status), spinnerColumn);
return await func(statusContext).ConfigureAwait(false);
}).ConfigureAwait(false);
}
return await progress.StartAsync(async ctx =>
{
var statusContext = new StatusContext(ctx, ctx.AddTask(status), spinnerColumn);
return await func(statusContext).ConfigureAwait(false);
}).ConfigureAwait(false);
}
}
}

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@ -1,76 +1,75 @@
using System;
namespace Spectre.Console
namespace Spectre.Console;
/// <summary>
/// Represents a context that can be used to interact with a <see cref="Status"/>.
/// </summary>
public sealed class StatusContext
{
private readonly ProgressContext _context;
private readonly ProgressTask _task;
private readonly SpinnerColumn _spinnerColumn;
/// <summary>
/// Represents a context that can be used to interact with a <see cref="Status"/>.
/// Gets or sets the current status.
/// </summary>
public sealed class StatusContext
public string Status
{
private readonly ProgressContext _context;
private readonly ProgressTask _task;
private readonly SpinnerColumn _spinnerColumn;
/// <summary>
/// Gets or sets the current status.
/// </summary>
public string Status
{
get => _task.Description;
set => SetStatus(value);
}
/// <summary>
/// Gets or sets the current spinner.
/// </summary>
public Spinner Spinner
{
get => _spinnerColumn.Spinner;
set => SetSpinner(value);
}
/// <summary>
/// Gets or sets the current spinner style.
/// </summary>
public Style? SpinnerStyle
{
get => _spinnerColumn.Style;
set => _spinnerColumn.Style = value;
}
internal StatusContext(ProgressContext context, ProgressTask task, SpinnerColumn spinnerColumn)
{
_context = context ?? throw new ArgumentNullException(nameof(context));
_task = task ?? throw new ArgumentNullException(nameof(task));
_spinnerColumn = spinnerColumn ?? throw new ArgumentNullException(nameof(spinnerColumn));
}
/// <summary>
/// Refreshes the status.
/// </summary>
public void Refresh()
{
_context.Refresh();
}
private void SetStatus(string status)
{
if (status is null)
{
throw new ArgumentNullException(nameof(status));
}
_task.Description = status;
}
private void SetSpinner(Spinner spinner)
{
if (spinner is null)
{
throw new ArgumentNullException(nameof(spinner));
}
_spinnerColumn.Spinner = spinner;
}
get => _task.Description;
set => SetStatus(value);
}
}
/// <summary>
/// Gets or sets the current spinner.
/// </summary>
public Spinner Spinner
{
get => _spinnerColumn.Spinner;
set => SetSpinner(value);
}
/// <summary>
/// Gets or sets the current spinner style.
/// </summary>
public Style? SpinnerStyle
{
get => _spinnerColumn.Style;
set => _spinnerColumn.Style = value;
}
internal StatusContext(ProgressContext context, ProgressTask task, SpinnerColumn spinnerColumn)
{
_context = context ?? throw new ArgumentNullException(nameof(context));
_task = task ?? throw new ArgumentNullException(nameof(task));
_spinnerColumn = spinnerColumn ?? throw new ArgumentNullException(nameof(spinnerColumn));
}
/// <summary>
/// Refreshes the status.
/// </summary>
public void Refresh()
{
_context.Refresh();
}
private void SetStatus(string status)
{
if (status is null)
{
throw new ArgumentNullException(nameof(status));
}
_task.Description = status;
}
private void SetSpinner(Spinner spinner)
{
if (spinner is null)
{
throw new ArgumentNullException(nameof(spinner));
}
_spinnerColumn.Spinner = spinner;
}
}