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Work done to allow user to update table cell. (#546)
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@ -189,6 +189,56 @@ namespace Spectre.Console
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return table;
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}
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/// <summary>
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/// Updates a tables cell.
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/// </summary>
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/// <param name="table">The table to update.</param>
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/// <param name="rowIndex">The index of row to update.</param>
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/// <param name="columnIndex">The index of column to update.</param>
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/// <param name="cellData">New cell data.</param>
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/// <returns>The same instance so that multiple calls can be chained.</returns>
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public static Table UpdateCell(this Table table, int rowIndex, int columnIndex, IRenderable cellData)
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{
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if (table is null)
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{
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throw new ArgumentNullException(nameof(table));
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}
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if (cellData is null)
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{
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throw new ArgumentNullException(nameof(cellData));
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}
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table.Rows.Update(rowIndex, columnIndex, cellData);
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return table;
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}
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/// <summary>
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/// Updates a tables cell.
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/// </summary>
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/// <param name="table">The table to update.</param>
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/// <param name="rowIndex">The index of row to update.</param>
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/// <param name="columnIndex">The index of column to update.</param>
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/// <param name="cellData">New cell data.</param>
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/// <returns>The same instance so that multiple calls can be chained.</returns>
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public static Table UpdateCell(this Table table, int rowIndex, int columnIndex, string cellData)
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{
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if (table is null)
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{
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throw new ArgumentNullException(nameof(table));
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}
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if (cellData is null)
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{
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throw new ArgumentNullException(nameof(cellData));
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}
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table.Rows.Update(rowIndex, columnIndex, new Markup(cellData));
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return table;
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}
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/// <summary>
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/// Inserts a row in the table at the specified index.
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/// </summary>
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@ -89,6 +89,55 @@ namespace Spectre.Console
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}
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}
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/// <summary>
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/// Update a table cell at the specified index.
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/// </summary>
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/// <param name="row">Index of cell row.</param>
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/// <param name="column">index of cell column.</param>
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/// <param name="cellData">The new cells details.</param>
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public void Update(int row, int column, IRenderable cellData)
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{
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if (cellData is null)
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{
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throw new ArgumentNullException(nameof(cellData));
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}
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lock (_lock)
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{
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if (row < 0)
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{
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throw new IndexOutOfRangeException("Table row index cannot be negative.");
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}
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else if (row >= _list.Count)
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{
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throw new IndexOutOfRangeException("Table row index cannot exceed the number of rows in the table.");
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}
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var tableRow = _list.ElementAtOrDefault(row);
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var currentRenderables = tableRow.ToList();
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if (column < 0)
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{
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throw new IndexOutOfRangeException("Table column index cannot be negative.");
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}
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else if (column >= currentRenderables.Count)
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{
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throw new IndexOutOfRangeException("Table column index cannot exceed the number of rows in the table.");
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}
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currentRenderables.RemoveAt(column);
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currentRenderables.Insert(column, cellData);
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var newTableRow = new TableRow(currentRenderables);
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_list.RemoveAt(row);
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_list.Insert(row, newTableRow);
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}
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}
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/// <summary>
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/// Removes a row at the specified index.
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/// </summary>
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