mirror of
https://github.com/nsnail/spectre.console.git
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Add support for different spinners
This commit is contained in:

committed by
Patrik Svensson

parent
3c504155bc
commit
cbed41e637
@ -7,7 +7,7 @@ using Spectre.IO;
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namespace Generator.Commands
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{
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public sealed class ColorGeneratorCommand : Command<GeneratorCommandSettings>
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public sealed class ColorGeneratorCommand : Command<ColorGeneratorCommand.Settings>
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{
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private readonly IFileSystem _fileSystem;
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@ -16,7 +16,13 @@ namespace Generator.Commands
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_fileSystem = new FileSystem();
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}
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public override int Execute(CommandContext context, GeneratorCommandSettings settings)
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public sealed class Settings : GeneratorSettings
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{
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[CommandOption("-i|--input <PATH>")]
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public string Input { get; set; }
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}
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public override int Execute(CommandContext context, Settings settings)
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{
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var templates = new FilePath[]
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{
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@ -50,13 +56,4 @@ namespace Generator.Commands
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return 0;
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}
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}
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public sealed class GeneratorCommandSettings : CommandSettings
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{
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[CommandArgument(0, "<OUTPUT>")]
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public string Output { get; set; }
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[CommandOption("-i|--input <PATH>")]
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public string Input { get; set; }
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}
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}
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@ -15,7 +15,7 @@ using SpectreEnvironment = Spectre.IO.Environment;
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namespace Generator.Commands
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{
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public sealed class EmojiGeneratorCommand : AsyncCommand<GeneratorCommandSettings>
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public sealed class EmojiGeneratorCommand : AsyncCommand<EmojiGeneratorCommand.Settings>
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{
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private readonly IFileSystem _fileSystem;
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private readonly IEnvironment _environment;
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@ -24,9 +24,15 @@ namespace Generator.Commands
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private readonly Dictionary<string, string> _templates = new Dictionary<string, string>
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{
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{ "Templates/Emoji.Generated.template", "Emoji.Generated.cs" },
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{ "Templates/Emoji.Json.template", "emojis.json" },
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{ "Templates/Emoji.Json.template", "emojis.json" }, // For documentation
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};
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public sealed class Settings : GeneratorSettings
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{
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[CommandOption("-i|--input <PATH>")]
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public string Input { get; set; }
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}
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public EmojiGeneratorCommand()
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{
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_fileSystem = new FileSystem();
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@ -34,7 +40,7 @@ namespace Generator.Commands
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_parser = new HtmlParser();
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}
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public override async Task<int> ExecuteAsync(CommandContext context, GeneratorCommandSettings settings)
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public override async Task<int> ExecuteAsync(CommandContext context, Settings settings)
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{
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var output = new DirectoryPath(settings.Output);
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if (!_fileSystem.Directory.Exists(settings.Output))
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@ -60,7 +66,7 @@ namespace Generator.Commands
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return 0;
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}
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private async Task<Stream> FetchEmojis(GeneratorCommandSettings settings)
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private async Task<Stream> FetchEmojis(Settings settings)
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{
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var input = string.IsNullOrEmpty(settings.Input)
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? _environment.WorkingDirectory
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10
resources/scripts/Generator/Commands/GeneratorSettings.cs
Normal file
10
resources/scripts/Generator/Commands/GeneratorSettings.cs
Normal file
@ -0,0 +1,10 @@
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using Spectre.Cli;
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namespace Generator.Commands
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{
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public class GeneratorSettings : CommandSettings
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{
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[CommandArgument(0, "<OUTPUT>")]
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public string Output { get; set; }
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}
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}
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@ -0,0 +1,47 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using Generator.Models;
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using Scriban;
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using Spectre.Cli;
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using Spectre.IO;
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namespace Generator.Commands
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{
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public sealed class SpinnerGeneratorCommand : Command<GeneratorSettings>
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{
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private readonly IFileSystem _fileSystem;
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public SpinnerGeneratorCommand()
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{
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_fileSystem = new FileSystem();
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}
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public override int Execute(CommandContext context, GeneratorSettings settings)
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{
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// Read the spinner model.
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var spinners = new List<Spinner>();
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spinners.AddRange(Spinner.Parse(File.ReadAllText("Data/spinners.json")));
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spinners.AddRange(Spinner.Parse(File.ReadAllText("Data/spinners_default.json")));
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var output = new DirectoryPath(settings.Output);
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if (!_fileSystem.Directory.Exists(settings.Output))
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{
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_fileSystem.Directory.Create(settings.Output);
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}
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// Parse the Scriban template.
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var templatePath = new FilePath("Templates/ProgressSpinner.Generated.template");
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var template = Template.Parse(File.ReadAllText(templatePath.FullPath));
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// Render the template with the model.
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var result = template.Render(new { Spinners = spinners });
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// Write output to file
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var file = output.CombineWithFilePath(templatePath.GetFilename().ChangeExtension(".cs"));
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File.WriteAllText(file.FullPath, result);
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return 0;
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}
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}
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}
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