mirror of
https://github.com/nsnail/spectre.console.git
synced 2025-06-19 13:28:16 +08:00
Add support for different spinners
This commit is contained in:

committed by
Patrik Svensson

parent
3c504155bc
commit
cbed41e637
@ -7,7 +7,7 @@ using Spectre.IO;
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namespace Generator.Commands
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{
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public sealed class ColorGeneratorCommand : Command<GeneratorCommandSettings>
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public sealed class ColorGeneratorCommand : Command<ColorGeneratorCommand.Settings>
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{
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private readonly IFileSystem _fileSystem;
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@ -16,7 +16,13 @@ namespace Generator.Commands
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_fileSystem = new FileSystem();
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}
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public override int Execute(CommandContext context, GeneratorCommandSettings settings)
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public sealed class Settings : GeneratorSettings
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{
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[CommandOption("-i|--input <PATH>")]
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public string Input { get; set; }
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}
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public override int Execute(CommandContext context, Settings settings)
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{
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var templates = new FilePath[]
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{
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@ -50,13 +56,4 @@ namespace Generator.Commands
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return 0;
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}
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}
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public sealed class GeneratorCommandSettings : CommandSettings
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{
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[CommandArgument(0, "<OUTPUT>")]
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public string Output { get; set; }
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[CommandOption("-i|--input <PATH>")]
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public string Input { get; set; }
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}
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}
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@ -15,7 +15,7 @@ using SpectreEnvironment = Spectre.IO.Environment;
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namespace Generator.Commands
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{
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public sealed class EmojiGeneratorCommand : AsyncCommand<GeneratorCommandSettings>
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public sealed class EmojiGeneratorCommand : AsyncCommand<EmojiGeneratorCommand.Settings>
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{
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private readonly IFileSystem _fileSystem;
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private readonly IEnvironment _environment;
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@ -24,9 +24,15 @@ namespace Generator.Commands
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private readonly Dictionary<string, string> _templates = new Dictionary<string, string>
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{
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{ "Templates/Emoji.Generated.template", "Emoji.Generated.cs" },
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{ "Templates/Emoji.Json.template", "emojis.json" },
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{ "Templates/Emoji.Json.template", "emojis.json" }, // For documentation
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};
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public sealed class Settings : GeneratorSettings
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{
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[CommandOption("-i|--input <PATH>")]
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public string Input { get; set; }
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}
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public EmojiGeneratorCommand()
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{
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_fileSystem = new FileSystem();
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@ -34,7 +40,7 @@ namespace Generator.Commands
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_parser = new HtmlParser();
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}
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public override async Task<int> ExecuteAsync(CommandContext context, GeneratorCommandSettings settings)
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public override async Task<int> ExecuteAsync(CommandContext context, Settings settings)
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{
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var output = new DirectoryPath(settings.Output);
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if (!_fileSystem.Directory.Exists(settings.Output))
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@ -60,7 +66,7 @@ namespace Generator.Commands
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return 0;
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}
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private async Task<Stream> FetchEmojis(GeneratorCommandSettings settings)
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private async Task<Stream> FetchEmojis(Settings settings)
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{
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var input = string.IsNullOrEmpty(settings.Input)
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? _environment.WorkingDirectory
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10
resources/scripts/Generator/Commands/GeneratorSettings.cs
Normal file
10
resources/scripts/Generator/Commands/GeneratorSettings.cs
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@ -0,0 +1,10 @@
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using Spectre.Cli;
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namespace Generator.Commands
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{
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public class GeneratorSettings : CommandSettings
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{
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[CommandArgument(0, "<OUTPUT>")]
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public string Output { get; set; }
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}
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}
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@ -0,0 +1,47 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using Generator.Models;
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using Scriban;
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using Spectre.Cli;
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using Spectre.IO;
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namespace Generator.Commands
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{
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public sealed class SpinnerGeneratorCommand : Command<GeneratorSettings>
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{
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private readonly IFileSystem _fileSystem;
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public SpinnerGeneratorCommand()
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{
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_fileSystem = new FileSystem();
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}
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public override int Execute(CommandContext context, GeneratorSettings settings)
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{
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// Read the spinner model.
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var spinners = new List<Spinner>();
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spinners.AddRange(Spinner.Parse(File.ReadAllText("Data/spinners.json")));
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spinners.AddRange(Spinner.Parse(File.ReadAllText("Data/spinners_default.json")));
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var output = new DirectoryPath(settings.Output);
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if (!_fileSystem.Directory.Exists(settings.Output))
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{
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_fileSystem.Directory.Create(settings.Output);
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}
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// Parse the Scriban template.
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var templatePath = new FilePath("Templates/ProgressSpinner.Generated.template");
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var template = Template.Parse(File.ReadAllText(templatePath.FullPath));
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// Render the template with the model.
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var result = template.Render(new { Spinners = spinners });
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// Write output to file
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var file = output.CombineWithFilePath(templatePath.GetFilename().ChangeExtension(".cs"));
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File.WriteAllText(file.FullPath, result);
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return 0;
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}
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}
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}
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1368
resources/scripts/Generator/Data/spinners.json
Normal file
1368
resources/scripts/Generator/Data/spinners.json
Normal file
File diff suppressed because it is too large
Load Diff
30
resources/scripts/Generator/Data/spinners_default.json
Normal file
30
resources/scripts/Generator/Data/spinners_default.json
Normal file
@ -0,0 +1,30 @@
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{
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"Default": {
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"interval": 100,
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"unicode": true,
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"frames": [
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"⣷",
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"⣯",
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"⣟",
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"⡿",
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"⢿",
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"⣻",
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"⣽",
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"⣾"
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]
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},
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"Ascii": {
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"interval": 100,
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"unicode": true,
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"frames": [
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"-",
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"\\",
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"|",
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"/",
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"-",
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"\\",
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"|",
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"/"
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]
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}
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}
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@ -15,6 +15,9 @@
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<None Update="Data\colors.json">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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<None Update="Data\spinners.json">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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<None Update="Templates\ColorTable.Generated.template">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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@ -24,6 +27,9 @@
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<None Update="Templates\ColorPalette.Generated.template">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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<None Update="Templates\ProgressSpinner.Generated.template">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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<None Update="Templates\Emoji.Json.template">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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31
resources/scripts/Generator/Models/Spinner.cs
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31
resources/scripts/Generator/Models/Spinner.cs
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@ -0,0 +1,31 @@
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using System.Collections.Generic;
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using System.Linq;
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using Humanizer;
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using Newtonsoft.Json;
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namespace Generator.Models
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{
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public sealed class Spinner
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{
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public string Name { get; set; }
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public string NormalizedName { get; set; }
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public int Interval { get; set; }
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public bool Unicode { get; set; }
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public List<string> Frames { get; set; }
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public static IEnumerable<Spinner> Parse(string json)
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{
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var data = JsonConvert.DeserializeObject<Dictionary<string, Spinner>>(json);
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foreach (var item in data)
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{
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item.Value.Name = item.Key;
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item.Value.NormalizedName = item.Value.Name.Pascalize();
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var frames = item.Value.Frames;
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item.Value.Frames = frames.Select(f => f.Replace("\\", "\\\\")).ToList();
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}
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return data.Values;
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}
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}
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}
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@ -12,6 +12,7 @@ namespace Generator
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{
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config.AddCommand<ColorGeneratorCommand>("colors");
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config.AddCommand<EmojiGeneratorCommand>("emoji");
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config.AddCommand<SpinnerGeneratorCommand>("spinners");
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});
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return app.Run(args);
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@ -2,6 +2,7 @@
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// <auto-generated>
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// This code was generated by a tool.
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// Generated {{ date.now | date.to_string `%F %R` }}
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// Generated from https://github.com/sindresorhus/cli-spinners/blob/master/spinners.json
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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@ -0,0 +1,45 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Generated {{ date.now | date.to_string `%F %R` }}
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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namespace Spectre.Console
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{
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public abstract partial class ProgressSpinner
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{
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{{~ for spinner in spinners ~}}
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private sealed class {{ spinner.normalized_name }}Spinner : ProgressSpinner
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{
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public override TimeSpan Interval => TimeSpan.FromMilliseconds({{ spinner.interval }});
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public override bool IsUnicode => {{ spinner.unicode }};
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public override IReadOnlyList<string> Frames => new List<string>
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{
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{{~ for frame in spinner.frames ~}}
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"{{ frame }}",
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{{~ end ~}}
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};
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}
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{{~ end ~}}
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/// <summary>
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/// Contains all predefined spinners.
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/// </summary>
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public static class Known
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{
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{{~ for spinner in spinners ~}}
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/// <summary>
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/// Gets the "{{ spinner.name }}" spinner.
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/// </summary>
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public static ProgressSpinner {{ spinner.normalized_name }} { get; } = new {{ spinner.normalized_name }}Spinner();
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{{~ end ~}}
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}
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}
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}
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