Add profile support

Closes #231
This commit is contained in:
Patrik Svensson
2021-01-16 17:23:58 +01:00
committed by Patrik Svensson
parent 913a7b1e37
commit a23bec4082
230 changed files with 1241 additions and 1628 deletions

View File

@@ -1,3 +1,5 @@
using System;
namespace Spectre.Console
{
/// <summary>
@@ -5,14 +7,16 @@ namespace Spectre.Console
/// </summary>
public sealed class Capabilities
{
/// <summary>
/// Gets a value indicating whether or not
/// the console supports Ansi.
/// </summary>
public bool SupportsAnsi { get; }
private readonly Profile _profile;
/// <summary>
/// Gets a value indicating whether or not
/// Gets or sets a value indicating whether or not
/// the console supports Ansi.
/// </summary>
public bool Ansi { get; set; }
/// <summary>
/// Gets or sets a value indicating whether or not
/// the console support links.
/// </summary>
/// <remarks>
@@ -20,69 +24,48 @@ namespace Spectre.Console
/// once we have more information about the terminal
/// we're running inside.
/// </remarks>
public bool SupportLinks => SupportsAnsi && !LegacyConsole;
public bool Links { get; set; }
/// <summary>
/// Gets the color system.
/// </summary>
public ColorSystem ColorSystem { get; }
/// <summary>
/// Gets a value indicating whether or not
/// this is a legacy console (cmd.exe).
/// Gets or sets a value indicating whether or not
/// this is a legacy console (cmd.exe) on an OS
/// prior to Windows 10.
/// </summary>
/// <remarks>
/// Only relevant when running on Microsoft Windows.
/// </remarks>
public bool LegacyConsole { get; }
public bool Legacy { get; set; }
/// <summary>
/// Gets or sets a value indicating whether or not the console supports interaction.
/// Gets a value indicating whether console output
/// has been redirected.
/// </summary>
public bool SupportsInteraction { get; set; }
public bool Tty
{
get
{
if (_profile.Out.IsStandardOut())
{
return System.Console.IsOutputRedirected;
}
// Not stdout, so must be a TTY.
return true;
}
}
/// <summary>
/// Gets or sets a value indicating whether
/// or not the console supports interaction.
/// </summary>
public bool Interactive { get; set; }
/// <summary>
/// Initializes a new instance of the <see cref="Capabilities"/> class.
/// </summary>
/// <param name="supportsAnsi">Whether or not ANSI escape sequences are supported.</param>
/// <param name="colorSystem">The color system that is supported.</param>
/// <param name="legacyConsole">Whether or not this is a legacy console.</param>
/// <param name="supportsInteraction">Whether or not the console supports interaction.</param>
public Capabilities(bool supportsAnsi, ColorSystem colorSystem, bool legacyConsole, bool supportsInteraction)
internal Capabilities(Profile profile)
{
SupportsAnsi = supportsAnsi;
ColorSystem = colorSystem;
LegacyConsole = legacyConsole;
SupportsInteraction = supportsInteraction;
}
/// <summary>
/// Checks whether the current capabilities supports
/// the specified color system.
/// </summary>
/// <param name="colorSystem">The color system to check.</param>
/// <returns><c>true</c> if the color system is supported, otherwise <c>false</c>.</returns>
public bool Supports(ColorSystem colorSystem)
{
return (int)colorSystem <= (int)ColorSystem;
}
/// <inheritdoc/>
public override string ToString()
{
var supportsAnsi = SupportsAnsi ? "Yes" : "No";
var legacyConsole = LegacyConsole ? "Legacy" : "Modern";
var bits = ColorSystem switch
{
ColorSystem.NoColors => "1 bit",
ColorSystem.Legacy => "3 bits",
ColorSystem.Standard => "4 bits",
ColorSystem.EightBit => "8 bits",
ColorSystem.TrueColor => "24 bits",
_ => "?",
};
return $"ANSI={supportsAnsi}, Colors={ColorSystem}, Kind={legacyConsole} ({bits})";
_profile = profile ?? throw new ArgumentNullException(nameof(profile));
}
}
}