mirror of
https://github.com/nsnail/spectre.console.git
synced 2025-04-14 16:02:50 +08:00
Rename Style
and Appearance
* Renames Style -> Decoration * Renames Appearance -> Style * Adds Style.Parse and Style.TryParse
This commit is contained in:
parent
c3286a4842
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@ -50,11 +50,11 @@ like you usually do with the `System.Console` API, but prettier.
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```csharp
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AnsiConsole.Foreground = Color.CornflowerBlue;
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AnsiConsole.Style = Styles.Underline | Styles.Bold;
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AnsiConsole.Decoration = Decoration.Underline | Decoration.Bold;
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AnsiConsole.WriteLine("Hello World!");
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AnsiConsole.Reset();
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AnsiConsole.MarkupLine("[yellow]{0}[/] [underline]world[/]!", "Goodbye");
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AnsiConsole.MarkupLine("[bold yellow on red]{0}[/] [underline]world[/]!", "Goodbye");
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```
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If you want to get a reference to the default `IAnsiConsole`,
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@ -64,7 +64,10 @@ you can access it via `AnsiConsole.Console`.
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Sometimes it's useful to explicitly create a console with specific
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capabilities, such as during unit testing when you want control
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over the environment your code runs in.
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over the environment your code runs in.
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It's recommended to not use `AnsiConsole` in code that run as
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part of a unit test.
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```csharp
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IAnsiConsole console = AnsiConsole.Create(
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@ -9,7 +9,7 @@ namespace Sample
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{
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// Use the static API to write some things to the console.
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AnsiConsole.Foreground = Color.Chartreuse2;
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AnsiConsole.Style = Styles.Underline | Styles.Bold;
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AnsiConsole.Decoration = Decoration.Underline | Decoration.Bold;
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AnsiConsole.WriteLine("Hello World!");
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AnsiConsole.Reset();
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AnsiConsole.MarkupLine("Capabilities: [yellow underline]{0}[/]", AnsiConsole.Capabilities);
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@ -40,10 +40,10 @@ namespace Sample
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// and downgrade them to the specified color system.
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console.WriteLine();
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console.Foreground = Color.Chartreuse2;
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console.Style = Styles.Underline | Styles.Bold;
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console.Decoration = Decoration.Underline | Decoration.Bold;
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console.WriteLine("Hello World!");
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console.ResetColors();
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console.ResetStyle();
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console.ResetDecoration();
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console.MarkupLine("Capabilities: [yellow underline]{0}[/]", console.Capabilities);
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console.MarkupLine("Width=[yellow]{0}[/], Height=[yellow]{1}[/]", console.Width, console.Height);
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console.MarkupLine("[white on red]Good[/] [red]bye[/]!");
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@ -13,7 +13,7 @@ namespace Spectre.Console.Tests
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public Encoding Encoding => _console.Encoding;
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public Styles Style { get => _console.Style; set => _console.Style = value; }
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public Decoration Decoration { get => _console.Decoration; set => _console.Decoration = value; }
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public Color Foreground { get => _console.Foreground; set => _console.Foreground = value; }
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public Color Background { get => _console.Background; set => _console.Background = value; }
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@ -13,7 +13,7 @@ namespace Spectre.Console.Tests
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public int Width { get; }
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public int Height { get; }
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public Styles Style { get; set; }
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public Decoration Decoration { get; set; }
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public Color Foreground { get; set; }
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public Color Background { get; set; }
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@ -6,20 +6,20 @@ namespace Spectre.Console.Tests.Unit
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public partial class AnsiConsoleTests
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{
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[Theory]
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[InlineData(Styles.Bold, "\u001b[1mHello World[0m")]
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[InlineData(Styles.Dim, "\u001b[2mHello World[0m")]
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[InlineData(Styles.Italic, "\u001b[3mHello World[0m")]
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[InlineData(Styles.Underline, "\u001b[4mHello World[0m")]
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[InlineData(Styles.Invert, "\u001b[7mHello World[0m")]
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[InlineData(Styles.Conceal, "\u001b[8mHello World[0m")]
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[InlineData(Styles.SlowBlink, "\u001b[5mHello World[0m")]
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[InlineData(Styles.RapidBlink, "\u001b[6mHello World[0m")]
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[InlineData(Styles.Strikethrough, "\u001b[9mHello World[0m")]
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public void Should_Write_Style_Correctly(Styles style, string expected)
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[InlineData(Decoration.Bold, "\u001b[1mHello World[0m")]
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[InlineData(Decoration.Dim, "\u001b[2mHello World[0m")]
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[InlineData(Decoration.Italic, "\u001b[3mHello World[0m")]
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[InlineData(Decoration.Underline, "\u001b[4mHello World[0m")]
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[InlineData(Decoration.Invert, "\u001b[7mHello World[0m")]
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[InlineData(Decoration.Conceal, "\u001b[8mHello World[0m")]
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[InlineData(Decoration.SlowBlink, "\u001b[5mHello World[0m")]
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[InlineData(Decoration.RapidBlink, "\u001b[6mHello World[0m")]
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[InlineData(Decoration.Strikethrough, "\u001b[9mHello World[0m")]
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public void Should_Write_Decorated_Text_Correctly(Decoration decoration, string expected)
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{
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// Given
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var fixture = new AnsiConsoleFixture(ColorSystem.TrueColor);
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fixture.Console.Style = style;
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fixture.Console.Decoration = decoration;
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// When
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fixture.Console.Write("Hello World");
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@ -29,13 +29,13 @@ namespace Spectre.Console.Tests.Unit
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}
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[Theory]
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[InlineData(Styles.Bold | Styles.Underline, "\u001b[1;4mHello World[0m")]
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[InlineData(Styles.Bold | Styles.Underline | Styles.Conceal, "\u001b[1;4;8mHello World[0m")]
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public void Should_Write_Combined_Styles_Correctly(Styles style, string expected)
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[InlineData(Decoration.Bold | Decoration.Underline, "\u001b[1;4mHello World[0m")]
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[InlineData(Decoration.Bold | Decoration.Underline | Decoration.Conceal, "\u001b[1;4;8mHello World[0m")]
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public void Should_Write_Text_With_Multiple_Decorations_Correctly(Decoration decoration, string expected)
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{
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// Given
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var fixture = new AnsiConsoleFixture(ColorSystem.TrueColor);
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fixture.Console.Style = style;
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fixture.Console.Decoration = decoration;
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// When
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fixture.Console.Write("Hello World");
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@ -8,13 +8,13 @@ namespace Spectre.Console.Tests.Unit
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public partial class AnsiConsoleTests
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{
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[Fact]
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public void Should_Combine_Style_And_Colors()
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public void Should_Combine_Decoration_And_Colors()
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{
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// Given
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var fixture = new AnsiConsoleFixture(ColorSystem.Standard);
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fixture.Console.Foreground = Color.RoyalBlue1;
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fixture.Console.Background = Color.NavajoWhite1;
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fixture.Console.Style = Styles.Italic;
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fixture.Console.Decoration = Decoration.Italic;
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// When
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fixture.Console.Write("Hello");
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@ -30,7 +30,7 @@ namespace Spectre.Console.Tests.Unit
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var fixture = new AnsiConsoleFixture(ColorSystem.Standard);
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fixture.Console.Foreground = Color.Default;
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fixture.Console.Background = Color.NavajoWhite1;
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fixture.Console.Style = Styles.Italic;
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fixture.Console.Decoration = Decoration.Italic;
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// When
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fixture.Console.Write("Hello");
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@ -46,7 +46,7 @@ namespace Spectre.Console.Tests.Unit
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var fixture = new AnsiConsoleFixture(ColorSystem.Standard);
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fixture.Console.Foreground = Color.RoyalBlue1;
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fixture.Console.Background = Color.Default;
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fixture.Console.Style = Styles.Italic;
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fixture.Console.Decoration = Decoration.Italic;
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// When
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fixture.Console.Write("Hello");
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@ -56,13 +56,13 @@ namespace Spectre.Console.Tests.Unit
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}
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[Fact]
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public void Should_Not_Include_Style_If_Set_To_None()
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public void Should_Not_Include_Decoration_If_Set_To_None()
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{
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// Given
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var fixture = new AnsiConsoleFixture(ColorSystem.Standard);
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fixture.Console.Foreground = Color.RoyalBlue1;
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fixture.Console.Background = Color.NavajoWhite1;
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fixture.Console.Style = Styles.None;
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fixture.Console.Decoration = Decoration.None;
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// When
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fixture.Console.Write("Hello");
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@ -1,24 +0,0 @@
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using Shouldly;
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using Xunit;
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namespace Spectre.Console.Tests.Unit
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{
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public sealed class AppearanceTests
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{
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[Fact]
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public void Should_Combine_Two_Appearances_As_Expected()
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{
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// Given
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var first = new Appearance(Color.White, Color.Yellow, Styles.Bold | Styles.Italic);
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var other = new Appearance(Color.Green, Color.Silver, Styles.Underline);
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// When
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var result = first.Combine(other);
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// Then
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result.Foreground.ShouldBe(Color.Green);
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result.Background.ShouldBe(Color.Silver);
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result.Style.ShouldBe(Styles.Bold | Styles.Italic | Styles.Underline);
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}
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}
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}
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@ -12,17 +12,17 @@ namespace Spectre.Console.Tests.Unit
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public void Should_Split_Segment_Correctly()
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{
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// Given
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var appearance = new Appearance(Color.Red, Color.Green, Styles.Bold);
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var segment = new Segment("Foo Bar", appearance);
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var style = new Style(Color.Red, Color.Green, Decoration.Bold);
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var segment = new Segment("Foo Bar", style);
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// When
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var (first, second) = segment.Split(3);
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// Then
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first.Text.ShouldBe("Foo");
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first.Appearance.ShouldBe(appearance);
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first.Style.ShouldBe(style);
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second.Text.ShouldBe(" Bar");
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second.Appearance.ShouldBe(appearance);
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second.Style.ShouldBe(style);
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}
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}
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@ -45,7 +45,7 @@ namespace Spectre.Console.Tests.Unit
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// Given
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var fixture = new AnsiConsoleFixture(ColorSystem.Standard);
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var text = Text.New("Hello World");
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text.Stylize(start: 3, end: 8, new Appearance(style: Styles.Underline));
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text.Stylize(start: 3, end: 8, new Style(decoration: Decoration.Underline));
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// When
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fixture.Console.Render(text);
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@ -62,7 +62,7 @@ namespace Spectre.Console.Tests.Unit
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// Given
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var fixture = new AnsiConsoleFixture(ColorSystem.Standard, width: 5);
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var text = Text.New("Hello World");
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text.Stylize(start: 3, end: 8, new Appearance(style: Styles.Underline));
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text.Stylize(start: 3, end: 8, new Style(decoration: Decoration.Underline));
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// When
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fixture.Console.Render(text);
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237
src/Spectre.Console.Tests/Unit/StyleTests.cs
Normal file
237
src/Spectre.Console.Tests/Unit/StyleTests.cs
Normal file
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using System;
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using Shouldly;
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using Xunit;
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namespace Spectre.Console.Tests.Unit
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{
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public sealed class StyleTests
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{
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[Fact]
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public void Should_Combine_Two_Styles_As_Expected()
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{
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// Given
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var first = new Style(Color.White, Color.Yellow, Decoration.Bold | Decoration.Italic);
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var other = new Style(Color.Green, Color.Silver, Decoration.Underline);
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// When
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var result = first.Combine(other);
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// Then
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result.Foreground.ShouldBe(Color.Green);
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result.Background.ShouldBe(Color.Silver);
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result.Decoration.ShouldBe(Decoration.Bold | Decoration.Italic | Decoration.Underline);
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}
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public sealed class TheParseMethod
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{
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[Fact]
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public void Default_Keyword_Should_Return_Default_Style()
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{
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// Given, When
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var result = Style.Parse("default");
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// Then
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result.ShouldNotBeNull();
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result.Foreground.ShouldBe(Color.Default);
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result.Background.ShouldBe(Color.Default);
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result.Decoration.ShouldBe(Decoration.None);
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}
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[Theory]
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[InlineData("bold", Decoration.Bold)]
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[InlineData("dim", Decoration.Dim)]
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[InlineData("italic", Decoration.Italic)]
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[InlineData("underline", Decoration.Underline)]
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[InlineData("invert", Decoration.Invert)]
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[InlineData("conceal", Decoration.Conceal)]
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[InlineData("slowblink", Decoration.SlowBlink)]
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[InlineData("rapidblink", Decoration.RapidBlink)]
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[InlineData("strikethrough", Decoration.Strikethrough)]
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public void Should_Parse_Decoration(string text, Decoration decoration)
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{
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// Given, When
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var result = Style.Parse(text);
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// Then
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result.ShouldNotBeNull();
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result.Decoration.ShouldBe(decoration);
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}
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[Fact]
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public void Should_Parse_Text_And_Decoration()
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{
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// Given, When
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var result = Style.Parse("bold underline blue on green");
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// Then
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result.ShouldNotBeNull();
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result.Decoration.ShouldBe(Decoration.Bold | Decoration.Underline);
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result.Foreground.ShouldBe(Color.Blue);
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result.Background.ShouldBe(Color.Green);
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}
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[Fact]
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public void Should_Parse_Background_If_Foreground_Is_Set_To_Default()
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{
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// Given, When
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var result = Style.Parse("default on green");
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// Then
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result.ShouldNotBeNull();
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result.Decoration.ShouldBe(Decoration.None);
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result.Foreground.ShouldBe(Color.Default);
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result.Background.ShouldBe(Color.Green);
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}
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[Fact]
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public void Should_Throw_If_Foreground_Is_Set_Twice()
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{
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// Given, When
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var result = Record.Exception(() => Style.Parse("green yellow"));
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// Then
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result.ShouldBeOfType<InvalidOperationException>();
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result.Message.ShouldBe("A foreground color has already been set.");
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}
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[Fact]
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public void Should_Throw_If_Background_Is_Set_Twice()
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{
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// Given, When
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var result = Record.Exception(() => Style.Parse("green on blue yellow"));
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// Then
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result.ShouldBeOfType<InvalidOperationException>();
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result.Message.ShouldBe("A background color has already been set.");
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}
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[Fact]
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public void Should_Throw_If_Color_Name_Could_Not_Be_Found()
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{
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// Given, When
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var result = Record.Exception(() => Style.Parse("bold lol"));
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// Then
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result.ShouldBeOfType<InvalidOperationException>();
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result.Message.ShouldBe("Could not find color or style 'lol'.");
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}
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[Fact]
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public void Should_Throw_If_Background_Color_Name_Could_Not_Be_Found()
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{
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// Given, When
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var result = Record.Exception(() => Style.Parse("blue on lol"));
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// Then
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result.ShouldBeOfType<InvalidOperationException>();
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result.Message.ShouldBe("Could not find color 'lol'.");
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}
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}
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public sealed class TheTryParseMethod
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{
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[Fact]
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public void Default_Keyword_Should_Return_Default_Style()
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{
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// Given, When
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var result = Style.TryParse("default", out var style);
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// Then
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result.ShouldBeTrue();
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style.ShouldNotBeNull();
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style.Foreground.ShouldBe(Color.Default);
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style.Background.ShouldBe(Color.Default);
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style.Decoration.ShouldBe(Decoration.None);
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}
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[Theory]
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[InlineData("bold", Decoration.Bold)]
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[InlineData("dim", Decoration.Dim)]
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[InlineData("italic", Decoration.Italic)]
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[InlineData("underline", Decoration.Underline)]
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[InlineData("invert", Decoration.Invert)]
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[InlineData("conceal", Decoration.Conceal)]
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[InlineData("slowblink", Decoration.SlowBlink)]
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[InlineData("rapidblink", Decoration.RapidBlink)]
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[InlineData("strikethrough", Decoration.Strikethrough)]
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public void Should_Parse_Decoration(string text, Decoration decoration)
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{
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// Given, When
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var result = Style.TryParse(text, out var style);
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// Then
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result.ShouldBeTrue();
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style.ShouldNotBeNull();
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style.Decoration.ShouldBe(decoration);
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}
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[Fact]
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public void Should_Parse_Text_And_Decoration()
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{
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// Given, When
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var result = Style.TryParse("bold underline blue on green", out var style);
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// Then
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result.ShouldBeTrue();
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style.ShouldNotBeNull();
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style.Decoration.ShouldBe(Decoration.Bold | Decoration.Underline);
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style.Foreground.ShouldBe(Color.Blue);
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style.Background.ShouldBe(Color.Green);
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}
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[Fact]
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public void Should_Parse_Background_If_Foreground_Is_Set_To_Default()
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{
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// Given, When
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var result = Style.TryParse("default on green", out var style);
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// Then
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result.ShouldBeTrue();
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style.ShouldNotBeNull();
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style.Decoration.ShouldBe(Decoration.None);
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style.Foreground.ShouldBe(Color.Default);
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style.Background.ShouldBe(Color.Green);
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}
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[Fact]
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public void Should_Throw_If_Foreground_Is_Set_Twice()
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{
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// Given, When
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var result = Style.TryParse("green yellow", out var style);
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// Then
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result.ShouldBeFalse();
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}
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[Fact]
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public void Should_Throw_If_Background_Is_Set_Twice()
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{
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// Given, When
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var result = Style.TryParse("green on blue yellow", out var style);
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// Then
|
||||
result.ShouldBeFalse();
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Throw_If_Color_Name_Could_Not_Be_Found()
|
||||
{
|
||||
// Given, When
|
||||
var result = Style.TryParse("bold lol", out var style);
|
||||
|
||||
// Then
|
||||
result.ShouldBeFalse();
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Should_Throw_If_Background_Color_Name_Could_Not_Be_Found()
|
||||
{
|
||||
// Given, When
|
||||
var result = Style.TryParse("blue on lol", out var style);
|
||||
|
||||
// Then
|
||||
result.ShouldBeFalse();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -63,12 +63,12 @@ namespace Spectre.Console
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the style.
|
||||
/// Gets or sets the text decoration.
|
||||
/// </summary>
|
||||
public static Styles Style
|
||||
public static Decoration Decoration
|
||||
{
|
||||
get => Console.Style;
|
||||
set => Console.Style = value;
|
||||
get => Console.Decoration;
|
||||
set => Console.Decoration = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -83,7 +83,7 @@ namespace Spectre.Console
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets colors and styles to the default ones.
|
||||
/// Resets colors and text decorations.
|
||||
/// </summary>
|
||||
public static void Reset()
|
||||
{
|
||||
@ -91,15 +91,15 @@ namespace Spectre.Console
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the current style back to the default one.
|
||||
/// Resets the current applied text decorations.
|
||||
/// </summary>
|
||||
public static void ResetStyle()
|
||||
public static void ResetDecoration()
|
||||
{
|
||||
Console.ResetStyle();
|
||||
Console.ResetDecoration();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the foreground and background colors to the default ones.
|
||||
/// Resets the current applied foreground and background colors.
|
||||
/// </summary>
|
||||
public static void ResetColors()
|
||||
{
|
||||
|
@ -1,108 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace Spectre.Console
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents color and style.
|
||||
/// </summary>
|
||||
public sealed class Appearance : IEquatable<Appearance>
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets the foreground color.
|
||||
/// </summary>
|
||||
public Color Foreground { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the background color.
|
||||
/// </summary>
|
||||
public Color Background { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the style.
|
||||
/// </summary>
|
||||
public Styles Style { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets an <see cref="Appearance"/> with the
|
||||
/// default color and without style.
|
||||
/// </summary>
|
||||
public static Appearance Plain { get; } = new Appearance();
|
||||
|
||||
private Appearance()
|
||||
: this(null, null, null)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="Appearance"/> class.
|
||||
/// </summary>
|
||||
/// <param name="foreground">The foreground color.</param>
|
||||
/// <param name="background">The background color.</param>
|
||||
/// <param name="style">The style.</param>
|
||||
public Appearance(Color? foreground = null, Color? background = null, Styles? style = null)
|
||||
{
|
||||
Foreground = foreground ?? Color.Default;
|
||||
Background = background ?? Color.Default;
|
||||
Style = style ?? Styles.None;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Combines this appearance with another one.
|
||||
/// </summary>
|
||||
/// <param name="other">The item to combine with this.</param>
|
||||
/// <returns>A new appearance representing a combination of this and the other one.</returns>
|
||||
public Appearance Combine(Appearance other)
|
||||
{
|
||||
if (other is null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(other));
|
||||
}
|
||||
|
||||
var foreground = Foreground;
|
||||
if (!other.Foreground.IsDefault)
|
||||
{
|
||||
foreground = other.Foreground;
|
||||
}
|
||||
|
||||
var background = Background;
|
||||
if (!other.Background.IsDefault)
|
||||
{
|
||||
background = other.Background;
|
||||
}
|
||||
|
||||
return new Appearance(foreground, background, Style | other.Style);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override int GetHashCode()
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
var hash = (int)2166136261;
|
||||
hash = (hash * 16777619) ^ Foreground.GetHashCode();
|
||||
hash = (hash * 16777619) ^ Background.GetHashCode();
|
||||
hash = (hash * 16777619) ^ Style.GetHashCode();
|
||||
return hash;
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return Equals(obj as Appearance);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool Equals(Appearance other)
|
||||
{
|
||||
if (other == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Foreground.Equals(other.Foreground) &&
|
||||
Background.Equals(other.Background) &&
|
||||
Style == other.Style;
|
||||
}
|
||||
}
|
||||
}
|
@ -25,16 +25,16 @@ namespace Spectre.Console.Composition
|
||||
public bool IsLineBreak { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the appearance of the segment.
|
||||
/// Gets the segment style.
|
||||
/// </summary>
|
||||
public Appearance Appearance { get; }
|
||||
public Style Style { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="Segment"/> class.
|
||||
/// </summary>
|
||||
/// <param name="text">The segment text.</param>
|
||||
public Segment(string text)
|
||||
: this(text, Appearance.Plain)
|
||||
: this(text, Style.Plain)
|
||||
{
|
||||
}
|
||||
|
||||
@ -42,16 +42,16 @@ namespace Spectre.Console.Composition
|
||||
/// Initializes a new instance of the <see cref="Segment"/> class.
|
||||
/// </summary>
|
||||
/// <param name="text">The segment text.</param>
|
||||
/// <param name="appearance">The segment appearance.</param>
|
||||
public Segment(string text, Appearance appearance)
|
||||
: this(text, appearance, false)
|
||||
/// <param name="style">The segment style.</param>
|
||||
public Segment(string text, Style style)
|
||||
: this(text, style, false)
|
||||
{
|
||||
}
|
||||
|
||||
private Segment(string text, Appearance appearance, bool lineBreak)
|
||||
private Segment(string text, Style style, bool lineBreak)
|
||||
{
|
||||
Text = text?.NormalizeLineEndings() ?? throw new ArgumentNullException(nameof(text));
|
||||
Appearance = appearance;
|
||||
Style = style;
|
||||
IsLineBreak = lineBreak;
|
||||
}
|
||||
|
||||
@ -61,7 +61,7 @@ namespace Spectre.Console.Composition
|
||||
/// <returns>A segment that represents an implicit line break.</returns>
|
||||
public static Segment LineBreak()
|
||||
{
|
||||
return new Segment("\n", Appearance.Plain, true);
|
||||
return new Segment("\n", Style.Plain, true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -81,7 +81,7 @@ namespace Spectre.Console.Composition
|
||||
/// <returns>A new segment without any trailing line endings.</returns>
|
||||
public Segment StripLineEndings()
|
||||
{
|
||||
return new Segment(Text.TrimEnd('\n'), Appearance);
|
||||
return new Segment(Text.TrimEnd('\n'), Style);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -102,8 +102,8 @@ namespace Spectre.Console.Composition
|
||||
}
|
||||
|
||||
return (
|
||||
new Segment(Text.Substring(0, offset), Appearance),
|
||||
new Segment(Text.Substring(offset, Text.Length - offset), Appearance));
|
||||
new Segment(Text.Substring(0, offset), Style),
|
||||
new Segment(Text.Substring(offset, Text.Length - offset), Style));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -178,7 +178,7 @@ namespace Spectre.Console.Composition
|
||||
{
|
||||
if (parts[0].Length > 0)
|
||||
{
|
||||
line.Add(new Segment(parts[0], segment.Appearance));
|
||||
line.Add(new Segment(parts[0], segment.Style));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -9,7 +9,7 @@ using Spectre.Console.Internal;
|
||||
namespace Spectre.Console
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents text with color and style.
|
||||
/// Represents text with color and decorations.
|
||||
/// </summary>
|
||||
[SuppressMessage("Naming", "CA1724:Type names should not match namespaces")]
|
||||
public sealed class Text : IRenderable
|
||||
@ -21,13 +21,13 @@ namespace Spectre.Console
|
||||
{
|
||||
public int Start { get; }
|
||||
public int End { get; }
|
||||
public Appearance Appearance { get; }
|
||||
public Style Style { get; }
|
||||
|
||||
public Span(int start, int end, Appearance appearance)
|
||||
public Span(int start, int end, Style style)
|
||||
{
|
||||
Start = start;
|
||||
End = end;
|
||||
Appearance = appearance ?? Appearance.Plain;
|
||||
Style = style ?? Style.Plain;
|
||||
}
|
||||
}
|
||||
|
||||
@ -47,21 +47,21 @@ namespace Spectre.Console
|
||||
/// <param name="text">The text.</param>
|
||||
/// <param name="foreground">The foreground.</param>
|
||||
/// <param name="background">The background.</param>
|
||||
/// <param name="style">The style.</param>
|
||||
/// <param name="decoration">The text decoration.</param>
|
||||
/// <returns>A <see cref="Text"/> instance.</returns>
|
||||
public static Text New(
|
||||
string text, Color? foreground = null, Color? background = null, Styles? style = null)
|
||||
string text, Color? foreground = null, Color? background = null, Decoration? decoration = null)
|
||||
{
|
||||
var result = MarkupParser.Parse(text, new Appearance(foreground, background, style));
|
||||
var result = MarkupParser.Parse(text, new Style(foreground, background, decoration));
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Appends some text with a style.
|
||||
/// Appends some text with the specified color and decorations.
|
||||
/// </summary>
|
||||
/// <param name="text">The text to append.</param>
|
||||
/// <param name="appearance">The appearance of the text.</param>
|
||||
public void Append(string text, Appearance appearance)
|
||||
/// <param name="style">The text style.</param>
|
||||
public void Append(string text, Style style)
|
||||
{
|
||||
if (text == null)
|
||||
{
|
||||
@ -73,7 +73,7 @@ namespace Spectre.Console
|
||||
|
||||
_text += text;
|
||||
|
||||
Stylize(start, end, appearance);
|
||||
Stylize(start, end, style);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -81,8 +81,8 @@ namespace Spectre.Console
|
||||
/// </summary>
|
||||
/// <param name="start">The start position.</param>
|
||||
/// <param name="end">The end position.</param>
|
||||
/// <param name="appearance">The color and style to apply.</param>
|
||||
public void Stylize(int start, int end, Appearance appearance)
|
||||
/// <param name="style">The style to apply.</param>
|
||||
public void Stylize(int start, int end, Style style)
|
||||
{
|
||||
if (start >= end)
|
||||
{
|
||||
@ -92,7 +92,7 @@ namespace Spectre.Console
|
||||
start = Math.Max(start, 0);
|
||||
end = Math.Min(end, _text.Length);
|
||||
|
||||
_spans.Add(new Span(start, end, appearance));
|
||||
_spans.Add(new Span(start, end, style));
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
@ -149,7 +149,7 @@ namespace Spectre.Console
|
||||
}
|
||||
|
||||
result.Add(Segment.LineBreak());
|
||||
queue.Enqueue(new Segment(second.Text.Substring(1), second.Appearance));
|
||||
queue.Enqueue(new Segment(second.Text.Substring(1), second.Style));
|
||||
}
|
||||
}
|
||||
|
||||
@ -162,8 +162,8 @@ namespace Spectre.Console
|
||||
// https://github.com/willmcgugan/rich/blob/eb2f0d5277c159d8693636ec60c79c5442fd2e43/rich/text.py#L492
|
||||
|
||||
// Create the style map.
|
||||
var styleMap = _spans.SelectIndex((span, index) => (span, index)).ToDictionary(x => x.index + 1, x => x.span.Appearance);
|
||||
styleMap[0] = Appearance.Plain;
|
||||
var styleMap = _spans.SelectIndex((span, index) => (span, index)).ToDictionary(x => x.index + 1, x => x.span.Style);
|
||||
styleMap[0] = Style.Plain;
|
||||
|
||||
// Create a span list.
|
||||
var spans = new List<(int Offset, bool Leaving, int Style)>();
|
||||
@ -173,7 +173,7 @@ namespace Spectre.Console
|
||||
spans.Add((_text.Length, true, 0));
|
||||
spans = spans.OrderBy(x => x.Offset).ThenBy(x => !x.Leaving).ToList();
|
||||
|
||||
// Keep track of applied appearances using a stack
|
||||
// Keep track of applied styles using a stack
|
||||
var styleStack = new Stack<int>();
|
||||
|
||||
// Now build the segments.
|
||||
@ -195,7 +195,7 @@ namespace Spectre.Console
|
||||
{
|
||||
// Build the current style from the stack
|
||||
var styleIndices = styleStack.OrderBy(index => index).ToArray();
|
||||
var currentStyle = Appearance.Plain.Combine(styleIndices.Select(index => styleMap[index]));
|
||||
var currentStyle = Style.Plain.Combine(styleIndices.Select(index => styleMap[index]));
|
||||
|
||||
// Create segment
|
||||
var text = _text.Substring(offset, Math.Min(_text.Length - offset, nextOffset - offset));
|
||||
|
@ -28,9 +28,9 @@ namespace Spectre.Console
|
||||
|
||||
foreach (var segment in renderable.Render(console.Encoding, console.Width))
|
||||
{
|
||||
if (!segment.Appearance.Equals(Appearance.Plain))
|
||||
if (!segment.Style.Equals(Style.Plain))
|
||||
{
|
||||
using (var appearance = console.PushAppearance(segment.Appearance))
|
||||
using (var style = console.PushStyle(segment.Style))
|
||||
{
|
||||
console.Write(segment.Text);
|
||||
}
|
||||
|
@ -8,7 +8,7 @@ namespace Spectre.Console
|
||||
public static partial class ConsoleExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Resets both colors and style for the console.
|
||||
/// Resets colors and text decorations.
|
||||
/// </summary>
|
||||
/// <param name="console">The console to reset.</param>
|
||||
public static void Reset(this IAnsiConsole console)
|
||||
@ -19,25 +19,25 @@ namespace Spectre.Console
|
||||
}
|
||||
|
||||
console.ResetColors();
|
||||
console.ResetStyle();
|
||||
console.ResetDecoration();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the current style back to the default one.
|
||||
/// Resets the current applied text decorations.
|
||||
/// </summary>
|
||||
/// <param name="console">The console to reset the style for.</param>
|
||||
public static void ResetStyle(this IAnsiConsole console)
|
||||
/// <param name="console">The console to reset the text decorations for.</param>
|
||||
public static void ResetDecoration(this IAnsiConsole console)
|
||||
{
|
||||
if (console is null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(console));
|
||||
}
|
||||
|
||||
console.Style = Styles.None;
|
||||
console.Decoration = Decoration.None;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets the foreground and background colors to the default ones.
|
||||
/// Resets the current applied foreground and background colors.
|
||||
/// </summary>
|
||||
/// <param name="console">The console to reset colors for.</param>
|
||||
public static void ResetColors(this IAnsiConsole console)
|
||||
|
@ -1,18 +1,20 @@
|
||||
using System;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace Spectre.Console
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a style.
|
||||
/// Represents text decoration.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Support for different styles is up to the terminal.
|
||||
/// Support for text decorations is up to the terminal.
|
||||
/// </remarks>
|
||||
[Flags]
|
||||
public enum Styles
|
||||
[SuppressMessage("Naming", "CA1714:Flags enums should have plural names")]
|
||||
public enum Decoration
|
||||
{
|
||||
/// <summary>
|
||||
/// No style.
|
||||
/// No text decoration.
|
||||
/// </summary>
|
||||
None = 0,
|
||||
|
@ -28,9 +28,9 @@ namespace Spectre.Console
|
||||
Encoding Encoding { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the current style.
|
||||
/// Gets or sets the current text decoration.
|
||||
/// </summary>
|
||||
Styles Style { get; set; }
|
||||
Decoration Decoration { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the current foreground.
|
||||
|
@ -7,11 +7,11 @@ namespace Spectre.Console.Internal
|
||||
public static string GetAnsi(
|
||||
ColorSystem system,
|
||||
string text,
|
||||
Styles style,
|
||||
Decoration decoration,
|
||||
Color foreground,
|
||||
Color background)
|
||||
{
|
||||
var codes = AnsiStyleBuilder.GetAnsiCodes(style);
|
||||
var codes = AnsiDecorationBuilder.GetAnsiCodes(decoration);
|
||||
|
||||
// Got foreground?
|
||||
if (foreground != Color.Default)
|
||||
|
@ -2,52 +2,52 @@ using System.Collections.Generic;
|
||||
|
||||
namespace Spectre.Console.Internal
|
||||
{
|
||||
internal static class AnsiStyleBuilder
|
||||
internal static class AnsiDecorationBuilder
|
||||
{
|
||||
// TODO: Rewrite this to not yield
|
||||
public static IEnumerable<byte> GetAnsiCodes(Styles style)
|
||||
public static IEnumerable<byte> GetAnsiCodes(Decoration decoration)
|
||||
{
|
||||
if ((style & Styles.Bold) != 0)
|
||||
if ((decoration & Decoration.Bold) != 0)
|
||||
{
|
||||
yield return 1;
|
||||
}
|
||||
|
||||
if ((style & Styles.Dim) != 0)
|
||||
if ((decoration & Decoration.Dim) != 0)
|
||||
{
|
||||
yield return 2;
|
||||
}
|
||||
|
||||
if ((style & Styles.Italic) != 0)
|
||||
if ((decoration & Decoration.Italic) != 0)
|
||||
{
|
||||
yield return 3;
|
||||
}
|
||||
|
||||
if ((style & Styles.Underline) != 0)
|
||||
if ((decoration & Decoration.Underline) != 0)
|
||||
{
|
||||
yield return 4;
|
||||
}
|
||||
|
||||
if ((style & Styles.SlowBlink) != 0)
|
||||
if ((decoration & Decoration.SlowBlink) != 0)
|
||||
{
|
||||
yield return 5;
|
||||
}
|
||||
|
||||
if ((style & Styles.RapidBlink) != 0)
|
||||
if ((decoration & Decoration.RapidBlink) != 0)
|
||||
{
|
||||
yield return 6;
|
||||
}
|
||||
|
||||
if ((style & Styles.Invert) != 0)
|
||||
if ((decoration & Decoration.Invert) != 0)
|
||||
{
|
||||
yield return 7;
|
||||
}
|
||||
|
||||
if ((style & Styles.Conceal) != 0)
|
||||
if ((decoration & Decoration.Conceal) != 0)
|
||||
{
|
||||
yield return 8;
|
||||
}
|
||||
|
||||
if ((style & Styles.Strikethrough) != 0)
|
||||
if ((decoration & Decoration.Strikethrough) != 0)
|
||||
{
|
||||
yield return 9;
|
||||
}
|
@ -11,7 +11,7 @@ namespace Spectre.Console.Internal
|
||||
|
||||
public Capabilities Capabilities { get; }
|
||||
public Encoding Encoding { get; }
|
||||
public Styles Style { get; set; }
|
||||
public Decoration Decoration { get; set; }
|
||||
public Color Foreground { get; set; }
|
||||
public Color Background { get; set; }
|
||||
|
||||
@ -50,21 +50,7 @@ namespace Spectre.Console.Internal
|
||||
Encoding = @out.IsStandardOut() ? System.Console.OutputEncoding : Encoding.UTF8;
|
||||
Foreground = Color.Default;
|
||||
Background = Color.Default;
|
||||
Style = Styles.None;
|
||||
}
|
||||
|
||||
public void Reset(bool colors, bool styles)
|
||||
{
|
||||
if (colors)
|
||||
{
|
||||
Foreground = Color.Default;
|
||||
Background = Color.Default;
|
||||
}
|
||||
|
||||
if (styles)
|
||||
{
|
||||
Style = Styles.None;
|
||||
}
|
||||
Decoration = Decoration.None;
|
||||
}
|
||||
|
||||
public void Write(string text)
|
||||
@ -77,7 +63,7 @@ namespace Spectre.Console.Internal
|
||||
_out.Write(AnsiBuilder.GetAnsi(
|
||||
_system,
|
||||
text.NormalizeLineEndings(native: true),
|
||||
Style,
|
||||
Decoration,
|
||||
Foreground,
|
||||
Background));
|
||||
}
|
||||
|
@ -25,7 +25,7 @@ namespace Spectre.Console.Internal
|
||||
{
|
||||
return new AnsiConsoleRenderer(buffer, colorSystem)
|
||||
{
|
||||
Style = Styles.None,
|
||||
Decoration = Decoration.None,
|
||||
};
|
||||
}
|
||||
|
||||
|
35
src/Spectre.Console/Internal/DecorationTable.cs
Normal file
35
src/Spectre.Console/Internal/DecorationTable.cs
Normal file
@ -0,0 +1,35 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace Spectre.Console.Internal
|
||||
{
|
||||
internal static class DecorationTable
|
||||
{
|
||||
private static readonly Dictionary<string, Decoration?> _lookup;
|
||||
|
||||
[SuppressMessage("Performance", "CA1810:Initialize reference type static fields inline")]
|
||||
static DecorationTable()
|
||||
{
|
||||
_lookup = new Dictionary<string, Decoration?>(StringComparer.OrdinalIgnoreCase)
|
||||
{
|
||||
{ "none", Decoration.None },
|
||||
{ "bold", Decoration.Bold },
|
||||
{ "dim", Decoration.Dim },
|
||||
{ "italic", Decoration.Italic },
|
||||
{ "underline", Decoration.Underline },
|
||||
{ "invert", Decoration.Invert },
|
||||
{ "conceal", Decoration.Conceal },
|
||||
{ "slowblink", Decoration.SlowBlink },
|
||||
{ "rapidblink", Decoration.RapidBlink },
|
||||
{ "strikethrough", Decoration.Strikethrough },
|
||||
};
|
||||
}
|
||||
|
||||
public static Decoration? GetDecoration(string name)
|
||||
{
|
||||
_lookup.TryGetValue(name, out var result);
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,18 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Spectre.Console.Internal
|
||||
{
|
||||
internal static class AppearanceExtensions
|
||||
{
|
||||
public static Appearance Combine(this Appearance appearance, IEnumerable<Appearance> source)
|
||||
{
|
||||
var current = appearance;
|
||||
foreach (var item in source)
|
||||
{
|
||||
current = current.Combine(item);
|
||||
}
|
||||
|
||||
return current;
|
||||
}
|
||||
}
|
||||
}
|
@ -5,18 +5,23 @@ namespace Spectre.Console.Internal
|
||||
{
|
||||
internal static class ConsoleExtensions
|
||||
{
|
||||
public static IDisposable PushAppearance(this IAnsiConsole console, Appearance appearance)
|
||||
public static IDisposable PushStyle(this IAnsiConsole console, Style style)
|
||||
{
|
||||
if (console is null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(console));
|
||||
}
|
||||
|
||||
var current = new Appearance(console.Foreground, console.Background, console.Style);
|
||||
console.SetColor(appearance.Foreground, true);
|
||||
console.SetColor(appearance.Background, false);
|
||||
console.Style = appearance.Style;
|
||||
return new AppearanceScope(console, current);
|
||||
if (style is null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(style));
|
||||
}
|
||||
|
||||
var current = new Style(console.Foreground, console.Background, console.Decoration);
|
||||
console.SetColor(style.Foreground, true);
|
||||
console.SetColor(style.Background, false);
|
||||
console.Decoration = style.Decoration;
|
||||
return new StyleScope(console, current);
|
||||
}
|
||||
|
||||
public static IDisposable PushColor(this IAnsiConsole console, Color color, bool foreground)
|
||||
@ -31,16 +36,16 @@ namespace Spectre.Console.Internal
|
||||
return new ColorScope(console, current, foreground);
|
||||
}
|
||||
|
||||
public static IDisposable PushStyle(this IAnsiConsole console, Styles style)
|
||||
public static IDisposable PushDecoration(this IAnsiConsole console, Decoration decoration)
|
||||
{
|
||||
if (console is null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(console));
|
||||
}
|
||||
|
||||
var current = console.Style;
|
||||
console.Style = style;
|
||||
return new StyleScope(console, current);
|
||||
var current = console.Decoration;
|
||||
console.Decoration = decoration;
|
||||
return new DecorationScope(console, current);
|
||||
}
|
||||
|
||||
public static void SetColor(this IAnsiConsole console, Color color, bool foreground)
|
||||
@ -61,30 +66,30 @@ namespace Spectre.Console.Internal
|
||||
}
|
||||
}
|
||||
|
||||
internal sealed class AppearanceScope : IDisposable
|
||||
internal sealed class StyleScope : IDisposable
|
||||
{
|
||||
private readonly IAnsiConsole _console;
|
||||
private readonly Appearance _apperance;
|
||||
private readonly Style _style;
|
||||
|
||||
public AppearanceScope(IAnsiConsole console, Appearance appearance)
|
||||
public StyleScope(IAnsiConsole console, Style style)
|
||||
{
|
||||
_console = console ?? throw new ArgumentNullException(nameof(console));
|
||||
_apperance = appearance;
|
||||
_style = style ?? throw new ArgumentNullException(nameof(style));
|
||||
}
|
||||
|
||||
[SuppressMessage("Design", "CA1065:Do not raise exceptions in unexpected locations")]
|
||||
[SuppressMessage("Performance", "CA1821:Remove empty Finalizers")]
|
||||
~AppearanceScope()
|
||||
~StyleScope()
|
||||
{
|
||||
throw new InvalidOperationException("Appearance scope was not disposed.");
|
||||
throw new InvalidOperationException("Style scope was not disposed.");
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
_console.SetColor(_apperance.Foreground, true);
|
||||
_console.SetColor(_apperance.Background, false);
|
||||
_console.Style = _apperance.Style;
|
||||
_console.SetColor(_style.Foreground, true);
|
||||
_console.SetColor(_style.Background, false);
|
||||
_console.Decoration = _style.Decoration;
|
||||
}
|
||||
}
|
||||
|
||||
@ -115,28 +120,28 @@ namespace Spectre.Console.Internal
|
||||
}
|
||||
}
|
||||
|
||||
internal sealed class StyleScope : IDisposable
|
||||
internal sealed class DecorationScope : IDisposable
|
||||
{
|
||||
private readonly IAnsiConsole _console;
|
||||
private readonly Styles _style;
|
||||
private readonly Decoration _decoration;
|
||||
|
||||
public StyleScope(IAnsiConsole console, Styles color)
|
||||
public DecorationScope(IAnsiConsole console, Decoration decoration)
|
||||
{
|
||||
_console = console ?? throw new ArgumentNullException(nameof(console));
|
||||
_style = color;
|
||||
_decoration = decoration;
|
||||
}
|
||||
|
||||
[SuppressMessage("Design", "CA1065:Do not raise exceptions in unexpected locations")]
|
||||
[SuppressMessage("Performance", "CA1821:Remove empty Finalizers")]
|
||||
~StyleScope()
|
||||
~DecorationScope()
|
||||
{
|
||||
throw new InvalidOperationException("Style scope was not disposed.");
|
||||
throw new InvalidOperationException("Decoration scope was not disposed.");
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
_console.Style = _style;
|
||||
_console.Decoration = _decoration;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
29
src/Spectre.Console/Internal/Extensions/StyleExtensions.cs
Normal file
29
src/Spectre.Console/Internal/Extensions/StyleExtensions.cs
Normal file
@ -0,0 +1,29 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Spectre.Console.Internal
|
||||
{
|
||||
internal static class StyleExtensions
|
||||
{
|
||||
public static Style Combine(this Style style, IEnumerable<Style> source)
|
||||
{
|
||||
if (style is null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(style));
|
||||
}
|
||||
|
||||
if (source is null)
|
||||
{
|
||||
return style;
|
||||
}
|
||||
|
||||
var current = style;
|
||||
foreach (var item in source)
|
||||
{
|
||||
current = current.Combine(item);
|
||||
}
|
||||
|
||||
return current;
|
||||
}
|
||||
}
|
||||
}
|
@ -44,7 +44,7 @@ namespace Spectre.Console.Internal
|
||||
}
|
||||
}
|
||||
|
||||
public Styles Style { get; set; }
|
||||
public Decoration Decoration { get; set; }
|
||||
|
||||
public Color Foreground
|
||||
{
|
||||
|
@ -1,34 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace Spectre.Console.Internal
|
||||
{
|
||||
internal static class StyleTable
|
||||
{
|
||||
private static readonly Dictionary<string, Styles?> _styles;
|
||||
|
||||
[SuppressMessage("Performance", "CA1810:Initialize reference type static fields inline")]
|
||||
static StyleTable()
|
||||
{
|
||||
_styles = new Dictionary<string, Styles?>(StringComparer.OrdinalIgnoreCase)
|
||||
{
|
||||
{ "bold", Styles.Bold },
|
||||
{ "dim", Styles.Dim },
|
||||
{ "italic", Styles.Italic },
|
||||
{ "underline", Styles.Underline },
|
||||
{ "invert", Styles.Invert },
|
||||
{ "conceal", Styles.Conceal },
|
||||
{ "slowblink", Styles.SlowBlink },
|
||||
{ "rapidblink", Styles.RapidBlink },
|
||||
{ "strikethrough", Styles.Strikethrough },
|
||||
};
|
||||
}
|
||||
|
||||
public static Styles? GetStyle(string name)
|
||||
{
|
||||
_styles.TryGetValue(name, out var style);
|
||||
return style;
|
||||
}
|
||||
}
|
||||
}
|
@ -5,14 +5,14 @@ namespace Spectre.Console.Internal
|
||||
{
|
||||
internal static class MarkupParser
|
||||
{
|
||||
public static Text Parse(string text, Appearance appearance = null)
|
||||
public static Text Parse(string text, Style style = null)
|
||||
{
|
||||
appearance ??= Appearance.Plain;
|
||||
style ??= Style.Plain;
|
||||
|
||||
var result = new Text(string.Empty);
|
||||
using var tokenizer = new MarkupTokenizer(text);
|
||||
|
||||
var stack = new Stack<Appearance>();
|
||||
var stack = new Stack<Style>();
|
||||
|
||||
while (tokenizer.MoveNext())
|
||||
{
|
||||
@ -20,8 +20,8 @@ namespace Spectre.Console.Internal
|
||||
|
||||
if (token.Kind == MarkupTokenKind.Open)
|
||||
{
|
||||
var (style, foreground, background) = MarkupStyleParser.Parse(token.Value);
|
||||
stack.Push(new Appearance(foreground, background, style));
|
||||
var parsedStyle = StyleParser.Parse(token.Value);
|
||||
stack.Push(parsedStyle);
|
||||
}
|
||||
else if (token.Kind == MarkupTokenKind.Close)
|
||||
{
|
||||
@ -35,8 +35,8 @@ namespace Spectre.Console.Internal
|
||||
else if (token.Kind == MarkupTokenKind.Text)
|
||||
{
|
||||
// Get the effecive style.
|
||||
var style = appearance.Combine(stack);
|
||||
result.Append(token.Value, style);
|
||||
var effectiveStyle = style.Combine(stack);
|
||||
result.Append(token.Value, effectiveStyle);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1,65 +0,0 @@
|
||||
using System;
|
||||
|
||||
namespace Spectre.Console.Internal
|
||||
{
|
||||
internal static class MarkupStyleParser
|
||||
{
|
||||
public static (Styles? Style, Color? Foreground, Color? Background) Parse(string text)
|
||||
{
|
||||
var effectiveStyle = (Styles?)null;
|
||||
var effectiveForeground = (Color?)null;
|
||||
var effectiveBackground = (Color?)null;
|
||||
|
||||
var parts = text.Split(new[] { ' ' });
|
||||
var foreground = true;
|
||||
foreach (var part in parts)
|
||||
{
|
||||
if (part.Equals("on", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
foreground = false;
|
||||
continue;
|
||||
}
|
||||
|
||||
var style = StyleTable.GetStyle(part);
|
||||
if (style != null)
|
||||
{
|
||||
if (effectiveStyle == null)
|
||||
{
|
||||
effectiveStyle = Styles.None;
|
||||
}
|
||||
|
||||
effectiveStyle |= style.Value;
|
||||
}
|
||||
else
|
||||
{
|
||||
var color = ColorTable.GetColor(part);
|
||||
if (color == null)
|
||||
{
|
||||
throw new InvalidOperationException("Could not find color..");
|
||||
}
|
||||
|
||||
if (foreground)
|
||||
{
|
||||
if (effectiveForeground != null)
|
||||
{
|
||||
throw new InvalidOperationException("A foreground has already been set.");
|
||||
}
|
||||
|
||||
effectiveForeground = color;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (effectiveBackground != null)
|
||||
{
|
||||
throw new InvalidOperationException("A background has already been set.");
|
||||
}
|
||||
|
||||
effectiveBackground = color;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return (effectiveStyle, effectiveForeground, effectiveBackground);
|
||||
}
|
||||
}
|
||||
}
|
104
src/Spectre.Console/Internal/Text/StyleParser.cs
Normal file
104
src/Spectre.Console/Internal/Text/StyleParser.cs
Normal file
@ -0,0 +1,104 @@
|
||||
using System;
|
||||
|
||||
namespace Spectre.Console.Internal
|
||||
{
|
||||
internal static class StyleParser
|
||||
{
|
||||
public static Style Parse(string text)
|
||||
{
|
||||
var style = Parse(text, out var error);
|
||||
if (error != null)
|
||||
{
|
||||
throw new InvalidOperationException(error);
|
||||
}
|
||||
|
||||
return style;
|
||||
}
|
||||
|
||||
public static bool TryParse(string text, out Style style)
|
||||
{
|
||||
style = Parse(text, out var error);
|
||||
if (error != null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static Style Parse(string text, out string error)
|
||||
{
|
||||
var effectiveDecoration = (Decoration?)null;
|
||||
var effectiveForeground = (Color?)null;
|
||||
var effectiveBackground = (Color?)null;
|
||||
|
||||
var parts = text.Split(new[] { ' ' });
|
||||
var foreground = true;
|
||||
foreach (var part in parts)
|
||||
{
|
||||
if (part.Equals("default", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (part.Equals("on", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
foreground = false;
|
||||
continue;
|
||||
}
|
||||
|
||||
var decoration = DecorationTable.GetDecoration(part);
|
||||
if (decoration != null)
|
||||
{
|
||||
if (effectiveDecoration == null)
|
||||
{
|
||||
effectiveDecoration = Decoration.None;
|
||||
}
|
||||
|
||||
effectiveDecoration |= decoration.Value;
|
||||
}
|
||||
else
|
||||
{
|
||||
var color = ColorTable.GetColor(part);
|
||||
if (color == null)
|
||||
{
|
||||
if (!foreground)
|
||||
{
|
||||
error = $"Could not find color '{part}'.";
|
||||
}
|
||||
else
|
||||
{
|
||||
error = $"Could not find color or style '{part}'.";
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
if (foreground)
|
||||
{
|
||||
if (effectiveForeground != null)
|
||||
{
|
||||
error = "A foreground color has already been set.";
|
||||
return null;
|
||||
}
|
||||
|
||||
effectiveForeground = color;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (effectiveBackground != null)
|
||||
{
|
||||
error = "A background color has already been set.";
|
||||
return null;
|
||||
}
|
||||
|
||||
effectiveBackground = color;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
error = null;
|
||||
return new Style(effectiveForeground, effectiveBackground, effectiveDecoration);
|
||||
}
|
||||
}
|
||||
}
|
134
src/Spectre.Console/Style.cs
Normal file
134
src/Spectre.Console/Style.cs
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using System;
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using Spectre.Console.Internal;
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namespace Spectre.Console
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{
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/// <summary>
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/// Represents color and text decoration.
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/// </summary>
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public sealed class Style : IEquatable<Style>
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{
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/// <summary>
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/// Gets the foreground color.
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/// </summary>
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public Color Foreground { get; }
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/// <summary>
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/// Gets the background color.
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/// </summary>
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public Color Background { get; }
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/// <summary>
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/// Gets the text decoration.
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/// </summary>
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public Decoration Decoration { get; }
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/// <summary>
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/// Gets an <see cref="Style"/> with the
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/// default colors and without text decoration.
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/// </summary>
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public static Style Plain { get; } = new Style();
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private Style()
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: this(null, null, null)
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="Style"/> class.
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/// </summary>
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/// <param name="foreground">The foreground color.</param>
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/// <param name="background">The background color.</param>
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/// <param name="decoration">The text decoration.</param>
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public Style(Color? foreground = null, Color? background = null, Decoration? decoration = null)
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{
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Foreground = foreground ?? Color.Default;
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Background = background ?? Color.Default;
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Decoration = decoration ?? Decoration.None;
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}
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/// <summary>
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/// Converts the string representation of a style to its <see cref="Style"/> equivalent.
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/// </summary>
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/// <param name="text">A string containing a style to parse.</param>
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/// <returns>A <see cref="Style"/> equivalent of the text contained in <paramref name="text"/>.</returns>
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public static Style Parse(string text)
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{
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return StyleParser.Parse(text);
|
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}
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|
||||
/// <summary>
|
||||
/// Converts the string representation of a style to its <see cref="Style"/> equivalent.
|
||||
/// A return value indicates whether the operation succeeded.
|
||||
/// </summary>
|
||||
/// <param name="text">A string containing a style to parse.</param>
|
||||
/// <param name="result">
|
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/// When this method returns, contains the <see cref="Style"/> equivalent of the text contained in <paramref name="text"/>,
|
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/// if the conversion succeeded, or <c>null</c> if the conversion failed.
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/// </param>
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||||
/// <returns><c>true</c> if s was converted successfully; otherwise, <c>false</c>.</returns>
|
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public static bool TryParse(string text, out Style result)
|
||||
{
|
||||
return StyleParser.TryParse(text, out result);
|
||||
}
|
||||
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||||
/// <summary>
|
||||
/// Combines this style with another one.
|
||||
/// </summary>
|
||||
/// <param name="other">The item to combine with this.</param>
|
||||
/// <returns>A new style representing a combination of this and the other one.</returns>
|
||||
public Style Combine(Style other)
|
||||
{
|
||||
if (other is null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(other));
|
||||
}
|
||||
|
||||
var foreground = Foreground;
|
||||
if (!other.Foreground.IsDefault)
|
||||
{
|
||||
foreground = other.Foreground;
|
||||
}
|
||||
|
||||
var background = Background;
|
||||
if (!other.Background.IsDefault)
|
||||
{
|
||||
background = other.Background;
|
||||
}
|
||||
|
||||
return new Style(foreground, background, Decoration | other.Decoration);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override int GetHashCode()
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
var hash = (int)2166136261;
|
||||
hash = (hash * 16777619) ^ Foreground.GetHashCode();
|
||||
hash = (hash * 16777619) ^ Background.GetHashCode();
|
||||
hash = (hash * 16777619) ^ Decoration.GetHashCode();
|
||||
return hash;
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return Equals(obj as Style);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool Equals(Style other)
|
||||
{
|
||||
if (other == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Foreground.Equals(other.Foreground) &&
|
||||
Background.Equals(other.Background) &&
|
||||
Decoration == other.Decoration;
|
||||
}
|
||||
}
|
||||
}
|
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