mirror of
https://github.com/nsnail/spectre.console.git
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Add tree example
This commit is contained in:

committed by
Patrik Svensson

parent
1aa958ced3
commit
87e6b42409
@ -72,7 +72,7 @@ namespace Spectre.Console
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foreach (var item in items)
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{
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AddItem<T>(chart, item);
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AddItem(chart, item);
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}
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return chart;
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@ -1,3 +1,6 @@
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using System;
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using Spectre.Console.Rendering;
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namespace Spectre.Console
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{
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/// <summary>
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@ -6,21 +9,68 @@ namespace Spectre.Console
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public static class HasTreeNodeExtensions
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{
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/// <summary>
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/// Adds a child to the end of the node's list of children.
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/// Adds a child tree node.
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/// </summary>
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/// <typeparam name="T">An object type with tree nodes.</typeparam>
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/// <param name="obj">The object that has tree nodes.</param>
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/// <param name="child">Child to be added.</param>
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/// <param name="renderable">The renderable to add.</param>
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/// <returns>The same instance so that multiple calls can be chained.</returns>
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public static T AddChild<T>(this T obj, TreeNode child)
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public static T AddNode<T>(this T obj, IRenderable renderable)
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where T : class, IHasTreeNodes
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{
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if (obj is null)
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{
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throw new System.ArgumentNullException(nameof(obj));
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throw new ArgumentNullException(nameof(obj));
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}
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obj.Children.Add(child);
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obj.Children.Add(new TreeNode(renderable));
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return obj;
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}
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/// <summary>
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/// Adds a child tree node.
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/// </summary>
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/// <typeparam name="T">An object type with tree nodes.</typeparam>
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/// <param name="obj">The object that has tree nodes.</param>
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/// <param name="renderable">The renderable to add.</param>
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/// <param name="config">An action that can be used to configure the created node further.</param>
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/// <returns>The same instance so that multiple calls can be chained.</returns>
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public static T AddNode<T>(this T obj, IRenderable renderable, Action<TreeNode> config)
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where T : class, IHasTreeNodes
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{
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if (obj is null)
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{
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throw new ArgumentNullException(nameof(obj));
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}
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if (config is null)
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{
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throw new ArgumentNullException(nameof(config));
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}
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var node = new TreeNode(renderable);
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config(node);
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obj.Children.Add(node);
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return obj;
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}
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/// <summary>
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/// Adds a child tree node.
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/// </summary>
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/// <typeparam name="T">An object type with tree nodes.</typeparam>
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/// <param name="obj">The object that has tree nodes.</param>
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/// <param name="node">The tree node to add.</param>
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/// <returns>The same instance so that multiple calls can be chained.</returns>
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public static T AddNode<T>(this T obj, TreeNode node)
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where T : class, IHasTreeNodes
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{
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if (obj is null)
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{
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throw new ArgumentNullException(nameof(obj));
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}
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obj.Children.Add(node);
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return obj;
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}
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}
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@ -22,7 +22,7 @@ namespace Spectre.Console
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{
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if (obj is null)
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{
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throw new System.ArgumentNullException(nameof(obj));
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throw new ArgumentNullException(nameof(obj));
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}
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obj.Alignment = alignment;
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