Add convenience methods for writing values to the Console (#1)

* Remove IAnsiConsole.WriteLine
* Add WriteLine extensions for IAnsiConsole
* Add Write extensions for IAnsiConsole
* Add Write and WriteLine method for AnsiConsole
This commit is contained in:
Patrik Svensson 2020-07-23 13:19:24 +02:00 committed by Patrik Svensson
parent 36e2034a1c
commit 6a7733cabf
14 changed files with 1575 additions and 105 deletions

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@ -45,7 +45,6 @@ AnsiConsole.WriteLine("Hello World!");
AnsiConsole.Reset();
AnsiConsole.WriteLine("Good bye!");
AnsiConsole.WriteLine();
```
If you want to get a reference to the default `IAnsiConsole`,

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@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.InteropServices;
using Spectre.Console;
namespace Sample
@ -17,7 +12,7 @@ namespace Sample
AnsiConsole.Style = Styles.Underline | Styles.Bold;
AnsiConsole.WriteLine("Hello World!");
AnsiConsole.Reset();
AnsiConsole.WriteLine($"Capabilities: {AnsiConsole.Capabilities}");
AnsiConsole.WriteLine("Capabilities: {0}", AnsiConsole.Capabilities);
AnsiConsole.WriteLine($"Width={AnsiConsole.Width}, Height={AnsiConsole.Height}");
AnsiConsole.WriteLine("Good bye!");
AnsiConsole.WriteLine();
@ -41,7 +36,7 @@ namespace Sample
console.WriteLine("Hello World!");
console.ResetColors();
console.ResetStyle();
console.WriteLine($"Capabilities: {console.Capabilities}");
console.WriteLine("Capabilities: {0}", AnsiConsole.Capabilities);
console.WriteLine($"Width={AnsiConsole.Width}, Height={AnsiConsole.Height}");
console.WriteLine("Good bye!");
console.WriteLine();

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@ -11,13 +11,13 @@ namespace Spectre.Console.Tests
public string Output => _writer.ToString();
public AnsiConsoleFixture(ColorSystem system)
public AnsiConsoleFixture(ColorSystem system, AnsiSupport ansi = AnsiSupport.Yes)
{
_writer = new StringWriter();
Console = AnsiConsole.Create(new AnsiConsoleSettings
{
Ansi = AnsiSupport.Yes,
Ansi = ansi,
ColorSystem = (ColorSystemSupport)system,
Out = _writer,
});

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@ -1,3 +1,5 @@
using System;
using System.Globalization;
using Shouldly;
using Xunit;
@ -68,5 +70,351 @@ namespace Spectre.Console.Tests
// Then
fixture.Output.ShouldBe("\u001b[90;47mHello\u001b[0m");
}
public sealed class Write
{
[Theory]
[InlineData(AnsiSupport.Yes)]
[InlineData(AnsiSupport.No)]
public void Should_Write_Int32_With_Format_Provider(AnsiSupport ansi)
{
// Given
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
// When
fixture.Console.Write(CultureInfo.InvariantCulture, 32);
// Then
fixture.Output.ShouldBe("32");
}
[Theory]
[InlineData(AnsiSupport.Yes)]
[InlineData(AnsiSupport.No)]
public void Should_Write_UInt32_With_Format_Provider(AnsiSupport ansi)
{
// Given
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
// When
fixture.Console.Write(CultureInfo.InvariantCulture, 32U);
// Then
fixture.Output.ShouldBe("32");
}
[Theory]
[InlineData(AnsiSupport.Yes)]
[InlineData(AnsiSupport.No)]
public void Should_Write_Int64_With_Format_Provider(AnsiSupport ansi)
{
// Given
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
// When
fixture.Console.Write(CultureInfo.InvariantCulture, 32L);
// Then
fixture.Output.ShouldBe("32");
}
[Theory]
[InlineData(AnsiSupport.Yes)]
[InlineData(AnsiSupport.No)]
public void Should_Write_UInt64_With_Format_Provider(AnsiSupport ansi)
{
// Given
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
// When
fixture.Console.Write(CultureInfo.InvariantCulture, 32UL);
// Then
fixture.Output.ShouldBe("32");
}
[Theory]
[InlineData(AnsiSupport.Yes)]
[InlineData(AnsiSupport.No)]
public void Should_Write_Single_With_Format_Provider(AnsiSupport ansi)
{
// Given
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
// When
fixture.Console.Write(CultureInfo.InvariantCulture, 32.432F);
// Then
fixture.Output.ShouldBe("32.432");
}
[Theory]
[InlineData(AnsiSupport.Yes)]
[InlineData(AnsiSupport.No)]
public void Should_Write_Double_With_Format_Provider(AnsiSupport ansi)
{
// Given
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
// When
fixture.Console.Write(CultureInfo.InvariantCulture, (double)32.432);
// Then
fixture.Output.ShouldBe("32.432");
}
[Theory]
[InlineData(AnsiSupport.Yes)]
[InlineData(AnsiSupport.No)]
public void Should_Write_Decimal_With_Format_Provider(AnsiSupport ansi)
{
// Given
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
// When
fixture.Console.Write(CultureInfo.InvariantCulture, 32.432M);
// Then
fixture.Output.ShouldBe("32.432");
}
[Theory]
[InlineData(AnsiSupport.Yes)]
[InlineData(AnsiSupport.No)]
public void Should_Write_Boolean_With_Format_Provider(AnsiSupport ansi)
{
// Given
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
// When
fixture.Console.Write(CultureInfo.InvariantCulture, true);
// Then
fixture.Output.ShouldBe("True");
}
[Theory]
[InlineData(AnsiSupport.Yes)]
[InlineData(AnsiSupport.No)]
public void Should_Write_Char_With_Format_Provider(AnsiSupport ansi)
{
// Given
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
// When
fixture.Console.Write(CultureInfo.InvariantCulture, 'P');
// Then
fixture.Output.ShouldBe("P");
}
[Theory]
[InlineData(AnsiSupport.Yes)]
[InlineData(AnsiSupport.No)]
public void Should_Write_Char_Array_With_Format_Provider(AnsiSupport ansi)
{
// Given
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
// When
fixture.Console.Write(
CultureInfo.InvariantCulture,
new[] { 'P', 'a', 't', 'r', 'i', 'k' });
// Then
fixture.Output.ShouldBe("Patrik");
}
[Theory]
[InlineData(AnsiSupport.Yes)]
[InlineData(AnsiSupport.No)]
public void Should_Write_Formatted_String_With_Format_Provider(AnsiSupport ansi)
{
// Given
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
// When
fixture.Console.Write(
CultureInfo.InvariantCulture,
"Hello {0}! {1}",
"World", 32);
// Then
fixture.Output.ShouldBe("Hello World! 32");
}
}
public sealed class WriteLine
{
[Theory]
[InlineData(AnsiSupport.Yes)]
[InlineData(AnsiSupport.No)]
public void Should_Write_Int32_With_Format_Provider(AnsiSupport ansi)
{
// Given
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
// When
fixture.Console.WriteLine(CultureInfo.InvariantCulture, 32);
// Then
fixture.Output.ShouldBe("32" + Environment.NewLine);
}
[Theory]
[InlineData(AnsiSupport.Yes)]
[InlineData(AnsiSupport.No)]
public void Should_Write_UInt32_With_Format_Provider(AnsiSupport ansi)
{
// Given
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
// When
fixture.Console.WriteLine(CultureInfo.InvariantCulture, 32U);
// Then
fixture.Output.ShouldBe("32" + Environment.NewLine);
}
[Theory]
[InlineData(AnsiSupport.Yes)]
[InlineData(AnsiSupport.No)]
public void Should_Write_Int64_With_Format_Provider(AnsiSupport ansi)
{
// Given
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
// When
fixture.Console.WriteLine(CultureInfo.InvariantCulture, 32L);
// Then
fixture.Output.ShouldBe("32" + Environment.NewLine);
}
[Theory]
[InlineData(AnsiSupport.Yes)]
[InlineData(AnsiSupport.No)]
public void Should_Write_UInt64_With_Format_Provider(AnsiSupport ansi)
{
// Given
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
// When
fixture.Console.WriteLine(CultureInfo.InvariantCulture, 32UL);
// Then
fixture.Output.ShouldBe("32" + Environment.NewLine);
}
[Theory]
[InlineData(AnsiSupport.Yes)]
[InlineData(AnsiSupport.No)]
public void Should_Write_Single_With_Format_Provider(AnsiSupport ansi)
{
// Given
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
// When
fixture.Console.WriteLine(CultureInfo.InvariantCulture, 32.432F);
// Then
fixture.Output.ShouldBe("32.432" + Environment.NewLine);
}
[Theory]
[InlineData(AnsiSupport.Yes)]
[InlineData(AnsiSupport.No)]
public void Should_Write_Double_With_Format_Provider(AnsiSupport ansi)
{
// Given
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
// When
fixture.Console.WriteLine(CultureInfo.InvariantCulture, (double)32.432);
// Then
fixture.Output.ShouldBe("32.432" + Environment.NewLine);
}
[Theory]
[InlineData(AnsiSupport.Yes)]
[InlineData(AnsiSupport.No)]
public void Should_Write_Decimal_With_Format_Provider(AnsiSupport ansi)
{
// Given
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
// When
fixture.Console.WriteLine(CultureInfo.InvariantCulture, 32.432M);
// Then
fixture.Output.ShouldBe("32.432" + Environment.NewLine);
}
[Theory]
[InlineData(AnsiSupport.Yes)]
[InlineData(AnsiSupport.No)]
public void Should_Write_Boolean_With_Format_Provider(AnsiSupport ansi)
{
// Given
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
// When
fixture.Console.WriteLine(CultureInfo.InvariantCulture, true);
// Then
fixture.Output.ShouldBe("True" + Environment.NewLine);
}
[Theory]
[InlineData(AnsiSupport.Yes)]
[InlineData(AnsiSupport.No)]
public void Should_Write_Char_With_Format_Provider(AnsiSupport ansi)
{
// Given
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
// When
fixture.Console.WriteLine(CultureInfo.InvariantCulture, 'P');
// Then
fixture.Output.ShouldBe("P" + Environment.NewLine);
}
[Theory]
[InlineData(AnsiSupport.Yes)]
[InlineData(AnsiSupport.No)]
public void Should_Write_Char_Array_With_Format_Provider(AnsiSupport ansi)
{
// Given
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
// When
fixture.Console.WriteLine(
CultureInfo.InvariantCulture,
new[] { 'P', 'a', 't', 'r', 'i', 'k' });
// Then
fixture.Output.ShouldBe("Patrik" + Environment.NewLine);
}
[Theory]
[InlineData(AnsiSupport.Yes)]
[InlineData(AnsiSupport.No)]
public void Should_Write_Formatted_String_With_Format_Provider(AnsiSupport ansi)
{
// Given
var fixture = new AnsiConsoleFixture(ColorSystem.Standard, ansi);
// When
fixture.Console.WriteLine(
CultureInfo.InvariantCulture,
"Hello {0}! {1}",
"World", 32);
// Then
fixture.Output.ShouldBe("Hello World! 32" + Environment.NewLine);
}
}
}
}

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@ -0,0 +1,245 @@
using System;
using System.Globalization;
namespace Spectre.Console
{
/// <summary>
/// A console capable of writing ANSI escape sequences.
/// </summary>
public static partial class AnsiConsole
{
/// <summary>
/// Writes the specified string value to the console.
/// </summary>
/// <param name="value">The value to write.</param>
public static void Write(string value)
{
Console.Write(value);
}
/// <summary>
/// Writes the text representation of the specified 32-bit
/// signed integer value to the console.
/// </summary>
/// <param name="value">The value to write.</param>
public static void Write(int value)
{
Console.Write(CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified 32-bit
/// signed integer value to the console.
/// </summary>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void Write(IFormatProvider provider, int value)
{
Console.Write(value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified 32-bit
/// unsigned integer value to the console.
/// </summary>
/// <param name="value">The value to write.</param>
public static void Write(uint value)
{
Console.Write(CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified 32-bit
/// unsigned integer value to the console.
/// </summary>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void Write(IFormatProvider provider, uint value)
{
Console.Write(value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified 64-bit
/// signed integer value to the console.
/// </summary>
/// <param name="value">The value to write.</param>
public static void Write(long value)
{
Console.Write(CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified 64-bit
/// signed integer value to the console.
/// </summary>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void Write(IFormatProvider provider, long value)
{
Console.Write(value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified 64-bit
/// unsigned integer value to the console.
/// </summary>
/// <param name="value">The value to write.</param>
public static void Write(ulong value)
{
Console.Write(CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified 64-bit
/// unsigned integer value to the console.
/// </summary>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void Write(IFormatProvider provider, ulong value)
{
Console.Write(value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified single-precision
/// floating-point value to the console.
/// </summary>
/// <param name="value">The value to write.</param>
public static void Write(float value)
{
Console.Write(CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified single-precision
/// floating-point value to the console.
/// </summary>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void Write(IFormatProvider provider, float value)
{
Console.Write(value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified double-precision
/// floating-point value to the console.
/// </summary>
/// <param name="value">The value to write.</param>
public static void Write(double value)
{
Console.Write(CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified double-precision
/// floating-point value to the console.
/// </summary>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void Write(IFormatProvider provider, double value)
{
Console.Write(value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified decimal value, to the console.
/// </summary>
/// <param name="value">The value to write.</param>
public static void Write(decimal value)
{
Console.Write(CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified decimal value, to the console.
/// </summary>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void Write(IFormatProvider provider, decimal value)
{
Console.Write(value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified boolean value to the console.
/// </summary>
/// <param name="value">The value to write.</param>
public static void Write(bool value)
{
Console.Write(CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified boolean value to the console.
/// </summary>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void Write(IFormatProvider provider, bool value)
{
Console.Write(value.ToString(provider));
}
/// <summary>
/// Writes the specified Unicode character to the console.
/// </summary>
/// <param name="value">The value to write.</param>
public static void Write(char value)
{
Console.Write(CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the specified Unicode character to the console.
/// </summary>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void Write(IFormatProvider provider, char value)
{
Console.Write(value.ToString(provider));
}
/// <summary>
/// Writes the specified array of Unicode characters to the console.
/// </summary>
/// <param name="value">The value to write.</param>
public static void Write(char[] value)
{
Console.Write(CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the specified array of Unicode characters to the console.
/// </summary>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void Write(IFormatProvider provider, char[] value)
{
Console.Write(provider, value);
}
/// <summary>
/// Writes the text representation of the specified array of objects,
/// to the console using the specified format information.
/// </summary>
/// <param name="format">A composite format string.</param>
/// <param name="args">An array of objects to write.</param>
public static void Write(string format, params object[] args)
{
Console.Write(CultureInfo.CurrentCulture, format, args);
}
/// <summary>
/// Writes the text representation of the specified array of objects,
/// to the console using the specified format information.
/// </summary>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="format">A composite format string.</param>
/// <param name="args">An array of objects to write.</param>
public static void Write(IFormatProvider provider, string format, params object[] args)
{
Console.Write(string.Format(provider, format, args));
}
}
}

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@ -0,0 +1,263 @@
using System;
using System.Globalization;
namespace Spectre.Console
{
/// <summary>
/// A console capable of writing ANSI escape sequences.
/// </summary>
public static partial class AnsiConsole
{
/// <summary>
/// Writes an empty line to the console.
/// </summary>
public static void WriteLine()
{
Console.WriteLine();
}
/// <summary>
/// Writes the specified string value, followed by the current line terminator, to the console.
/// </summary>
/// <param name="value">The value to write.</param>
public static void WriteLine(string value)
{
Console.WriteLine(value);
}
/// <summary>
/// Writes the text representation of the specified 32-bit signed integer value,
/// followed by the current line terminator, to the console.
/// </summary>
/// <param name="value">The value to write.</param>
public static void WriteLine(int value)
{
Console.WriteLine(CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified 32-bit signed integer value,
/// followed by the current line terminator, to the console.
/// </summary>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(IFormatProvider provider, int value)
{
Console.WriteLine(value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified 32-bit unsigned integer value,
/// followed by the current line terminator, to the console.
/// </summary>
/// <param name="value">The value to write.</param>
public static void WriteLine(uint value)
{
Console.WriteLine(CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified 32-bit unsigned integer value,
/// followed by the current line terminator, to the console.
/// </summary>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(IFormatProvider provider, uint value)
{
Console.WriteLine(value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified 64-bit signed integer value,
/// followed by the current line terminator, to the console.
/// </summary>
/// <param name="value">The value to write.</param>
public static void WriteLine(long value)
{
Console.WriteLine(CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified 64-bit signed integer value,
/// followed by the current line terminator, to the console.
/// </summary>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(IFormatProvider provider, long value)
{
Console.WriteLine(value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified 64-bit unsigned integer value,
/// followed by the current line terminator, to the console.
/// </summary>
/// <param name="value">The value to write.</param>
public static void WriteLine(ulong value)
{
Console.WriteLine(CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified 64-bit unsigned integer value,
/// followed by the current line terminator, to the console.
/// </summary>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(IFormatProvider provider, ulong value)
{
Console.WriteLine(value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified single-precision floating-point
/// value, followed by the current line terminator, to the console.
/// </summary>
/// <param name="value">The value to write.</param>
public static void WriteLine(float value)
{
Console.WriteLine(CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified single-precision floating-point
/// value, followed by the current line terminator, to the console.
/// </summary>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(IFormatProvider provider, float value)
{
Console.WriteLine(value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified double-precision floating-point
/// value, followed by the current line terminator, to the console.
/// </summary>
/// <param name="value">The value to write.</param>
public static void WriteLine(double value)
{
Console.WriteLine(CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified double-precision floating-point
/// value, followed by the current line terminator, to the console.
/// </summary>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(IFormatProvider provider, double value)
{
Console.WriteLine(value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified decimal value,
/// followed by the current line terminator, to the console.
/// </summary>
/// <param name="value">The value to write.</param>
public static void WriteLine(decimal value)
{
Console.WriteLine(CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified decimal value,
/// followed by the current line terminator, to the console.
/// </summary>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(IFormatProvider provider, decimal value)
{
Console.WriteLine(value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified boolean value,
/// followed by the current line terminator, to the console.
/// </summary>
/// <param name="value">The value to write.</param>
public static void WriteLine(bool value)
{
Console.WriteLine(CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified boolean value,
/// followed by the current line terminator, to the console.
/// </summary>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(IFormatProvider provider, bool value)
{
Console.WriteLine(value.ToString(provider));
}
/// <summary>
/// Writes the specified Unicode character, followed by the current
/// line terminator, value to the console.
/// </summary>
/// <param name="value">The value to write.</param>
public static void WriteLine(char value)
{
Console.WriteLine(CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the specified Unicode character, followed by the current
/// line terminator, value to the console.
/// </summary>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(IFormatProvider provider, char value)
{
Console.WriteLine(value.ToString(provider));
}
/// <summary>
/// Writes the specified array of Unicode characters, followed by the current
/// line terminator, value to the console.
/// </summary>
/// <param name="value">The value to write.</param>
public static void WriteLine(char[] value)
{
Console.WriteLine(CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the specified array of Unicode characters, followed by the current
/// line terminator, value to the console.
/// </summary>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(IFormatProvider provider, char[] value)
{
Console.WriteLine(provider, value);
}
/// <summary>
/// Writes the text representation of the specified array of objects,
/// followed by the current line terminator, to the console
/// using the specified format information.
/// </summary>
/// <param name="format">A composite format string.</param>
/// <param name="args">An array of objects to write.</param>
public static void WriteLine(string format, params object[] args)
{
Console.WriteLine(CultureInfo.CurrentCulture, format, args);
}
/// <summary>
/// Writes the text representation of the specified array of objects,
/// followed by the current line terminator, to the console
/// using the specified format information.
/// </summary>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="format">A composite format string.</param>
/// <param name="args">An array of objects to write.</param>
public static void WriteLine(IFormatProvider provider, string format, params object[] args)
{
Console.WriteLine(string.Format(provider, format, args));
}
}
}

View File

@ -6,7 +6,7 @@ namespace Spectre.Console
/// <summary>
/// A console capable of writing ANSI escape sequences.
/// </summary>
public static class AnsiConsole
public static partial class AnsiConsole
{
private static readonly Lazy<IAnsiConsole> _console = new Lazy<IAnsiConsole>(() =>
{
@ -105,31 +105,5 @@ namespace Spectre.Console
{
Console.ResetColors();
}
/// <summary>
/// Writes the content to the console.
/// </summary>
/// <param name="content">The content to write.</param>
public static void Write(string content)
{
Console.Write(content);
}
/// <summary>
/// Writes an empty line to the console.
/// </summary>
public static void WriteLine()
{
Console.WriteLine();
}
/// <summary>
/// Writes a line to the console.
/// </summary>
/// <param name="content">The content to write.</param>
public static void WriteLine(string content)
{
Console.WriteLine(content);
}
}
}

View File

@ -0,0 +1,339 @@
using System;
using System.Globalization;
namespace Spectre.Console
{
/// <summary>
/// Contains extension methods for <see cref="IAnsiConsole"/>.
/// </summary>
public static partial class ConsoleExtensions
{
/// <summary>
/// Writes the specified string value to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="value">The value to write.</param>
public static void Write(this IAnsiConsole console, string value)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
if (value != null)
{
console.Write(value);
}
}
/// <summary>
/// Writes the text representation of the specified 32-bit
/// signed integer value to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="value">The value to write.</param>
public static void Write(this IAnsiConsole console, int value)
{
Write(console, CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified 32-bit
/// signed integer value to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void Write(this IAnsiConsole console, IFormatProvider provider, int value)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
console.Write(value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified 32-bit
/// unsigned integer value to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="value">The value to write.</param>
public static void Write(this IAnsiConsole console, uint value)
{
Write(console, CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified 32-bit
/// unsigned integer value to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void Write(this IAnsiConsole console, IFormatProvider provider, uint value)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
console.Write(value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified 64-bit
/// signed integer value to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="value">The value to write.</param>
public static void Write(this IAnsiConsole console, long value)
{
Write(console, CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified 64-bit
/// signed integer value to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void Write(this IAnsiConsole console, IFormatProvider provider, long value)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
console.Write(value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified 64-bit
/// unsigned integer value to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="value">The value to write.</param>
public static void Write(this IAnsiConsole console, ulong value)
{
Write(console, CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified 64-bit
/// unsigned integer value to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void Write(this IAnsiConsole console, IFormatProvider provider, ulong value)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
console.Write(value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified single-precision
/// floating-point value to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="value">The value to write.</param>
public static void Write(this IAnsiConsole console, float value)
{
Write(console, CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified single-precision
/// floating-point value to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void Write(this IAnsiConsole console, IFormatProvider provider, float value)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
console.Write(value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified double-precision
/// floating-point value to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="value">The value to write.</param>
public static void Write(this IAnsiConsole console, double value)
{
Write(console, CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified double-precision
/// floating-point value to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void Write(this IAnsiConsole console, IFormatProvider provider, double value)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
console.Write(value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified decimal value, to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="value">The value to write.</param>
public static void Write(this IAnsiConsole console, decimal value)
{
Write(console, CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified decimal value, to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void Write(this IAnsiConsole console, IFormatProvider provider, decimal value)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
Write(console, value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified boolean value to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="value">The value to write.</param>
public static void Write(this IAnsiConsole console, bool value)
{
Write(console, CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified boolean value to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void Write(this IAnsiConsole console, IFormatProvider provider, bool value)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
Write(console, value.ToString(provider));
}
/// <summary>
/// Writes the specified Unicode character to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="value">The value to write.</param>
public static void Write(this IAnsiConsole console, char value)
{
Write(console, CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the specified Unicode character to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void Write(this IAnsiConsole console, IFormatProvider provider, char value)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
Write(console, value.ToString(provider));
}
/// <summary>
/// Writes the specified array of Unicode characters to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="value">The value to write.</param>
public static void Write(this IAnsiConsole console, char[] value)
{
Write(console, CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the specified array of Unicode characters to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void Write(this IAnsiConsole console, IFormatProvider provider, char[] value)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
if (value is null)
{
throw new ArgumentNullException(nameof(value));
}
for (var index = 0; index < value.Length; index++)
{
console.Write(value[index].ToString(provider));
}
}
/// <summary>
/// Writes the text representation of the specified array of objects,
/// to the console using the specified format information.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="format">A composite format string.</param>
/// <param name="args">An array of objects to write.</param>
public static void Write(this IAnsiConsole console, string format, params object[] args)
{
Write(console, CultureInfo.CurrentCulture, format, args);
}
/// <summary>
/// Writes the text representation of the specified array of objects,
/// to the console using the specified format information.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="format">A composite format string.</param>
/// <param name="args">An array of objects to write.</param>
public static void Write(this IAnsiConsole console, IFormatProvider provider, string format, params object[] args)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
Write(console, string.Format(provider, format, args));
}
}
}

View File

@ -0,0 +1,368 @@
using System;
using System.Globalization;
namespace Spectre.Console
{
/// <summary>
/// Contains extension methods for <see cref="IAnsiConsole"/>.
/// </summary>
public static partial class ConsoleExtensions
{
/// <summary>
/// Writes an empty line to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
public static void WriteLine(this IAnsiConsole console)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
console.Write(Environment.NewLine);
}
/// <summary>
/// Writes the specified string value, followed by the
/// current line terminator, to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(this IAnsiConsole console, string value)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
if (value != null)
{
console.Write(value);
}
console.WriteLine();
}
/// <summary>
/// Writes the text representation of the specified 32-bit signed integer value,
/// followed by the current line terminator, to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(this IAnsiConsole console, int value)
{
WriteLine(console, CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified 32-bit signed integer value,
/// followed by the current line terminator, to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(this IAnsiConsole console, IFormatProvider provider, int value)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
console.WriteLine(value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified 32-bit unsigned integer value,
/// followed by the current line terminator, to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(this IAnsiConsole console, uint value)
{
WriteLine(console, CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified 32-bit unsigned integer value,
/// followed by the current line terminator, to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(this IAnsiConsole console, IFormatProvider provider, uint value)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
console.WriteLine(value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified 64-bit signed integer value,
/// followed by the current line terminator, to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(this IAnsiConsole console, long value)
{
WriteLine(console, CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified 64-bit signed integer value,
/// followed by the current line terminator, to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(this IAnsiConsole console, IFormatProvider provider, long value)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
console.WriteLine(value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified 64-bit unsigned integer value,
/// followed by the current line terminator, to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(this IAnsiConsole console, ulong value)
{
WriteLine(console, CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified 64-bit unsigned integer value,
/// followed by the current line terminator, to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(this IAnsiConsole console, IFormatProvider provider, ulong value)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
console.WriteLine(value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified single-precision floating-point
/// value, followed by the current line terminator, to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(this IAnsiConsole console, float value)
{
WriteLine(console, CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified single-precision floating-point
/// value, followed by the current line terminator, to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(this IAnsiConsole console, IFormatProvider provider, float value)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
console.WriteLine(value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified double-precision floating-point
/// value, followed by the current line terminator, to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(this IAnsiConsole console, double value)
{
WriteLine(console, CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified double-precision floating-point
/// value, followed by the current line terminator, to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(this IAnsiConsole console, IFormatProvider provider, double value)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
console.WriteLine(value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified decimal value,
/// followed by the current line terminator, to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(this IAnsiConsole console, decimal value)
{
WriteLine(console, CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified decimal value,
/// followed by the current line terminator, to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(this IAnsiConsole console, IFormatProvider provider, decimal value)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
WriteLine(console, value.ToString(provider));
}
/// <summary>
/// Writes the text representation of the specified boolean value,
/// followed by the current line terminator, to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(this IAnsiConsole console, bool value)
{
WriteLine(console, CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the text representation of the specified boolean value,
/// followed by the current line terminator, to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(this IAnsiConsole console, IFormatProvider provider, bool value)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
WriteLine(console, value.ToString(provider));
}
/// <summary>
/// Writes the specified Unicode character, followed by the current
/// line terminator, value to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(this IAnsiConsole console, char value)
{
WriteLine(console, CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the specified Unicode character, followed by the current
/// line terminator, value to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(this IAnsiConsole console, IFormatProvider provider, char value)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
WriteLine(console, value.ToString(provider));
}
/// <summary>
/// Writes the specified array of Unicode characters, followed by the current
/// line terminator, value to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(this IAnsiConsole console, char[] value)
{
WriteLine(console, CultureInfo.CurrentCulture, value);
}
/// <summary>
/// Writes the specified array of Unicode characters, followed by the current
/// line terminator, value to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="value">The value to write.</param>
public static void WriteLine(this IAnsiConsole console, IFormatProvider provider, char[] value)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
if (value is null)
{
throw new ArgumentNullException(nameof(value));
}
for (var index = 0; index < value.Length; index++)
{
console.Write(value[index].ToString(provider));
}
console.WriteLine();
}
/// <summary>
/// Writes the text representation of the specified array of objects,
/// followed by the current line terminator, to the console
/// using the specified format information.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="format">A composite format string.</param>
/// <param name="args">An array of objects to write.</param>
public static void WriteLine(this IAnsiConsole console, string format, params object[] args)
{
WriteLine(console, CultureInfo.CurrentCulture, format, args);
}
/// <summary>
/// Writes the text representation of the specified array of objects,
/// followed by the current line terminator, to the console
/// using the specified format information.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="provider">An object that supplies culture-specific formatting information.</param>
/// <param name="format">A composite format string.</param>
/// <param name="args">An array of objects to write.</param>
public static void WriteLine(this IAnsiConsole console, IFormatProvider provider, string format, params object[] args)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
WriteLine(console, string.Format(provider, format, args));
}
}
}

View File

@ -5,7 +5,7 @@ namespace Spectre.Console
/// <summary>
/// Contains extension methods for <see cref="IAnsiConsole"/>.
/// </summary>
public static class ConsoleExtensions
public static partial class ConsoleExtensions
{
/// <summary>
/// Resets both colors and style for the console.
@ -50,34 +50,5 @@ namespace Spectre.Console
console.Foreground = Color.Default;
console.Background = Color.Default;
}
/// <summary>
/// Writes an empty line to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
public static void WriteLine(this IAnsiConsole console)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
console.WriteLine(null);
}
/// <summary>
/// Writes a line to the console.
/// </summary>
/// <param name="console">The console to write to.</param>
/// <param name="content">The content to write.</param>
public static void WriteLine(this IAnsiConsole console, string content)
{
if (console is null)
{
throw new ArgumentNullException(nameof(console));
}
console.WriteLine(content);
}
}
}

View File

@ -40,13 +40,5 @@ namespace Spectre.Console
/// </summary>
/// <param name="text">The string to write.</param>
void Write(string text);
/// <summary>
/// Writes a string followed by a line terminator to the console.
/// </summary>
/// <param name="text">
/// The string to write. If value is null, only the line terminator is written.
/// </param>
void WriteLine(string text);
}
}

View File

@ -78,23 +78,5 @@ namespace Spectre.Console.Internal
Foreground,
Background));
}
public void WriteLine(string text)
{
if (text == null)
{
_out.WriteLine();
}
else
{
_out.WriteLine(
AnsiBuilder.GetAnsi(
_system,
text,
Style,
Foreground,
Background));
}
}
}
}

View File

@ -105,17 +105,5 @@ namespace Spectre.Console.Internal
{
_out.Write(text);
}
public void WriteLine(string text)
{
if (text == null)
{
_out.WriteLine();
}
else
{
_out.WriteLine(text);
}
}
}
}

View File

@ -12,6 +12,12 @@
<Compile Update="Color.*.cs">
<DependentUpon>Color.cs</DependentUpon>
</Compile>
<Compile Update="AnsiConsole.*.cs">
<DependentUpon>AnsiConsole.cs</DependentUpon>
</Compile>
<Compile Update="ConsoleExtensions.*.cs">
<DependentUpon>ConsoleExtensions.cs</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>