From 69fdae70c0dcb3ce596b57c6f7c787407f4c1e08 Mon Sep 17 00:00:00 2001 From: Phil Scott Date: Fri, 21 May 2021 20:57:01 -0400 Subject: [PATCH] Fixes non-interactive progress bars from rendering little info If any task was not-started or finishes then everything stops rendering. I suspect this worked ok but wasn't noticed until we introduced the indeterminate progress task that starts off not-started which caused everything to bail early in the demos. --- .../Widgets/Progress/Renderers/FallbackProgressRenderer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Spectre.Console/Widgets/Progress/Renderers/FallbackProgressRenderer.cs b/src/Spectre.Console/Widgets/Progress/Renderers/FallbackProgressRenderer.cs index bee35d7..d095d98 100644 --- a/src/Spectre.Console/Widgets/Progress/Renderers/FallbackProgressRenderer.cs +++ b/src/Spectre.Console/Widgets/Progress/Renderers/FallbackProgressRenderer.cs @@ -33,7 +33,7 @@ namespace Spectre.Console { if (!task.IsStarted || task.IsFinished) { - return; + continue; } hasStartedTasks = true;