Add support for styling segments

This commit is contained in:
Patrik Svensson 2022-02-21 14:38:43 +01:00 committed by Phil Scott
parent 921d595269
commit 5e41a2f505
9 changed files with 293 additions and 50 deletions

View File

@ -8,13 +8,22 @@ public static class Program
{
public static void Main()
{
AnsiConsole.WriteLine();
AnsiConsole.Write(new TextPath(@"C:\Users\Patrik\Source\github\patriksvensson-forks\spectre.console\examples\Console\Paths"));
AnsiConsole.WriteLine();
var windowsPath = @"C:\This is\A\Super Long\Windows\Path\That\Goes\On And On\And\Never\Seems\To\Stop\But\At\Some\Point\It\Must\I\Guess.txt";
var unixPath = @"//This is/A/Super Long/Unix/Path/That/Goes/On And On/And/Never/Seems/To/Stop/But/At/Some/Point/It/Must/I/Guess.txt";
var table = new Table().BorderColor(Color.Grey);
table.AddColumns("[grey]Index[/]", "[yellow]Path[/]");
table.AddRow(new Text("1"), new TextPath(@"C:\Users\Patrik\Source\github\patriksvensson-forks\spectre.console\examples\Console\Paths"));
table.AddColumns("[grey]OS[/]", "[grey]Path[/]");
table.AddRow(new Text("Windows"),
new TextPath(windowsPath));
table.AddRow(new Text("Unix"),
new TextPath(unixPath)
.RootColor(Color.Blue)
.SeparatorColor(Color.Yellow)
.StemStyle(Color.Red)
.LeafStyle(Color.Green));
AnsiConsole.Write(table);
}
}

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@ -0,0 +1,119 @@
namespace Spectre.Console;
/// <summary>
/// Contains extension methods for <see cref="TextPath"/>.
/// </summary>
public static class TextPathExtensions
{
/// <summary>
/// Sets the separator style.
/// </summary>
/// <param name="obj">The path.</param>
/// <param name="style">The separator style to set.</param>
/// <returns>The same instance so that multiple calls can be chained.</returns>
public static TextPath SeparatorStyle(this TextPath obj, Style style)
{
if (obj is null)
{
throw new ArgumentNullException(nameof(obj));
}
obj.SeparatorStyle = style;
return obj;
}
/// <summary>
/// Sets the separator color.
/// </summary>
/// <param name="obj">The path.</param>
/// <param name="color">The separator color.</param>
/// <returns>The same instance so that multiple calls can be chained.</returns>
public static TextPath SeparatorColor(this TextPath obj, Color color)
{
return SeparatorStyle(obj, new Style(foreground: color));
}
/// <summary>
/// Sets the root style.
/// </summary>
/// <param name="obj">The path.</param>
/// <param name="style">The root style to set.</param>
/// <returns>The same instance so that multiple calls can be chained.</returns>
public static TextPath RootStyle(this TextPath obj, Style style)
{
if (obj is null)
{
throw new ArgumentNullException(nameof(obj));
}
obj.RootStyle = style;
return obj;
}
/// <summary>
/// Sets the root color.
/// </summary>
/// <param name="obj">The path.</param>
/// <param name="color">The root color.</param>
/// <returns>The same instance so that multiple calls can be chained.</returns>
public static TextPath RootColor(this TextPath obj, Color color)
{
return RootStyle(obj, new Style(foreground: color));
}
/// <summary>
/// Sets the stem style.
/// </summary>
/// <param name="obj">The path.</param>
/// <param name="style">The stem style to set.</param>
/// <returns>The same instance so that multiple calls can be chained.</returns>
public static TextPath StemStyle(this TextPath obj, Style style)
{
if (obj is null)
{
throw new ArgumentNullException(nameof(obj));
}
obj.StemStyle = style;
return obj;
}
/// <summary>
/// Sets the stem color.
/// </summary>
/// <param name="obj">The path.</param>
/// <param name="color">The stem color.</param>
/// <returns>The same instance so that multiple calls can be chained.</returns>
public static TextPath StemStyle(this TextPath obj, Color color)
{
return StemStyle(obj, new Style(foreground: color));
}
/// <summary>
/// Sets the leaf style.
/// </summary>
/// <param name="obj">The path.</param>
/// <param name="style">The stem leaf to set.</param>
/// <returns>The same instance so that multiple calls can be chained.</returns>
public static TextPath LeafStyle(this TextPath obj, Style style)
{
if (obj is null)
{
throw new ArgumentNullException(nameof(obj));
}
obj.LeafStyle = style;
return obj;
}
/// <summary>
/// Sets the leaf color.
/// </summary>
/// <param name="obj">The path.</param>
/// <param name="color">The leaf color.</param>
/// <returns>The same instance so that multiple calls can be chained.</returns>
public static TextPath LeafStyle(this TextPath obj, Color color)
{
return LeafStyle(obj, new Style(foreground: color));
}
}

View File

@ -45,7 +45,7 @@ internal static class Aligner
}
}
public static void Align<T>(RenderContext context, T segments, Justify? alignment, int maxWidth)
public static void Align<T>(T segments, Justify? alignment, int maxWidth)
where T : List<Segment>
{
if (alignment == null || alignment == Justify.Left)

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@ -151,7 +151,7 @@ public sealed class Paragraph : Renderable, IAlignable, IOverflowable
{
foreach (var line in lines)
{
Aligner.Align(context, line, justification, maxWidth);
Aligner.Align(line, justification, maxWidth);
}
}

View File

@ -115,7 +115,7 @@ internal static class TableRenderer
}
// Align the row result.
Aligner.Align(context.Options, rowResult, context.Alignment, context.MaxWidth);
Aligner.Align(rowResult, context.Alignment, context.MaxWidth);
// Is the row larger than the allowed max width?
if (Segment.CellCount(rowResult) > context.MaxWidth)
@ -167,7 +167,7 @@ internal static class TableRenderer
segments.AddRange(((IRenderable)paragraph).Render(context.Options, context.TableWidth));
// Align over the whole buffer area
Aligner.Align(context.Options, segments, context.Alignment, context.MaxWidth);
Aligner.Align(segments, context.Alignment, context.MaxWidth);
segments.Add(Segment.LineBreak);
return segments;

View File

@ -5,7 +5,32 @@ namespace Spectre.Console;
/// </summary>
public sealed class TextPath : IRenderable
{
private const string Ellipsis = "...";
private const string UnicodeEllipsis = "…";
private readonly string[] _parts;
private readonly bool _rooted;
private readonly bool _windows;
/// <summary>
/// Gets or sets the root style.
/// </summary>
public Style? RootStyle { get; set; }
/// <summary>
/// Gets or sets the separator style.
/// </summary>
public Style? SeparatorStyle { get; set; }
/// <summary>
/// Gets or sets the stem style.
/// </summary>
public Style? StemStyle { get; set; }
/// <summary>
/// Gets or sets the leaf style.
/// </summary>
public Style? LeafStyle { get; set; }
/// <summary>
/// Initializes a new instance of the <see cref="TextPath"/> class.
@ -20,13 +45,27 @@ public sealed class TextPath : IRenderable
// Get the distinct parts
_parts = path.Split(new char[] { '/' }, StringSplitOptions.RemoveEmptyEntries);
// Rooted Unix path?
if (path.StartsWith("/"))
{
_rooted = true;
_parts = new[] { "/" }.Concat(_parts).ToArray();
}
else if (_parts.Length > 0 && _parts[0].EndsWith(":"))
{
// Rooted Windows path
_rooted = true;
_windows = true;
}
}
/// <inheritdoc/>
public Measurement Measure(RenderContext context, int maxWidth)
{
var fitted = Fit(context, maxWidth);
var length = fitted.Sum(f => f.Length) + fitted.Length - 1;
var separatorCount = fitted.Length - 1;
var length = fitted.Sum(f => f.Length) + separatorCount;
return new Measurement(
Math.Min(length, maxWidth),
@ -36,19 +75,44 @@ public sealed class TextPath : IRenderable
/// <inheritdoc/>
public IEnumerable<Segment> Render(RenderContext context, int maxWidth)
{
var rootStyle = RootStyle ?? Style.Plain;
var separatorStyle = SeparatorStyle ?? Style.Plain;
var stemStyle = StemStyle ?? Style.Plain;
var leafStyle = LeafStyle ?? Style.Plain;
var fitted = Fit(context, maxWidth);
var parts = new List<Segment>();
foreach (var (_, _, last, item) in fitted.Enumerate())
foreach (var (_, first, last, item) in fitted.Enumerate())
{
parts.Add(new Segment(item));
if (!last)
// Leaf?
if (last)
{
parts.Add(new Segment("/", new Style(Color.Grey)));
parts.Add(new Segment(item, leafStyle));
}
else
{
if (first && _rooted)
{
// Root
parts.Add(new Segment(item, rootStyle));
if (_windows)
{
// Windows root has a slash
parts.Add(new Segment("/", separatorStyle));
}
}
else
{
// Normal path segment
parts.Add(new Segment(item, stemStyle));
parts.Add(new Segment("/", separatorStyle));
}
}
}
parts.Add(Segment.LineBreak);
return parts;
}
@ -66,13 +130,17 @@ public sealed class TextPath : IRenderable
return _parts;
}
var ellipsis = context.Unicode ? "…" : "...";
var ellipsis = context.Unicode ? UnicodeEllipsis : Ellipsis;
var ellipsisLength = Cell.GetCellLength(ellipsis);
if (_parts.Length >= 2)
{
var skip = _rooted ? 1 : 0;
var separatorCount = _rooted ? 2 : 1;
var rootLength = _rooted ? Cell.GetCellLength(_parts[0]) : 0;
// Try popping parts until it fits
var queue = new Queue<string>(_parts.Skip(1).Take(_parts.Length - 2));
var queue = new Queue<string>(_parts.Skip(skip).Take(_parts.Length - separatorCount));
while (queue.Count > 0)
{
// Remove the first item
@ -80,20 +148,27 @@ public sealed class TextPath : IRenderable
// Get the current queue width in cells
var queueWidth =
Cell.GetCellLength(_parts[0]) // First
rootLength // Root (if rooted)
+ ellipsisLength // Ellipsis
+ queue.Sum(p => Cell.GetCellLength(p)) // Middle
+ Cell.GetCellLength(_parts.Last()) // Last
+ queue.Count + 2; // Separators
+ queue.Count + separatorCount; // Separators
// Will it fit?
if (maxWidth >= queueWidth)
{
var result = new List<string>();
result.Add(_parts[0]);
if (_rooted)
{
// Add the root
result.Add(_parts[0]);
}
result.Add(ellipsis);
result.AddRange(queue);
result.Add(_parts.Last());
return result.ToArray();
}
}
@ -101,7 +176,9 @@ public sealed class TextPath : IRenderable
// Just trim the last part so it fits
var last = _parts.Last();
var take = Math.Max(0, maxWidth - ellipsisLength);
return new[] { string.Concat(ellipsis, last.Substring(last.Length - take, take)) };
var take = Math.Min(last.Length, Math.Max(0, maxWidth - ellipsisLength));
var start = Math.Max(0, last.Length - take);
return new[] { string.Concat(ellipsis, last.Substring(start, take)) };
}
}

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@ -0,0 +1,7 @@
<ProjectConfiguration>
<Settings>
<IgnoredTests>
<AllTestsSelector />
</IgnoredTests>
</Settings>
</ProjectConfiguration>

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@ -0,0 +1,7 @@
<ProjectConfiguration>
<Settings>
<IgnoredTests>
<AllTestsSelector />
</IgnoredTests>
</Settings>
</ProjectConfiguration>

View File

@ -2,32 +2,6 @@ namespace Spectre.Console.Tests.Unit;
public sealed class TextPathTests
{
[Fact]
public void Should_Render_Full_Path_If_Possible()
{
// Given
var console = new TestConsole().Width(40);
// When
console.Write(new TextPath("C:/Foo/Bar/Baz.txt"));
// Then
console.Output.ShouldBe("C:/Foo/Bar/Baz.txt");
}
[Fact]
public void Should_Pop_Segments_From_Left()
{
// Given
var console = new TestConsole().Width(17);
// When
console.Write(new TextPath("C:/My documents/Bar/Baz.txt"));
// Then
console.Output.ShouldBe("C:/…/Bar/Baz.txt");
}
[Theory]
[InlineData(8, "1234567890", "…4567890")]
[InlineData(9, "1234567890", "…34567890")]
@ -40,6 +14,56 @@ public sealed class TextPathTests
console.Write(new TextPath(input));
// Then
console.Output.ShouldBe(expected);
console.Output.TrimEnd().ShouldBe(expected);
}
[Theory]
[InlineData("C:/Foo/Bar/Baz.txt", "C:/Foo/Bar/Baz.txt")]
[InlineData("/Foo/Bar/Baz.txt", "/Foo/Bar/Baz.txt")]
[InlineData("Foo/Bar/Baz.txt", "Foo/Bar/Baz.txt")]
public void Should_Render_Full_Path_If_Possible(string input, string expected)
{
// Given
var console = new TestConsole().Width(40);
// When
console.Write(new TextPath(input));
// Then
console.Output.TrimEnd().ShouldBe(expected);
}
[Theory]
[InlineData(17, "C:/My documents/Bar/Baz.txt", "C:/…/Bar/Baz.txt")]
[InlineData(15, "/My documents/Bar/Baz.txt", "/…/Bar/Baz.txt")]
[InlineData(14, "My documents/Bar/Baz.txt", "…/Bar/Baz.txt")]
public void Should_Pop_Segments_From_Left(int width, string input, string expected)
{
// Given
var console = new TestConsole().Width(width);
// When
console.Write(new TextPath(input));
// Then
console.Output.TrimEnd().ShouldBe(expected);
}
[Theory]
[InlineData("C:/My documents/Bar/Baz.txt")]
[InlineData("/My documents/Bar/Baz.txt")]
[InlineData("My documents/Bar/Baz.txt")]
[InlineData("Bar/Baz.txt")]
[InlineData("Baz.txt")]
public void Should_Insert_Line_Break_At_End_Of_Path(string input)
{
// Given
var console = new TestConsole().Width(80);
// When
console.Write(new TextPath(input));
// Then
console.Output.ShouldEndWith("\n");
}
}