Add rule widget

Adds a new rule widget.
Also fixes some bugs I encountered while testing
some unrelated things in an extremely small console.
This commit is contained in:
Patrik Svensson
2020-10-20 01:07:58 +02:00
committed by Patrik Svensson
parent 1410cba6c5
commit 5a1b8a1710
16 changed files with 610 additions and 80 deletions

View File

@ -0,0 +1,75 @@
using System;
namespace Spectre.Console
{
/// <summary>
/// Contains extension methods for <see cref="RuleExtensions"/>.
/// </summary>
public static class RuleExtensions
{
/// <summary>
/// Sets the rule title.
/// </summary>
/// <param name="rule">The rule.</param>
/// <param name="title">The title.</param>
/// <returns>The same instance so that multiple calls can be chained.</returns>
public static Rule SetTitle(this Rule rule, string title)
{
if (rule is null)
{
throw new ArgumentNullException(nameof(rule));
}
if (title is null)
{
throw new ArgumentNullException(nameof(title));
}
rule.Title = title;
return rule;
}
/// <summary>
/// Sets the rule style.
/// </summary>
/// <param name="rule">The rule.</param>
/// <param name="style">The rule style string.</param>
/// <returns>The same instance so that multiple calls can be chained.</returns>
public static Rule SetStyle(this Rule rule, string style)
{
if (rule is null)
{
throw new ArgumentNullException(nameof(rule));
}
if (style is null)
{
throw new ArgumentNullException(nameof(style));
}
return SetStyle(rule, Style.Parse(style));
}
/// <summary>
/// Sets the rule style.
/// </summary>
/// <param name="rule">The rule.</param>
/// <param name="style">The rule style.</param>
/// <returns>The same instance so that multiple calls can be chained.</returns>
public static Rule SetStyle(this Rule rule, Style style)
{
if (rule is null)
{
throw new ArgumentNullException(nameof(rule));
}
if (style is null)
{
throw new ArgumentNullException(nameof(style));
}
rule.Style = style;
return rule;
}
}
}