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README.md
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# `Spectre.Console`
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A .NET Standard 2.0 library that makes it easier to create beautiful console applications.
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It is heavily inspired by the excellent [Rich library](https://github.com/willmcgugan/rich)
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for Python.
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## Features
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* Written with unit testing in mind.
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* Supports the most common SRG parameters when it comes to text
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styling such as bold, dim, italic, underline, strikethrough,
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and blinking text.
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* Supports 3/4/8/24-bit colors in the terminal.
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The library will detect the capabilities of the current terminal
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and downgrade colors as needed.
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## Example
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## Usage
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The `Spectre.Console` API is stateful and is not thread-safe.
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If you need to write to the console from different threads, make sure that
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you take appropriate precautions, just like when you use the
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regular `System.Console` API.
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If the current terminal does not support ANSI escape sequences,
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`Spectre.Console` will fallback to using the `System.Console` API.
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_NOTE: This library is currently under development and API's
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might change or get removed at any point up until a 1.0 release._
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### Using the static API
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The static API is perfect when you just want to output text
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like you usually do with the `System.Console` API, but prettier.
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```csharp
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AnsiConsole.Foreground = Color.CornflowerBlue;
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AnsiConsole.Style = Styles.Underline | Styles.Bold;
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AnsiConsole.WriteLine("Hello World!");
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AnsiConsole.Reset();
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AnsiConsole.WriteLine("Good bye!");
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AnsiConsole.WriteLine();
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```
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If you want to get a reference to the default `IAnsiConsole`,
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you can access it via `AnsiConsole.Console`.
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### Creating a console
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Sometimes it's useful to explicitly create a console with specific
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capabilities, such as during unit testing when you want control
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over the environment your code runs in.
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```csharp
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IAnsiConsole console = AnsiConsole.Create(
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new AnsiConsoleSettings()
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{
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Ansi = AnsiSupport.Yes,
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ColorSystem = ColorSystemSupport.TrueColor,
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Out = new StringWriter(),
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});
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```
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_NOTE: Even if you can specify a specific color system to use
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when manually creating a console, remember that the user's terminal
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might not be able to use it, so unless you're creating an IAnsiConsole
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for testing, always use `ColorSystemSupport.Detect` and `AnsiSupport.Detect`._
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