mirror of
				https://github.com/nsnail/spectre.console.git
				synced 2025-11-04 02:25:28 +08:00 
			
		
		
		
	
				
					committed by
					
						
						Phil Scott
					
				
			
			
				
	
			
			
			
						parent
						
							c147929f16
						
					
				
				
					commit
					315a52f3e9
				
			@@ -59,13 +59,18 @@ namespace Spectre.Console.Examples
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                    .Title("What are your [green]favorite fruits[/]?")
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					                    .Title("What are your [green]favorite fruits[/]?")
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                    .MoreChoicesText("[grey](Move up and down to reveal more fruits)[/]")
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					                    .MoreChoicesText("[grey](Move up and down to reveal more fruits)[/]")
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                    .InstructionsText("[grey](Press [blue]<space>[/] to toggle a fruit, [green]<enter>[/] to accept)[/]")
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					                    .InstructionsText("[grey](Press [blue]<space>[/] to toggle a fruit, [green]<enter>[/] to accept)[/]")
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					                    .AddChoiceGroup("Berries", new[]
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					                    {
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					                        "Blackcurrant", "Blueberry", "Cloudberry",
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					                        "Elderberry", "Honeyberry", "Mulberry"
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					                    })
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                    .AddChoices(new[]
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					                    .AddChoices(new[]
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                    {
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					                    {
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                        "Apple", "Apricot", "Avocado", "Banana", "Blackcurrant", "Blueberry",
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					                        "Apple", "Apricot", "Avocado", "Banana", 
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                        "Cherry", "Cloudberry", "Cocunut", "Date", "Dragonfruit", "Durian",
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					                        "Cherry", "Cocunut", "Date", "Dragonfruit", "Durian",
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                        "Egg plant", "Elderberry", "Fig", "Grape", "Guava", "Honeyberry",
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					                        "Egg plant",  "Fig", "Grape", "Guava", 
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                        "Jackfruit", "Jambul", "Kiwano", "Kiwifruit", "Lime", "Lylo",
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					                        "Jackfruit", "Jambul", "Kiwano", "Kiwifruit", "Lime", "Lylo",
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                        "Lychee", "Melon", "Mulberry", "Nectarine", "Orange", "Olive"
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					                        "Lychee", "Melon", "Nectarine", "Orange", "Olive"
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                    }));
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					                    }));
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            var fruit = favorites.Count == 1 ? favorites[0] : null;
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					            var fruit = favorites.Count == 1 ? favorites[0] : null;
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@@ -9,8 +9,8 @@ using Spectre.Verify.Extensions;
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namespace Spectre.Console.Tests.Unit
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					namespace Spectre.Console.Tests.Unit
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{
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					{
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    [UsesVerify]
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					    [UsesVerify]
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    [ExpectationPath("Widgets/Prompt")]
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					    [ExpectationPath("Widgets/Prompt/Text")]
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    public sealed class PromptTests
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					    public sealed class TextPromptTests
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    {
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					    {
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        [Fact]
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					        [Fact]
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        [Expectation("ConversionError")]
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					        [Expectation("ConversionError")]
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@@ -6,6 +6,23 @@ namespace Spectre.Console
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{
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					{
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    internal static class EnumerableExtensions
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					    internal static class EnumerableExtensions
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    {
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					    {
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					        // List.Reverse clashes with IEnumerable<T>.Reverse, so this method only exists
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					        // so we won't have to cast List<T> to IEnumerable<T>.
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					        public static IEnumerable<T> ReverseEnumerable<T>(this IEnumerable<T> source)
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					        {
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					            if (source is null)
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					            {
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					                throw new ArgumentNullException(nameof(source));
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					            }
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					            return source.Reverse();
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					        }
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					        public static bool None<T>(this IEnumerable<T> source, Func<T, bool> predicate)
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					        {
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					            return !source.Any(predicate);
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					        }
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        public static IEnumerable<T> Repeat<T>(this IEnumerable<T> source, int count)
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					        public static IEnumerable<T> Repeat<T>(this IEnumerable<T> source, int count)
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        {
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					        {
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            while (count-- > 0)
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					            while (count-- > 0)
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@@ -19,6 +19,7 @@ namespace Spectre.Console.Rendering
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        {
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					        {
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            _console = console ?? throw new ArgumentNullException(nameof(console));
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					            _console = console ?? throw new ArgumentNullException(nameof(console));
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            _hook = hook ?? throw new ArgumentNullException(nameof(hook));
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					            _hook = hook ?? throw new ArgumentNullException(nameof(hook));
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            _console.Pipeline.Attach(_hook);
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					            _console.Pipeline.Attach(_hook);
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        }
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					        }
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										16
									
								
								src/Spectre.Console/Widgets/Prompt/IMultiSelectionItem.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										16
									
								
								src/Spectre.Console/Widgets/Prompt/IMultiSelectionItem.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,16 @@
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					namespace Spectre.Console
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					{
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					    /// <summary>
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					    /// Represent a multi selection prompt item.
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					    /// </summary>
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					    /// <typeparam name="T">The data type.</typeparam>
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					    public interface IMultiSelectionItem<T> : ISelectionItem<T>
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					        where T : notnull
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					    {
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					        /// <summary>
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					        /// Selects the item.
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					        /// </summary>
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					        /// <returns>The same instance so that multiple calls can be chained.</returns>
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					        IMultiSelectionItem<T> Select();
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					    }
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					}
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										17
									
								
								src/Spectre.Console/Widgets/Prompt/ISelectionItem.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										17
									
								
								src/Spectre.Console/Widgets/Prompt/ISelectionItem.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,17 @@
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					namespace Spectre.Console
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					{
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					    /// <summary>
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					    /// Represent a selection item.
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					    /// </summary>
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					    /// <typeparam name="T">The data type.</typeparam>
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					    public interface ISelectionItem<T>
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					        where T : notnull
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					    {
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					        /// <summary>
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					        /// Adds a child to the item.
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					        /// </summary>
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					        /// <param name="child">The child to add.</param>
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					        /// <returns>A new <see cref="ISelectionItem{T}"/> instance representing the child.</returns>
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					        ISelectionItem<T> AddChild(T child);
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					    }
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					}
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@@ -0,0 +1,41 @@
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					using System;
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					using System.Collections.Generic;
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					using Spectre.Console.Rendering;
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					namespace Spectre.Console
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					{
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					    /// <summary>
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					    /// Represents a strategy for a list prompt.
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					    /// </summary>
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					    /// <typeparam name="T">The list data type.</typeparam>
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					    internal interface IListPromptStrategy<T>
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					        where T : notnull
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					    {
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					        /// <summary>
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					        /// Handles any input received from the user.
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					        /// </summary>
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					        /// <param name="key">The key that was pressed.</param>
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					        /// <param name="state">The current state.</param>
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					        /// <returns>A result representing an action.</returns>
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					        ListPromptInputResult HandleInput(ConsoleKeyInfo key, ListPromptState<T> state);
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					        /// <summary>
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					        /// Calculates the page size.
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					        /// </summary>
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					        /// <param name="console">The console.</param>
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					        /// <param name="totalItemCount">The total number of items.</param>
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					        /// <param name="requestedPageSize">The requested number of items to show.</param>
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					        /// <returns>The page size that should be used.</returns>
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					        public int CalculatePageSize(IAnsiConsole console, int totalItemCount, int requestedPageSize);
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					        /// <summary>
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					        /// Builds a <see cref="IRenderable"/> from the current state.
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					        /// </summary>
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					        /// <param name="console">The console.</param>
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					        /// <param name="scrollable">Whether or not the list is scrollable.</param>
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					        /// <param name="cursorIndex">The cursor index.</param>
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					        /// <param name="items">The visible items.</param>
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					        /// <returns>A <see cref="IRenderable"/> representing the items.</returns>
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					        public IRenderable Render(IAnsiConsole console, bool scrollable, int cursorIndex, IEnumerable<(int Index, ListPromptItem<T> Node)> items);
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					    }
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					}
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										110
									
								
								src/Spectre.Console/Widgets/Prompt/List/ListPrompt.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										110
									
								
								src/Spectre.Console/Widgets/Prompt/List/ListPrompt.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,110 @@
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					using System;
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					using System.Linq;
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					using Spectre.Console.Rendering;
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					namespace Spectre.Console
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					{
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					    internal sealed class ListPrompt<T>
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					        where T : notnull
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					    {
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					        private readonly IAnsiConsole _console;
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					        private readonly IListPromptStrategy<T> _strategy;
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					        public ListPrompt(IAnsiConsole console, IListPromptStrategy<T> strategy)
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					        {
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					            _console = console ?? throw new ArgumentNullException(nameof(console));
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					            _strategy = strategy ?? throw new ArgumentNullException(nameof(strategy));
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					        }
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					        public ListPromptState<T> Show(ListPromptTree<T> tree, int requestedPageSize = 15)
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					        {
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					            if (tree is null)
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					            {
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					                throw new ArgumentNullException(nameof(tree));
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					            }
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					            if (!_console.Profile.Capabilities.Interactive)
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					            {
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					                throw new NotSupportedException(
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					                    "Cannot show selection prompt since the current " +
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					                    "terminal isn't interactive.");
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					            }
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					            if (!_console.Profile.Capabilities.Ansi)
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					            {
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					                throw new NotSupportedException(
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					                    "Cannot show selection prompt since the current " +
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					                    "terminal does not support ANSI escape sequences.");
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					            }
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					            var nodes = tree.Traverse().ToList();
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					            var state = new ListPromptState<T>(nodes, _strategy.CalculatePageSize(_console, nodes.Count, requestedPageSize));
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					            var hook = new ListPromptRenderHook<T>(_console, () => BuildRenderable(state));
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					            using (new RenderHookScope(_console, hook))
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					            {
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					                _console.Cursor.Hide();
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					                hook.Refresh();
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					                while (true)
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					                {
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					                    var key = _console.Input.ReadKey(true);
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					                    var result = _strategy.HandleInput(key, state);
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					                    if (result == ListPromptInputResult.Submit)
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					                    {
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					                        break;
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					                    }
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					                    if (state.Update(key.Key) || result == ListPromptInputResult.Refresh)
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					                    {
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					                        hook.Refresh();
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					                    }
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					                }
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					            }
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					            hook.Clear();
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					            _console.Cursor.Show();
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					            return state;
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					        }
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					        private IRenderable BuildRenderable(ListPromptState<T> state)
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					        {
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					            var pageSize = state.PageSize;
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					            var middleOfList = pageSize / 2;
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					            var skip = 0;
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					            var take = state.ItemCount;
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					            var cursorIndex = state.Index;
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					            var scrollable = state.ItemCount > pageSize;
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					            if (scrollable)
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					            {
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					                skip = Math.Max(0, state.Index - middleOfList);
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					                take = Math.Min(pageSize, state.ItemCount - skip);
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					                if (state.ItemCount - state.Index < middleOfList)
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					                {
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					                    // Pointer should be below the end of the list
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					                    var diff = middleOfList - (state.ItemCount - state.Index);
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					                    skip -= diff;
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					                    take += diff;
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					                    cursorIndex = middleOfList + diff;
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					                }
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					                else
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					                {
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					                    // Take skip into account
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					                    cursorIndex -= skip;
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					                }
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					            }
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					            // Build the renderable
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					            return _strategy.Render(
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					                _console,
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					                scrollable, cursorIndex,
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					                state.Items.Skip(skip).Take(take)
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					                    .Select((node, index) => (index, node)));
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					        }
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					    }
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					}
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@@ -0,0 +1,12 @@
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					namespace Spectre.Console
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					{
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					    internal sealed class ListPromptConstants
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 | 
					    {
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					        public const string Arrow = ">";
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					        public const string Checkbox = "[[ ]]";
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					        public const string SelectedCheckbox = "[[[blue]X[/]]]";
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					        public const string GroupSelectedCheckbox = "[[[grey]X[/]]]";
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					        public const string InstructionsMarkup = "[grey](Press <space> to select, <enter> to accept)[/]";
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					        public const string MoreChoicesMarkup = "[grey](Move up and down to reveal more choices)[/]";
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					    }
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					}
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@@ -0,0 +1,10 @@
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					namespace Spectre.Console
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					{
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 | 
					    internal enum ListPromptInputResult
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 | 
					    {
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					        None = 0,
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					        Refresh = 1,
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					        Submit = 2,
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					        Abort = 3,
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					    }
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					}
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										80
									
								
								src/Spectre.Console/Widgets/Prompt/List/ListPromptItem.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										80
									
								
								src/Spectre.Console/Widgets/Prompt/List/ListPromptItem.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,80 @@
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					using System.Collections.Generic;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Spectre.Console
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    internal sealed class ListPromptItem<T> : IMultiSelectionItem<T>
 | 
				
			||||||
 | 
					        where T : notnull
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        public T Data { get; }
 | 
				
			||||||
 | 
					        public ListPromptItem<T>? Parent { get; }
 | 
				
			||||||
 | 
					        public List<ListPromptItem<T>> Children { get; }
 | 
				
			||||||
 | 
					        public int Depth { get; }
 | 
				
			||||||
 | 
					        public bool Selected { get; set; }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public bool IsGroup => Children.Count > 0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public ListPromptItem(T data, ListPromptItem<T>? parent = null)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            Data = data;
 | 
				
			||||||
 | 
					            Parent = parent;
 | 
				
			||||||
 | 
					            Children = new List<ListPromptItem<T>>();
 | 
				
			||||||
 | 
					            Depth = CalculateDepth(parent);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public IMultiSelectionItem<T> Select()
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            Selected = true;
 | 
				
			||||||
 | 
					            return this;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public ISelectionItem<T> AddChild(T item)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            var node = new ListPromptItem<T>(item, this);
 | 
				
			||||||
 | 
					            Children.Add(node);
 | 
				
			||||||
 | 
					            return node;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public IEnumerable<ListPromptItem<T>> Traverse(bool includeSelf)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            var stack = new Stack<ListPromptItem<T>>();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            if (includeSelf)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                stack.Push(this);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            else
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                foreach (var child in Children)
 | 
				
			||||||
 | 
					                {
 | 
				
			||||||
 | 
					                    stack.Push(child);
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            while (stack.Count > 0)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                var current = stack.Pop();
 | 
				
			||||||
 | 
					                yield return current;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                if (current.Children.Count > 0)
 | 
				
			||||||
 | 
					                {
 | 
				
			||||||
 | 
					                    foreach (var child in current.Children.ReverseEnumerable())
 | 
				
			||||||
 | 
					                    {
 | 
				
			||||||
 | 
					                        stack.Push(child);
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        private static int CalculateDepth(ListPromptItem<T>? parent)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            var level = 0;
 | 
				
			||||||
 | 
					            while (parent != null)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                level++;
 | 
				
			||||||
 | 
					                parent = parent.Parent;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            return level;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -0,0 +1,59 @@
 | 
				
			|||||||
 | 
					using System;
 | 
				
			||||||
 | 
					using System.Collections.Generic;
 | 
				
			||||||
 | 
					using Spectre.Console.Rendering;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Spectre.Console
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    internal sealed class ListPromptRenderHook<T> : IRenderHook
 | 
				
			||||||
 | 
					        where T : notnull
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        private readonly LiveRenderable _live;
 | 
				
			||||||
 | 
					        private readonly object _lock;
 | 
				
			||||||
 | 
					        private readonly IAnsiConsole _console;
 | 
				
			||||||
 | 
					        private readonly Func<IRenderable> _builder;
 | 
				
			||||||
 | 
					        private bool _dirty;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public ListPromptRenderHook(
 | 
				
			||||||
 | 
					            IAnsiConsole console,
 | 
				
			||||||
 | 
					            Func<IRenderable> builder)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            _live = new LiveRenderable();
 | 
				
			||||||
 | 
					            _lock = new object();
 | 
				
			||||||
 | 
					            _console = console;
 | 
				
			||||||
 | 
					            _builder = builder;
 | 
				
			||||||
 | 
					            _dirty = true;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public void Clear()
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            _console.Write(_live.RestoreCursor());
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public void Refresh()
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            _dirty = true;
 | 
				
			||||||
 | 
					            _console.Write(new ControlCode(string.Empty));
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public IEnumerable<IRenderable> Process(RenderContext context, IEnumerable<IRenderable> renderables)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            lock (_lock)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                if (!_live.HasRenderable || _dirty)
 | 
				
			||||||
 | 
					                {
 | 
				
			||||||
 | 
					                    _live.SetRenderable(_builder());
 | 
				
			||||||
 | 
					                    _dirty = false;
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                yield return _live.PositionCursor();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                foreach (var renderable in renderables)
 | 
				
			||||||
 | 
					                {
 | 
				
			||||||
 | 
					                    yield return renderable;
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                yield return _live;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										46
									
								
								src/Spectre.Console/Widgets/Prompt/List/ListPromptState.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										46
									
								
								src/Spectre.Console/Widgets/Prompt/List/ListPromptState.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,46 @@
 | 
				
			|||||||
 | 
					using System;
 | 
				
			||||||
 | 
					using System.Collections.Generic;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Spectre.Console
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    internal sealed class ListPromptState<T>
 | 
				
			||||||
 | 
					        where T : notnull
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        public int Index { get; private set; }
 | 
				
			||||||
 | 
					        public int ItemCount => Items.Count;
 | 
				
			||||||
 | 
					        public int PageSize { get; }
 | 
				
			||||||
 | 
					        public IReadOnlyList<ListPromptItem<T>> Items { get; }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public ListPromptItem<T> Current => Items[Index];
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public ListPromptState(IReadOnlyList<ListPromptItem<T>> items, int pageSize)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            Index = 0;
 | 
				
			||||||
 | 
					            Items = items;
 | 
				
			||||||
 | 
					            PageSize = pageSize;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public bool Update(ConsoleKey key)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            var index = key switch
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                ConsoleKey.UpArrow => Index - 1,
 | 
				
			||||||
 | 
					                ConsoleKey.DownArrow => Index + 1,
 | 
				
			||||||
 | 
					                ConsoleKey.Home => 0,
 | 
				
			||||||
 | 
					                ConsoleKey.End => ItemCount - 1,
 | 
				
			||||||
 | 
					                ConsoleKey.PageUp => Index - PageSize,
 | 
				
			||||||
 | 
					                ConsoleKey.PageDown => Index + PageSize,
 | 
				
			||||||
 | 
					                _ => Index,
 | 
				
			||||||
 | 
					            };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            index = index.Clamp(0, ItemCount - 1);
 | 
				
			||||||
 | 
					            if (index != Index)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                Index = index;
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										40
									
								
								src/Spectre.Console/Widgets/Prompt/List/ListPromptTree.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										40
									
								
								src/Spectre.Console/Widgets/Prompt/List/ListPromptTree.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,40 @@
 | 
				
			|||||||
 | 
					using System.Collections.Generic;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace Spectre.Console
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    internal sealed class ListPromptTree<T>
 | 
				
			||||||
 | 
					        where T : notnull
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        private readonly List<ListPromptItem<T>> _roots;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public ListPromptTree()
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            _roots = new List<ListPromptItem<T>>();
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public void Add(ListPromptItem<T> node)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            _roots.Add(node);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public IEnumerable<ListPromptItem<T>> Traverse()
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            foreach (var root in _roots)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                var stack = new Stack<ListPromptItem<T>>();
 | 
				
			||||||
 | 
					                stack.Push(root);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                while (stack.Count > 0)
 | 
				
			||||||
 | 
					                {
 | 
				
			||||||
 | 
					                    var current = stack.Pop();
 | 
				
			||||||
 | 
					                    yield return current;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                    foreach (var child in current.Children.ReverseEnumerable())
 | 
				
			||||||
 | 
					                    {
 | 
				
			||||||
 | 
					                        stack.Push(child);
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
@@ -7,32 +7,19 @@ using Spectre.Console.Rendering;
 | 
				
			|||||||
namespace Spectre.Console
 | 
					namespace Spectre.Console
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
    /// <summary>
 | 
					    /// <summary>
 | 
				
			||||||
    /// Represents a list prompt.
 | 
					    /// Represents a multi selection list prompt.
 | 
				
			||||||
    /// </summary>
 | 
					    /// </summary>
 | 
				
			||||||
    /// <typeparam name="T">The prompt result type.</typeparam>
 | 
					    /// <typeparam name="T">The prompt result type.</typeparam>
 | 
				
			||||||
    public sealed class MultiSelectionPrompt<T> : IPrompt<List<T>>
 | 
					    public sealed class MultiSelectionPrompt<T> : IPrompt<List<T>>, IListPromptStrategy<T>
 | 
				
			||||||
 | 
					        where T : notnull
 | 
				
			||||||
    {
 | 
					    {
 | 
				
			||||||
 | 
					        private readonly ListPromptTree<T> _tree;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        /// <summary>
 | 
					        /// <summary>
 | 
				
			||||||
        /// Gets or sets the title.
 | 
					        /// Gets or sets the title.
 | 
				
			||||||
        /// </summary>
 | 
					        /// </summary>
 | 
				
			||||||
        public string? Title { get; set; }
 | 
					        public string? Title { get; set; }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        /// <summary>
 | 
					 | 
				
			||||||
        /// Gets the choices.
 | 
					 | 
				
			||||||
        /// </summary>
 | 
					 | 
				
			||||||
        public List<T> Choices { get; }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        /// <summary>
 | 
					 | 
				
			||||||
        /// Gets the initially selected choices.
 | 
					 | 
				
			||||||
        /// </summary>
 | 
					 | 
				
			||||||
        public HashSet<int> Selected { get; }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        /// <summary>
 | 
					 | 
				
			||||||
        /// Gets or sets the converter to get the display string for a choice. By default
 | 
					 | 
				
			||||||
        /// the corresponding <see cref="TypeConverter"/> is used.
 | 
					 | 
				
			||||||
        /// </summary>
 | 
					 | 
				
			||||||
        public Func<T, string>? Converter { get; set; } = TypeConverterHelper.ConvertToString;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        /// <summary>
 | 
					        /// <summary>
 | 
				
			||||||
        /// Gets or sets the page size.
 | 
					        /// Gets or sets the page size.
 | 
				
			||||||
        /// Defaults to <c>10</c>.
 | 
					        /// Defaults to <c>10</c>.
 | 
				
			||||||
@@ -44,6 +31,18 @@ namespace Spectre.Console
 | 
				
			|||||||
        /// </summary>
 | 
					        /// </summary>
 | 
				
			||||||
        public Style? HighlightStyle { get; set; }
 | 
					        public Style? HighlightStyle { get; set; }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        /// <summary>
 | 
				
			||||||
 | 
					        /// Gets or sets the converter to get the display string for a choice. By default
 | 
				
			||||||
 | 
					        /// the corresponding <see cref="TypeConverter"/> is used.
 | 
				
			||||||
 | 
					        /// </summary>
 | 
				
			||||||
 | 
					        public Func<T, string>? Converter { get; set; }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        /// <summary>
 | 
				
			||||||
 | 
					        /// Gets or sets a value indicating whether or not
 | 
				
			||||||
 | 
					        /// at least one selection is required.
 | 
				
			||||||
 | 
					        /// </summary>
 | 
				
			||||||
 | 
					        public bool Required { get; set; } = true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        /// <summary>
 | 
					        /// <summary>
 | 
				
			||||||
        /// Gets or sets the text that will be displayed if there are more choices to show.
 | 
					        /// Gets or sets the text that will be displayed if there are more choices to show.
 | 
				
			||||||
        /// </summary>
 | 
					        /// </summary>
 | 
				
			||||||
@@ -55,89 +54,183 @@ namespace Spectre.Console
 | 
				
			|||||||
        public string? InstructionsText { get; set; }
 | 
					        public string? InstructionsText { get; set; }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        /// <summary>
 | 
					        /// <summary>
 | 
				
			||||||
        /// Gets or sets a value indicating whether or not
 | 
					        /// Gets or sets the selection mode.
 | 
				
			||||||
        /// at least one selection is required.
 | 
					        /// Defaults to <see cref="SelectionMode.Leaf"/>.
 | 
				
			||||||
        /// </summary>
 | 
					        /// </summary>
 | 
				
			||||||
        public bool Required { get; set; } = true;
 | 
					        public SelectionMode Mode { get; set; } = SelectionMode.Leaf;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        /// <summary>
 | 
					        /// <summary>
 | 
				
			||||||
        /// Initializes a new instance of the <see cref="MultiSelectionPrompt{T}"/> class.
 | 
					        /// Initializes a new instance of the <see cref="MultiSelectionPrompt{T}"/> class.
 | 
				
			||||||
        /// </summary>
 | 
					        /// </summary>
 | 
				
			||||||
        public MultiSelectionPrompt()
 | 
					        public MultiSelectionPrompt()
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            Choices = new List<T>();
 | 
					            _tree = new ListPromptTree<T>();
 | 
				
			||||||
            Selected = new HashSet<int>();
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        /// <summary>
 | 
				
			||||||
 | 
					        /// Adds a choice.
 | 
				
			||||||
 | 
					        /// </summary>
 | 
				
			||||||
 | 
					        /// <param name="item">The item to add.</param>
 | 
				
			||||||
 | 
					        /// <returns>A <see cref="IMultiSelectionItem{T}"/> so that multiple calls can be chained.</returns>
 | 
				
			||||||
 | 
					        public IMultiSelectionItem<T> AddChoice(T item)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            var node = new ListPromptItem<T>(item);
 | 
				
			||||||
 | 
					            _tree.Add(node);
 | 
				
			||||||
 | 
					            return node;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        /// <inheritdoc/>
 | 
					        /// <inheritdoc/>
 | 
				
			||||||
        public List<T> Show(IAnsiConsole console)
 | 
					        public List<T> Show(IAnsiConsole console)
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            if (console is null)
 | 
					            // Create the list prompt
 | 
				
			||||||
 | 
					            var prompt = new ListPrompt<T>(console, this);
 | 
				
			||||||
 | 
					            var result = prompt.Show(_tree, PageSize);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            if (Mode == SelectionMode.Leaf)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                throw new ArgumentNullException(nameof(console));
 | 
					                return result.Items
 | 
				
			||||||
 | 
					                    .Where(x => x.Selected && x.Children.Count == 0)
 | 
				
			||||||
 | 
					                    .Select(x => x.Data)
 | 
				
			||||||
 | 
					                    .ToList();
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if (!console.Profile.Capabilities.Interactive)
 | 
					            return result.Items
 | 
				
			||||||
            {
 | 
					                .Where(x => x.Selected)
 | 
				
			||||||
                throw new NotSupportedException(
 | 
					                .Select(x => x.Data)
 | 
				
			||||||
                    "Cannot show multi selection prompt since the current " +
 | 
					                .ToList();
 | 
				
			||||||
                    "terminal isn't interactive.");
 | 
					 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if (!console.Profile.Capabilities.Ansi)
 | 
					        /// <inheritdoc/>
 | 
				
			||||||
 | 
					        ListPromptInputResult IListPromptStrategy<T>.HandleInput(ConsoleKeyInfo key, ListPromptState<T> state)
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
                throw new NotSupportedException(
 | 
					 | 
				
			||||||
                    "Cannot show multi selection prompt since the current " +
 | 
					 | 
				
			||||||
                    "terminal does not support ANSI escape sequences.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            return console.RunExclusive(() =>
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                var converter = Converter ?? TypeConverterHelper.ConvertToString;
 | 
					 | 
				
			||||||
                var list = new RenderableMultiSelectionList<T>(
 | 
					 | 
				
			||||||
                    console, Title, PageSize, Choices,
 | 
					 | 
				
			||||||
                    Selected, converter, HighlightStyle,
 | 
					 | 
				
			||||||
                    MoreChoicesText, InstructionsText);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                using (new RenderHookScope(console, list))
 | 
					 | 
				
			||||||
                {
 | 
					 | 
				
			||||||
                    console.Cursor.Hide();
 | 
					 | 
				
			||||||
                    list.Redraw();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                    while (true)
 | 
					 | 
				
			||||||
                    {
 | 
					 | 
				
			||||||
                        var key = console.Input.ReadKey(true);
 | 
					 | 
				
			||||||
            if (key.Key == ConsoleKey.Enter)
 | 
					            if (key.Key == ConsoleKey.Enter)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                            if (Required && list.Selections.Count == 0)
 | 
					                if (Required && state.Items.None(x => x.Selected))
 | 
				
			||||||
                {
 | 
					                {
 | 
				
			||||||
                                continue;
 | 
					                    // Selection not permitted
 | 
				
			||||||
 | 
					                    return ListPromptInputResult.None;
 | 
				
			||||||
                }
 | 
					                }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                            break;
 | 
					                // Submit
 | 
				
			||||||
 | 
					                return ListPromptInputResult.Submit;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if (key.Key == ConsoleKey.Spacebar)
 | 
					            if (key.Key == ConsoleKey.Spacebar)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                            list.Select();
 | 
					                var current = state.Items[state.Index];
 | 
				
			||||||
                            list.Redraw();
 | 
					                var select = !current.Selected;
 | 
				
			||||||
                            continue;
 | 
					 | 
				
			||||||
                        }
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
                        if (list.Update(key.Key))
 | 
					                if (Mode == SelectionMode.Leaf)
 | 
				
			||||||
                {
 | 
					                {
 | 
				
			||||||
                            list.Redraw();
 | 
					                    // Select the node and all it's children
 | 
				
			||||||
                        }
 | 
					                    foreach (var item in current.Traverse(includeSelf: true))
 | 
				
			||||||
                    }
 | 
					                    {
 | 
				
			||||||
 | 
					                        item.Selected = select;
 | 
				
			||||||
                    }
 | 
					                    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                list.Clear();
 | 
					                    // Visit every parent and evaluate if it's selection
 | 
				
			||||||
                console.Cursor.Show();
 | 
					                    // status need to be updated
 | 
				
			||||||
 | 
					                    var parent = current.Parent;
 | 
				
			||||||
 | 
					                    while (parent != null)
 | 
				
			||||||
 | 
					                    {
 | 
				
			||||||
 | 
					                        parent.Selected = parent.Traverse(includeSelf: false).All(x => x.Selected);
 | 
				
			||||||
 | 
					                        parent = parent.Parent;
 | 
				
			||||||
 | 
					                    }
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					                else
 | 
				
			||||||
 | 
					                {
 | 
				
			||||||
 | 
					                    current.Selected = !current.Selected;
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                return list.Selections
 | 
					                // Refresh the list
 | 
				
			||||||
                    .Select(index => Choices[index])
 | 
					                return ListPromptInputResult.Refresh;
 | 
				
			||||||
                    .ToList();
 | 
					            }
 | 
				
			||||||
            });
 | 
					
 | 
				
			||||||
 | 
					            return ListPromptInputResult.None;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        /// <inheritdoc/>
 | 
				
			||||||
 | 
					        int IListPromptStrategy<T>.CalculatePageSize(IAnsiConsole console, int totalItemCount, int requestedPageSize)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            // The instructions take up two rows including a blank line
 | 
				
			||||||
 | 
					            var extra = 2;
 | 
				
			||||||
 | 
					            if (Title != null)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                // Title takes up two rows including a blank line
 | 
				
			||||||
 | 
					                extra += 2;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            // Scrolling?
 | 
				
			||||||
 | 
					            if (totalItemCount > requestedPageSize)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                // The scrolling instructions takes up one row
 | 
				
			||||||
 | 
					                extra++;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            var pageSize = requestedPageSize;
 | 
				
			||||||
 | 
					            if (pageSize > console.Profile.Height - extra)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                pageSize = console.Profile.Height - extra;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            return pageSize;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        /// <inheritdoc/>
 | 
				
			||||||
 | 
					        IRenderable IListPromptStrategy<T>.Render(IAnsiConsole console, bool scrollable, int cursorIndex, IEnumerable<(int Index, ListPromptItem<T> Node)> items)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            var list = new List<IRenderable>();
 | 
				
			||||||
 | 
					            var highlightStyle = HighlightStyle ?? new Style(foreground: Color.Blue);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            if (Title != null)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                list.Add(new Markup(Title));
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            var grid = new Grid();
 | 
				
			||||||
 | 
					            grid.AddColumn(new GridColumn().Padding(0, 0, 1, 0).NoWrap());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            if (Title != null)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                grid.AddEmptyRow();
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            foreach (var item in items)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                var current = item.Index == cursorIndex;
 | 
				
			||||||
 | 
					                var style = current ? highlightStyle : Style.Plain;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                var indent = new string(' ', item.Node.Depth * 2);
 | 
				
			||||||
 | 
					                var prompt = item.Index == cursorIndex ? ListPromptConstants.Arrow : new string(' ', ListPromptConstants.Arrow.Length);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                var text = (Converter ?? TypeConverterHelper.ConvertToString)?.Invoke(item.Node.Data) ?? item.Node.Data.ToString() ?? "?";
 | 
				
			||||||
 | 
					                if (current)
 | 
				
			||||||
 | 
					                {
 | 
				
			||||||
 | 
					                    text = text.RemoveMarkup();
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                var checkbox = item.Node.Selected
 | 
				
			||||||
 | 
					                    ? (item.Node.IsGroup && Mode == SelectionMode.Leaf
 | 
				
			||||||
 | 
					                        ? ListPromptConstants.GroupSelectedCheckbox : ListPromptConstants.SelectedCheckbox)
 | 
				
			||||||
 | 
					                    : ListPromptConstants.Checkbox;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                grid.AddRow(new Markup(indent + prompt + " " + checkbox + " " + text, style));
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            list.Add(grid);
 | 
				
			||||||
 | 
					            list.Add(Text.Empty);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            if (scrollable)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                // There are more choices
 | 
				
			||||||
 | 
					                list.Add(new Markup(MoreChoicesText ?? ListPromptConstants.MoreChoicesMarkup));
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            // Instructions
 | 
				
			||||||
 | 
					            list.Add(new Markup(InstructionsText ?? ListPromptConstants.InstructionsMarkup));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            // Combine all items
 | 
				
			||||||
 | 
					            return new Rows(list);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@@ -9,20 +9,48 @@ namespace Spectre.Console
 | 
				
			|||||||
    public static class MultiSelectionPromptExtensions
 | 
					    public static class MultiSelectionPromptExtensions
 | 
				
			||||||
    {
 | 
					    {
 | 
				
			||||||
        /// <summary>
 | 
					        /// <summary>
 | 
				
			||||||
        /// Adds a choice.
 | 
					        /// Sets the selection mode.
 | 
				
			||||||
        /// </summary>
 | 
					        /// </summary>
 | 
				
			||||||
        /// <typeparam name="T">The prompt result type.</typeparam>
 | 
					        /// <typeparam name="T">The prompt result type.</typeparam>
 | 
				
			||||||
        /// <param name="obj">The prompt.</param>
 | 
					        /// <param name="obj">The prompt.</param>
 | 
				
			||||||
        /// <param name="choice">The choice to add.</param>
 | 
					        /// <param name="mode">The selection mode.</param>
 | 
				
			||||||
        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
					        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
				
			||||||
        public static MultiSelectionPrompt<T> AddChoice<T>(this MultiSelectionPrompt<T> obj, T choice)
 | 
					        public static MultiSelectionPrompt<T> Mode<T>(this MultiSelectionPrompt<T> obj, SelectionMode mode)
 | 
				
			||||||
 | 
					            where T : notnull
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            if (obj is null)
 | 
					            if (obj is null)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                throw new ArgumentNullException(nameof(obj));
 | 
					                throw new ArgumentNullException(nameof(obj));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            obj.Choices.Add(choice);
 | 
					            obj.Mode = mode;
 | 
				
			||||||
 | 
					            return obj;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        /// <summary>
 | 
				
			||||||
 | 
					        /// Adds a choice.
 | 
				
			||||||
 | 
					        /// </summary>
 | 
				
			||||||
 | 
					        /// <typeparam name="T">The prompt result type.</typeparam>
 | 
				
			||||||
 | 
					        /// <param name="obj">The prompt.</param>
 | 
				
			||||||
 | 
					        /// <param name="choice">The choice to add.</param>
 | 
				
			||||||
 | 
					        /// <param name="configurator">The configurator for the choice.</param>
 | 
				
			||||||
 | 
					        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
				
			||||||
 | 
					        public static MultiSelectionPrompt<T> AddChoices<T>(this MultiSelectionPrompt<T> obj, T choice, Action<IMultiSelectionItem<T>> configurator)
 | 
				
			||||||
 | 
					            where T : notnull
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            if (obj is null)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                throw new ArgumentNullException(nameof(obj));
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            if (configurator is null)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                throw new ArgumentNullException(nameof(configurator));
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            var result = obj.AddChoice(choice);
 | 
				
			||||||
 | 
					            configurator(result);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            return obj;
 | 
					            return obj;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -34,78 +62,16 @@ namespace Spectre.Console
 | 
				
			|||||||
        /// <param name="choices">The choices to add.</param>
 | 
					        /// <param name="choices">The choices to add.</param>
 | 
				
			||||||
        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
					        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
				
			||||||
        public static MultiSelectionPrompt<T> AddChoices<T>(this MultiSelectionPrompt<T> obj, params T[] choices)
 | 
					        public static MultiSelectionPrompt<T> AddChoices<T>(this MultiSelectionPrompt<T> obj, params T[] choices)
 | 
				
			||||||
 | 
					            where T : notnull
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            if (obj is null)
 | 
					            if (obj is null)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                throw new ArgumentNullException(nameof(obj));
 | 
					                throw new ArgumentNullException(nameof(obj));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            obj.Choices.AddRange(choices);
 | 
					            foreach (var choice in choices)
 | 
				
			||||||
            return obj;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        /// <summary>
 | 
					 | 
				
			||||||
        /// Marks an item as selected.
 | 
					 | 
				
			||||||
        /// </summary>
 | 
					 | 
				
			||||||
        /// <typeparam name="T">The prompt result type.</typeparam>
 | 
					 | 
				
			||||||
        /// <param name="obj">The prompt.</param>
 | 
					 | 
				
			||||||
        /// <param name="index">The index of the item to select.</param>
 | 
					 | 
				
			||||||
        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
					 | 
				
			||||||
        public static MultiSelectionPrompt<T> Select<T>(this MultiSelectionPrompt<T> obj, int index)
 | 
					 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
            if (obj is null)
 | 
					                obj.AddChoice(choice);
 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                throw new ArgumentNullException(nameof(obj));
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (index < 0)
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                throw new ArgumentException("Index must be greater than zero", nameof(index));
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            obj.Selected.Add(index);
 | 
					 | 
				
			||||||
            return obj;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        /// <summary>
 | 
					 | 
				
			||||||
        /// Marks multiple items as selected.
 | 
					 | 
				
			||||||
        /// </summary>
 | 
					 | 
				
			||||||
        /// <typeparam name="T">The prompt result type.</typeparam>
 | 
					 | 
				
			||||||
        /// <param name="obj">The prompt.</param>
 | 
					 | 
				
			||||||
        /// <param name="indices">The indices of the items to select.</param>
 | 
					 | 
				
			||||||
        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
					 | 
				
			||||||
        public static MultiSelectionPrompt<T> Select<T>(this MultiSelectionPrompt<T> obj, params int[] indices)
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            if (obj is null)
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                throw new ArgumentNullException(nameof(obj));
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            foreach (var index in indices)
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                Select(obj, index);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            return obj;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        /// <summary>
 | 
					 | 
				
			||||||
        /// Marks multiple items as selected.
 | 
					 | 
				
			||||||
        /// </summary>
 | 
					 | 
				
			||||||
        /// <typeparam name="T">The prompt result type.</typeparam>
 | 
					 | 
				
			||||||
        /// <param name="obj">The prompt.</param>
 | 
					 | 
				
			||||||
        /// <param name="indices">The indices of the items to select.</param>
 | 
					 | 
				
			||||||
        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
					 | 
				
			||||||
        public static MultiSelectionPrompt<T> Select<T>(this MultiSelectionPrompt<T> obj, IEnumerable<int> indices)
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            if (obj is null)
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                throw new ArgumentNullException(nameof(obj));
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            foreach (var index in indices)
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                Select(obj, index);
 | 
					 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            return obj;
 | 
					            return obj;
 | 
				
			||||||
@@ -119,13 +85,85 @@ namespace Spectre.Console
 | 
				
			|||||||
        /// <param name="choices">The choices to add.</param>
 | 
					        /// <param name="choices">The choices to add.</param>
 | 
				
			||||||
        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
					        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
				
			||||||
        public static MultiSelectionPrompt<T> AddChoices<T>(this MultiSelectionPrompt<T> obj, IEnumerable<T> choices)
 | 
					        public static MultiSelectionPrompt<T> AddChoices<T>(this MultiSelectionPrompt<T> obj, IEnumerable<T> choices)
 | 
				
			||||||
 | 
					            where T : notnull
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            if (obj is null)
 | 
					            if (obj is null)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                throw new ArgumentNullException(nameof(obj));
 | 
					                throw new ArgumentNullException(nameof(obj));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            obj.Choices.AddRange(choices);
 | 
					            foreach (var choice in choices)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                obj.AddChoice(choice);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            return obj;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        /// <summary>
 | 
				
			||||||
 | 
					        /// Adds multiple grouped choices.
 | 
				
			||||||
 | 
					        /// </summary>
 | 
				
			||||||
 | 
					        /// <typeparam name="T">The prompt result type.</typeparam>
 | 
				
			||||||
 | 
					        /// <param name="obj">The prompt.</param>
 | 
				
			||||||
 | 
					        /// <param name="group">The group.</param>
 | 
				
			||||||
 | 
					        /// <param name="choices">The choices to add.</param>
 | 
				
			||||||
 | 
					        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
				
			||||||
 | 
					        public static MultiSelectionPrompt<T> AddChoiceGroup<T>(this MultiSelectionPrompt<T> obj, T group, IEnumerable<T> choices)
 | 
				
			||||||
 | 
					            where T : notnull
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            if (obj is null)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                throw new ArgumentNullException(nameof(obj));
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            var root = obj.AddChoice(group);
 | 
				
			||||||
 | 
					            foreach (var choice in choices)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                root.AddChild(choice);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            return obj;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        /// <summary>
 | 
				
			||||||
 | 
					        /// Marks an item as selected.
 | 
				
			||||||
 | 
					        /// </summary>
 | 
				
			||||||
 | 
					        /// <typeparam name="T">The prompt result type.</typeparam>
 | 
				
			||||||
 | 
					        /// <param name="obj">The prompt.</param>
 | 
				
			||||||
 | 
					        /// <param name="index">The index of the item to select.</param>
 | 
				
			||||||
 | 
					        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
				
			||||||
 | 
					        [Obsolete("Selection by index has been made obsolete", error: true)]
 | 
				
			||||||
 | 
					        public static MultiSelectionPrompt<T> Select<T>(this MultiSelectionPrompt<T> obj, int index)
 | 
				
			||||||
 | 
					            where T : notnull
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            return obj;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        /// <summary>
 | 
				
			||||||
 | 
					        /// Marks multiple items as selected.
 | 
				
			||||||
 | 
					        /// </summary>
 | 
				
			||||||
 | 
					        /// <typeparam name="T">The prompt result type.</typeparam>
 | 
				
			||||||
 | 
					        /// <param name="obj">The prompt.</param>
 | 
				
			||||||
 | 
					        /// <param name="indices">The indices of the items to select.</param>
 | 
				
			||||||
 | 
					        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
				
			||||||
 | 
					        [Obsolete("Selection by index has been made obsolete", error: true)]
 | 
				
			||||||
 | 
					        public static MultiSelectionPrompt<T> Select<T>(this MultiSelectionPrompt<T> obj, params int[] indices)
 | 
				
			||||||
 | 
					            where T : notnull
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            return obj;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        /// <summary>
 | 
				
			||||||
 | 
					        /// Marks multiple items as selected.
 | 
				
			||||||
 | 
					        /// </summary>
 | 
				
			||||||
 | 
					        /// <typeparam name="T">The prompt result type.</typeparam>
 | 
				
			||||||
 | 
					        /// <param name="obj">The prompt.</param>
 | 
				
			||||||
 | 
					        /// <param name="indices">The indices of the items to select.</param>
 | 
				
			||||||
 | 
					        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
				
			||||||
 | 
					        [Obsolete("Selection by index has been made obsolete", error: true)]
 | 
				
			||||||
 | 
					        public static MultiSelectionPrompt<T> Select<T>(this MultiSelectionPrompt<T> obj, IEnumerable<int> indices)
 | 
				
			||||||
 | 
					            where T : notnull
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
            return obj;
 | 
					            return obj;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -137,6 +175,7 @@ namespace Spectre.Console
 | 
				
			|||||||
        /// <param name="title">The title markup text.</param>
 | 
					        /// <param name="title">The title markup text.</param>
 | 
				
			||||||
        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
					        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
				
			||||||
        public static MultiSelectionPrompt<T> Title<T>(this MultiSelectionPrompt<T> obj, string? title)
 | 
					        public static MultiSelectionPrompt<T> Title<T>(this MultiSelectionPrompt<T> obj, string? title)
 | 
				
			||||||
 | 
					            where T : notnull
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            if (obj is null)
 | 
					            if (obj is null)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
@@ -155,6 +194,7 @@ namespace Spectre.Console
 | 
				
			|||||||
        /// <param name="pageSize">The number of choices that are displayed to the user.</param>
 | 
					        /// <param name="pageSize">The number of choices that are displayed to the user.</param>
 | 
				
			||||||
        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
					        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
				
			||||||
        public static MultiSelectionPrompt<T> PageSize<T>(this MultiSelectionPrompt<T> obj, int pageSize)
 | 
					        public static MultiSelectionPrompt<T> PageSize<T>(this MultiSelectionPrompt<T> obj, int pageSize)
 | 
				
			||||||
 | 
					            where T : notnull
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            if (obj is null)
 | 
					            if (obj is null)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
@@ -178,6 +218,7 @@ namespace Spectre.Console
 | 
				
			|||||||
        /// <param name="highlightStyle">The highlight style of the selected choice.</param>
 | 
					        /// <param name="highlightStyle">The highlight style of the selected choice.</param>
 | 
				
			||||||
        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
					        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
				
			||||||
        public static MultiSelectionPrompt<T> HighlightStyle<T>(this MultiSelectionPrompt<T> obj, Style highlightStyle)
 | 
					        public static MultiSelectionPrompt<T> HighlightStyle<T>(this MultiSelectionPrompt<T> obj, Style highlightStyle)
 | 
				
			||||||
 | 
					            where T : notnull
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            if (obj is null)
 | 
					            if (obj is null)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
@@ -196,6 +237,7 @@ namespace Spectre.Console
 | 
				
			|||||||
        /// <param name="text">The text to display.</param>
 | 
					        /// <param name="text">The text to display.</param>
 | 
				
			||||||
        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
					        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
				
			||||||
        public static MultiSelectionPrompt<T> MoreChoicesText<T>(this MultiSelectionPrompt<T> obj, string? text)
 | 
					        public static MultiSelectionPrompt<T> MoreChoicesText<T>(this MultiSelectionPrompt<T> obj, string? text)
 | 
				
			||||||
 | 
					            where T : notnull
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            if (obj is null)
 | 
					            if (obj is null)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
@@ -214,6 +256,7 @@ namespace Spectre.Console
 | 
				
			|||||||
        /// <param name="text">The text to display.</param>
 | 
					        /// <param name="text">The text to display.</param>
 | 
				
			||||||
        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
					        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
				
			||||||
        public static MultiSelectionPrompt<T> InstructionsText<T>(this MultiSelectionPrompt<T> obj, string? text)
 | 
					        public static MultiSelectionPrompt<T> InstructionsText<T>(this MultiSelectionPrompt<T> obj, string? text)
 | 
				
			||||||
 | 
					            where T : notnull
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            if (obj is null)
 | 
					            if (obj is null)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
@@ -231,6 +274,7 @@ namespace Spectre.Console
 | 
				
			|||||||
        /// <param name="obj">The prompt.</param>
 | 
					        /// <param name="obj">The prompt.</param>
 | 
				
			||||||
        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
					        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
				
			||||||
        public static MultiSelectionPrompt<T> NotRequired<T>(this MultiSelectionPrompt<T> obj)
 | 
					        public static MultiSelectionPrompt<T> NotRequired<T>(this MultiSelectionPrompt<T> obj)
 | 
				
			||||||
 | 
					            where T : notnull
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            return Required(obj, false);
 | 
					            return Required(obj, false);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
@@ -242,6 +286,7 @@ namespace Spectre.Console
 | 
				
			|||||||
        /// <param name="obj">The prompt.</param>
 | 
					        /// <param name="obj">The prompt.</param>
 | 
				
			||||||
        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
					        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
				
			||||||
        public static MultiSelectionPrompt<T> Required<T>(this MultiSelectionPrompt<T> obj)
 | 
					        public static MultiSelectionPrompt<T> Required<T>(this MultiSelectionPrompt<T> obj)
 | 
				
			||||||
 | 
					            where T : notnull
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            return Required(obj, true);
 | 
					            return Required(obj, true);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
@@ -254,6 +299,7 @@ namespace Spectre.Console
 | 
				
			|||||||
        /// <param name="required">Whether or not at least one choice must be selected.</param>
 | 
					        /// <param name="required">Whether or not at least one choice must be selected.</param>
 | 
				
			||||||
        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
					        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
				
			||||||
        public static MultiSelectionPrompt<T> Required<T>(this MultiSelectionPrompt<T> obj, bool required)
 | 
					        public static MultiSelectionPrompt<T> Required<T>(this MultiSelectionPrompt<T> obj, bool required)
 | 
				
			||||||
 | 
					            where T : notnull
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            if (obj is null)
 | 
					            if (obj is null)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
@@ -272,6 +318,7 @@ namespace Spectre.Console
 | 
				
			|||||||
        /// <param name="displaySelector">The function to get a display string for a given choice.</param>
 | 
					        /// <param name="displaySelector">The function to get a display string for a given choice.</param>
 | 
				
			||||||
        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
					        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
				
			||||||
        public static MultiSelectionPrompt<T> UseConverter<T>(this MultiSelectionPrompt<T> obj, Func<T, string>? displaySelector)
 | 
					        public static MultiSelectionPrompt<T> UseConverter<T>(this MultiSelectionPrompt<T> obj, Func<T, string>? displaySelector)
 | 
				
			||||||
 | 
					            where T : notnull
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            if (obj is null)
 | 
					            if (obj is null)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -1,127 +0,0 @@
 | 
				
			|||||||
using System;
 | 
					 | 
				
			||||||
using System.Collections.Generic;
 | 
					 | 
				
			||||||
using System.Linq;
 | 
					 | 
				
			||||||
using Spectre.Console.Rendering;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
namespace Spectre.Console
 | 
					 | 
				
			||||||
{
 | 
					 | 
				
			||||||
    internal abstract class RenderableList<T> : IRenderHook
 | 
					 | 
				
			||||||
    {
 | 
					 | 
				
			||||||
        private readonly LiveRenderable _live;
 | 
					 | 
				
			||||||
        private readonly object _lock;
 | 
					 | 
				
			||||||
        private readonly IAnsiConsole _console;
 | 
					 | 
				
			||||||
        private readonly int _requestedPageSize;
 | 
					 | 
				
			||||||
        private readonly List<T> _choices;
 | 
					 | 
				
			||||||
        private readonly Func<T, string> _converter;
 | 
					 | 
				
			||||||
        private int _index;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        public int Index => _index;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        public RenderableList(IAnsiConsole console, int requestedPageSize, List<T> choices, Func<T, string>? converter)
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            _console = console;
 | 
					 | 
				
			||||||
            _requestedPageSize = requestedPageSize;
 | 
					 | 
				
			||||||
            _choices = choices;
 | 
					 | 
				
			||||||
            _converter = converter ?? throw new ArgumentNullException(nameof(converter));
 | 
					 | 
				
			||||||
            _live = new LiveRenderable();
 | 
					 | 
				
			||||||
            _lock = new object();
 | 
					 | 
				
			||||||
            _index = 0;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        protected abstract int CalculatePageSize(int requestedPageSize);
 | 
					 | 
				
			||||||
        protected abstract IRenderable Build(int pointerIndex, bool scrollable, IEnumerable<(int Original, int Index, string Item)> choices);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        public void Clear()
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            _console.Write(_live.RestoreCursor());
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        public void Redraw()
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            _console.Write(new ControlCode(string.Empty));
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        public bool Update(ConsoleKey key)
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            var index = key switch
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                ConsoleKey.UpArrow => _index - 1,
 | 
					 | 
				
			||||||
                ConsoleKey.DownArrow => _index + 1,
 | 
					 | 
				
			||||||
                ConsoleKey.Home => 0,
 | 
					 | 
				
			||||||
                ConsoleKey.End => _choices.Count - 1,
 | 
					 | 
				
			||||||
                ConsoleKey.PageUp => _index - CalculatePageSize(_requestedPageSize),
 | 
					 | 
				
			||||||
                ConsoleKey.PageDown => _index + CalculatePageSize(_requestedPageSize),
 | 
					 | 
				
			||||||
                _ => _index,
 | 
					 | 
				
			||||||
            };
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            index = index.Clamp(0, _choices.Count - 1);
 | 
					 | 
				
			||||||
            if (index != _index)
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                _index = index;
 | 
					 | 
				
			||||||
                Build();
 | 
					 | 
				
			||||||
                return true;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        public IEnumerable<IRenderable> Process(RenderContext context, IEnumerable<IRenderable> renderables)
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            lock (_lock)
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                if (!_live.HasRenderable)
 | 
					 | 
				
			||||||
                {
 | 
					 | 
				
			||||||
                    Build();
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                yield return _live.PositionCursor();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                foreach (var renderable in renderables)
 | 
					 | 
				
			||||||
                {
 | 
					 | 
				
			||||||
                    yield return renderable;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                yield return _live;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        protected void Build()
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            var pageSize = CalculatePageSize(_requestedPageSize);
 | 
					 | 
				
			||||||
            var middleOfList = pageSize / 2;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            var skip = 0;
 | 
					 | 
				
			||||||
            var take = _choices.Count;
 | 
					 | 
				
			||||||
            var pointer = _index;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            var scrollable = _choices.Count > pageSize;
 | 
					 | 
				
			||||||
            if (scrollable)
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                skip = Math.Max(0, _index - middleOfList);
 | 
					 | 
				
			||||||
                take = Math.Min(pageSize, _choices.Count - skip);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                if (_choices.Count - _index < middleOfList)
 | 
					 | 
				
			||||||
                {
 | 
					 | 
				
			||||||
                    // Pointer should be below the end of the list
 | 
					 | 
				
			||||||
                    var diff = middleOfList - (_choices.Count - _index);
 | 
					 | 
				
			||||||
                    skip -= diff;
 | 
					 | 
				
			||||||
                    take += diff;
 | 
					 | 
				
			||||||
                    pointer = middleOfList + diff;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
                else
 | 
					 | 
				
			||||||
                {
 | 
					 | 
				
			||||||
                    // Take skip into account
 | 
					 | 
				
			||||||
                    pointer -= skip;
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // Build the list
 | 
					 | 
				
			||||||
            _live.SetRenderable(Build(
 | 
					 | 
				
			||||||
                pointer,
 | 
					 | 
				
			||||||
                scrollable,
 | 
					 | 
				
			||||||
                _choices.Skip(skip).Take(take)
 | 
					 | 
				
			||||||
                .Enumerate()
 | 
					 | 
				
			||||||
                .Select(x => (skip + x.Index, x.Index, _converter(x.Item)))));
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,113 +0,0 @@
 | 
				
			|||||||
using System;
 | 
					 | 
				
			||||||
using System.Collections.Generic;
 | 
					 | 
				
			||||||
using Spectre.Console.Rendering;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
namespace Spectre.Console
 | 
					 | 
				
			||||||
{
 | 
					 | 
				
			||||||
    internal sealed class RenderableMultiSelectionList<T> : RenderableList<T>
 | 
					 | 
				
			||||||
    {
 | 
					 | 
				
			||||||
        private const string Checkbox = "[[ ]]";
 | 
					 | 
				
			||||||
        private const string SelectedCheckbox = "[[X]]";
 | 
					 | 
				
			||||||
        private const string MoreChoicesText = "[grey](Move up and down to reveal more choices)[/]";
 | 
					 | 
				
			||||||
        private const string InstructionsText = "[grey](Press <space> to select, <enter> to accept)[/]";
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        private readonly IAnsiConsole _console;
 | 
					 | 
				
			||||||
        private readonly string? _title;
 | 
					 | 
				
			||||||
        private readonly Markup _moreChoices;
 | 
					 | 
				
			||||||
        private readonly Markup _instructions;
 | 
					 | 
				
			||||||
        private readonly Style _highlightStyle;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        public HashSet<int> Selections { get; set; }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        public RenderableMultiSelectionList(
 | 
					 | 
				
			||||||
            IAnsiConsole console, string? title, int pageSize,
 | 
					 | 
				
			||||||
            List<T> choices, HashSet<int> selections,
 | 
					 | 
				
			||||||
            Func<T, string>? converter, Style? highlightStyle,
 | 
					 | 
				
			||||||
            string? moreChoicesText, string? instructionsText)
 | 
					 | 
				
			||||||
            : base(console, pageSize, choices, converter)
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            _console = console ?? throw new ArgumentNullException(nameof(console));
 | 
					 | 
				
			||||||
            _title = title;
 | 
					 | 
				
			||||||
            _highlightStyle = highlightStyle ?? new Style(foreground: Color.Blue);
 | 
					 | 
				
			||||||
            _moreChoices = new Markup(moreChoicesText ?? MoreChoicesText);
 | 
					 | 
				
			||||||
            _instructions = new Markup(instructionsText ?? InstructionsText);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            Selections = new HashSet<int>(selections);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        public void Select()
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            if (Selections.Contains(Index))
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                Selections.Remove(Index);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            else
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                Selections.Add(Index);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            Build();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        protected override int CalculatePageSize(int requestedPageSize)
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            var pageSize = requestedPageSize;
 | 
					 | 
				
			||||||
            if (pageSize > _console.Profile.Height - 5)
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                pageSize = _console.Profile.Height - 5;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            return pageSize;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        protected override IRenderable Build(int pointerIndex, bool scrollable,
 | 
					 | 
				
			||||||
            IEnumerable<(int Original, int Index, string Item)> choices)
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            var list = new List<IRenderable>();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (_title != null)
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                list.Add(new Markup(_title));
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            var grid = new Grid();
 | 
					 | 
				
			||||||
            grid.AddColumn(new GridColumn().Padding(0, 0, 1, 0).NoWrap());
 | 
					 | 
				
			||||||
            grid.AddColumn(new GridColumn().Padding(0, 0, 0, 0));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (_title != null)
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                grid.AddEmptyRow();
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            foreach (var choice in choices)
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                var current = choice.Index == pointerIndex;
 | 
					 | 
				
			||||||
                var selected = Selections.Contains(choice.Original);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                var prompt = choice.Index == pointerIndex ? "> " : "  ";
 | 
					 | 
				
			||||||
                var checkbox = selected ? SelectedCheckbox : Checkbox;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                var style = current ? _highlightStyle : Style.Plain;
 | 
					 | 
				
			||||||
                var item = current
 | 
					 | 
				
			||||||
                    ? new Text(choice.Item.RemoveMarkup(), style)
 | 
					 | 
				
			||||||
                    : (IRenderable)new Markup(choice.Item, style);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                grid.AddRow(new Markup(prompt + checkbox, style), item);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            list.Add(grid);
 | 
					 | 
				
			||||||
            list.Add(Text.Empty);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (scrollable)
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                // (Move up and down to reveal more choices)
 | 
					 | 
				
			||||||
                list.Add(_moreChoices);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            // (Press <space> to select)
 | 
					 | 
				
			||||||
            list.Add(_instructions);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            return new Rows(list);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -1,84 +0,0 @@
 | 
				
			|||||||
using System;
 | 
					 | 
				
			||||||
using System.Collections.Generic;
 | 
					 | 
				
			||||||
using Spectre.Console.Rendering;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
namespace Spectre.Console
 | 
					 | 
				
			||||||
{
 | 
					 | 
				
			||||||
    internal sealed class RenderableSelectionList<T> : RenderableList<T>
 | 
					 | 
				
			||||||
    {
 | 
					 | 
				
			||||||
        private const string Prompt = ">";
 | 
					 | 
				
			||||||
        private const string MoreChoicesText = "[grey](Move up and down to reveal more choices)[/]";
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        private readonly IAnsiConsole _console;
 | 
					 | 
				
			||||||
        private readonly string? _title;
 | 
					 | 
				
			||||||
        private readonly Markup _moreChoices;
 | 
					 | 
				
			||||||
        private readonly Style _highlightStyle;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        public RenderableSelectionList(
 | 
					 | 
				
			||||||
            IAnsiConsole console, string? title, int requestedPageSize,
 | 
					 | 
				
			||||||
            List<T> choices, Func<T, string>? converter, Style? highlightStyle,
 | 
					 | 
				
			||||||
            string? moreChoices)
 | 
					 | 
				
			||||||
            : base(console, requestedPageSize, choices, converter)
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            _console = console ?? throw new ArgumentNullException(nameof(console));
 | 
					 | 
				
			||||||
            _title = title;
 | 
					 | 
				
			||||||
            _highlightStyle = highlightStyle ?? new Style(foreground: Color.Blue);
 | 
					 | 
				
			||||||
            _moreChoices = new Markup(moreChoices ?? MoreChoicesText);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        protected override int CalculatePageSize(int requestedPageSize)
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            var pageSize = requestedPageSize;
 | 
					 | 
				
			||||||
            if (pageSize > _console.Profile.Height - 4)
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                pageSize = _console.Profile.Height - 4;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            return pageSize;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        protected override IRenderable Build(int pointerIndex, bool scrollable, IEnumerable<(int Original, int Index, string Item)> choices)
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            var list = new List<IRenderable>();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (_title != null)
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                list.Add(new Markup(_title));
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            var grid = new Grid();
 | 
					 | 
				
			||||||
            grid.AddColumn(new GridColumn().Padding(0, 0, 1, 0).NoWrap());
 | 
					 | 
				
			||||||
            grid.AddColumn(new GridColumn().Padding(0, 0, 0, 0));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (_title != null)
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                grid.AddEmptyRow();
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            foreach (var choice in choices)
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                var current = choice.Index == pointerIndex;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                var prompt = choice.Index == pointerIndex ? Prompt : string.Empty;
 | 
					 | 
				
			||||||
                var style = current ? _highlightStyle : Style.Plain;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                var item = current
 | 
					 | 
				
			||||||
                    ? new Text(choice.Item.RemoveMarkup(), style)
 | 
					 | 
				
			||||||
                    : (IRenderable)new Markup(choice.Item, style);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                grid.AddRow(new Markup(prompt, style), item);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            list.Add(grid);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (scrollable)
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                // (Move up and down to reveal more choices)
 | 
					 | 
				
			||||||
                list.Add(Text.Empty);
 | 
					 | 
				
			||||||
                list.Add(_moreChoices);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            return new Rows(list);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@@ -6,27 +6,19 @@ using Spectre.Console.Rendering;
 | 
				
			|||||||
namespace Spectre.Console
 | 
					namespace Spectre.Console
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
    /// <summary>
 | 
					    /// <summary>
 | 
				
			||||||
    /// Represents a list prompt.
 | 
					    /// Represents a single list prompt.
 | 
				
			||||||
    /// </summary>
 | 
					    /// </summary>
 | 
				
			||||||
    /// <typeparam name="T">The prompt result type.</typeparam>
 | 
					    /// <typeparam name="T">The prompt result type.</typeparam>
 | 
				
			||||||
    public sealed class SelectionPrompt<T> : IPrompt<T>
 | 
					    public sealed class SelectionPrompt<T> : IPrompt<T>, IListPromptStrategy<T>
 | 
				
			||||||
 | 
					        where T : notnull
 | 
				
			||||||
    {
 | 
					    {
 | 
				
			||||||
 | 
					        private readonly ListPromptTree<T> _tree;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        /// <summary>
 | 
					        /// <summary>
 | 
				
			||||||
        /// Gets or sets the title.
 | 
					        /// Gets or sets the title.
 | 
				
			||||||
        /// </summary>
 | 
					        /// </summary>
 | 
				
			||||||
        public string? Title { get; set; }
 | 
					        public string? Title { get; set; }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        /// <summary>
 | 
					 | 
				
			||||||
        /// Gets the choices.
 | 
					 | 
				
			||||||
        /// </summary>
 | 
					 | 
				
			||||||
        public List<T> Choices { get; }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        /// <summary>
 | 
					 | 
				
			||||||
        /// Gets or sets the converter to get the display string for a choice. By default
 | 
					 | 
				
			||||||
        /// the corresponding <see cref="TypeConverter"/> is used.
 | 
					 | 
				
			||||||
        /// </summary>
 | 
					 | 
				
			||||||
        public Func<T, string>? Converter { get; set; } = TypeConverterHelper.ConvertToString;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        /// <summary>
 | 
					        /// <summary>
 | 
				
			||||||
        /// Gets or sets the page size.
 | 
					        /// Gets or sets the page size.
 | 
				
			||||||
        /// Defaults to <c>10</c>.
 | 
					        /// Defaults to <c>10</c>.
 | 
				
			||||||
@@ -38,68 +30,151 @@ namespace Spectre.Console
 | 
				
			|||||||
        /// </summary>
 | 
					        /// </summary>
 | 
				
			||||||
        public Style? HighlightStyle { get; set; }
 | 
					        public Style? HighlightStyle { get; set; }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        /// <summary>
 | 
				
			||||||
 | 
					        /// Gets or sets the style of a disabled choice.
 | 
				
			||||||
 | 
					        /// </summary>
 | 
				
			||||||
 | 
					        public Style? DisabledStyle { get; set; }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        /// <summary>
 | 
				
			||||||
 | 
					        /// Gets or sets the converter to get the display string for a choice. By default
 | 
				
			||||||
 | 
					        /// the corresponding <see cref="TypeConverter"/> is used.
 | 
				
			||||||
 | 
					        /// </summary>
 | 
				
			||||||
 | 
					        public Func<T, string>? Converter { get; set; }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        /// <summary>
 | 
					        /// <summary>
 | 
				
			||||||
        /// Gets or sets the text that will be displayed if there are more choices to show.
 | 
					        /// Gets or sets the text that will be displayed if there are more choices to show.
 | 
				
			||||||
        /// </summary>
 | 
					        /// </summary>
 | 
				
			||||||
        public string? MoreChoicesText { get; set; }
 | 
					        public string? MoreChoicesText { get; set; }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        /// <summary>
 | 
				
			||||||
 | 
					        /// Gets or sets the selection mode.
 | 
				
			||||||
 | 
					        /// Defaults to <see cref="SelectionMode.Leaf"/>.
 | 
				
			||||||
 | 
					        /// </summary>
 | 
				
			||||||
 | 
					        public SelectionMode Mode { get; set; } = SelectionMode.Leaf;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        /// <summary>
 | 
					        /// <summary>
 | 
				
			||||||
        /// Initializes a new instance of the <see cref="SelectionPrompt{T}"/> class.
 | 
					        /// Initializes a new instance of the <see cref="SelectionPrompt{T}"/> class.
 | 
				
			||||||
        /// </summary>
 | 
					        /// </summary>
 | 
				
			||||||
        public SelectionPrompt()
 | 
					        public SelectionPrompt()
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            Choices = new List<T>();
 | 
					            _tree = new ListPromptTree<T>();
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        /// <summary>
 | 
				
			||||||
 | 
					        /// Adds a choice.
 | 
				
			||||||
 | 
					        /// </summary>
 | 
				
			||||||
 | 
					        /// <param name="item">The item to add.</param>
 | 
				
			||||||
 | 
					        /// <returns>A <see cref="ISelectionItem{T}"/> so that multiple calls can be chained.</returns>
 | 
				
			||||||
 | 
					        public ISelectionItem<T> AddChoice(T item)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            var node = new ListPromptItem<T>(item);
 | 
				
			||||||
 | 
					            _tree.Add(node);
 | 
				
			||||||
 | 
					            return node;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        /// <inheritdoc/>
 | 
					        /// <inheritdoc/>
 | 
				
			||||||
        T IPrompt<T>.Show(IAnsiConsole console)
 | 
					        public T Show(IAnsiConsole console)
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            if (!console.Profile.Capabilities.Interactive)
 | 
					            // Create the list prompt
 | 
				
			||||||
            {
 | 
					            var prompt = new ListPrompt<T>(console, this);
 | 
				
			||||||
                throw new NotSupportedException(
 | 
					            var result = prompt.Show(_tree);
 | 
				
			||||||
                    "Cannot show selection prompt since the current " +
 | 
					
 | 
				
			||||||
                    "terminal isn't interactive.");
 | 
					            // Return the selected item
 | 
				
			||||||
 | 
					            return result.Items[result.Index].Data;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if (!console.Profile.Capabilities.Ansi)
 | 
					        /// <inheritdoc/>
 | 
				
			||||||
 | 
					        ListPromptInputResult IListPromptStrategy<T>.HandleInput(ConsoleKeyInfo key, ListPromptState<T> state)
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
                throw new NotSupportedException(
 | 
					 | 
				
			||||||
                    "Cannot show selection prompt since the current " +
 | 
					 | 
				
			||||||
                    "terminal does not support ANSI escape sequences.");
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            return console.RunExclusive(() =>
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                var converter = Converter ?? TypeConverterHelper.ConvertToString;
 | 
					 | 
				
			||||||
                var list = new RenderableSelectionList<T>(
 | 
					 | 
				
			||||||
                    console, Title, PageSize, Choices,
 | 
					 | 
				
			||||||
                    converter, HighlightStyle, MoreChoicesText);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                using (new RenderHookScope(console, list))
 | 
					 | 
				
			||||||
                {
 | 
					 | 
				
			||||||
                    console.Cursor.Hide();
 | 
					 | 
				
			||||||
                    list.Redraw();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
                    while (true)
 | 
					 | 
				
			||||||
                    {
 | 
					 | 
				
			||||||
                        var key = console.Input.ReadKey(true);
 | 
					 | 
				
			||||||
            if (key.Key == ConsoleKey.Enter || key.Key == ConsoleKey.Spacebar)
 | 
					            if (key.Key == ConsoleKey.Enter || key.Key == ConsoleKey.Spacebar)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                            break;
 | 
					                // Selecting a non leaf in "leaf mode" is not allowed
 | 
				
			||||||
                        }
 | 
					                if (state.Current.IsGroup && Mode == SelectionMode.Leaf)
 | 
				
			||||||
 | 
					 | 
				
			||||||
                        if (list.Update(key.Key))
 | 
					 | 
				
			||||||
                {
 | 
					                {
 | 
				
			||||||
                            list.Redraw();
 | 
					                    return ListPromptInputResult.None;
 | 
				
			||||||
                        }
 | 
					 | 
				
			||||||
                    }
 | 
					 | 
				
			||||||
                }
 | 
					                }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                list.Clear();
 | 
					                return ListPromptInputResult.Submit;
 | 
				
			||||||
                console.Cursor.Show();
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                return Choices[list.Index];
 | 
					            return ListPromptInputResult.None;
 | 
				
			||||||
            });
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        /// <inheritdoc/>
 | 
				
			||||||
 | 
					        int IListPromptStrategy<T>.CalculatePageSize(IAnsiConsole console, int totalItemCount, int requestedPageSize)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            var extra = 0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            if (Title != null)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                // Title takes up two rows including a blank line
 | 
				
			||||||
 | 
					                extra += 2;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            // Scrolling?
 | 
				
			||||||
 | 
					            if (totalItemCount > requestedPageSize)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                // The scrolling instructions takes up two rows
 | 
				
			||||||
 | 
					                extra += 2;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            if (requestedPageSize > console.Profile.Height - extra)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                return console.Profile.Height - extra;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            return requestedPageSize;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        /// <inheritdoc/>
 | 
				
			||||||
 | 
					        IRenderable IListPromptStrategy<T>.Render(IAnsiConsole console, bool scrollable, int cursorIndex, IEnumerable<(int Index, ListPromptItem<T> Node)> items)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            var list = new List<IRenderable>();
 | 
				
			||||||
 | 
					            var disabledStyle = DisabledStyle ?? new Style(foreground: Color.Grey);
 | 
				
			||||||
 | 
					            var highlightStyle = HighlightStyle ?? new Style(foreground: Color.Blue);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            if (Title != null)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                list.Add(new Markup(Title));
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            var grid = new Grid();
 | 
				
			||||||
 | 
					            grid.AddColumn(new GridColumn().Padding(0, 0, 1, 0).NoWrap());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            if (Title != null)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                grid.AddEmptyRow();
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            foreach (var item in items)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                var current = item.Index == cursorIndex;
 | 
				
			||||||
 | 
					                var prompt = item.Index == cursorIndex ? ListPromptConstants.Arrow : new string(' ', ListPromptConstants.Arrow.Length);
 | 
				
			||||||
 | 
					                var style = item.Node.IsGroup && Mode == SelectionMode.Leaf
 | 
				
			||||||
 | 
					                    ? disabledStyle
 | 
				
			||||||
 | 
					                    : current ? highlightStyle : Style.Plain;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                var indent = new string(' ', item.Node.Depth * 2);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                var text = (Converter ?? TypeConverterHelper.ConvertToString)?.Invoke(item.Node.Data) ?? item.Node.Data.ToString() ?? "?";
 | 
				
			||||||
 | 
					                if (current)
 | 
				
			||||||
 | 
					                {
 | 
				
			||||||
 | 
					                    text = text.RemoveMarkup();
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                grid.AddRow(new Markup(indent + prompt + " " + text, style));
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            list.Add(grid);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            if (scrollable)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                // (Move up and down to reveal more choices)
 | 
				
			||||||
 | 
					                list.Add(Text.Empty);
 | 
				
			||||||
 | 
					                list.Add(new Markup(MoreChoicesText ?? ListPromptConstants.MoreChoicesMarkup));
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            return new Rows(list);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -9,20 +9,21 @@ namespace Spectre.Console
 | 
				
			|||||||
    public static class SelectionPromptExtensions
 | 
					    public static class SelectionPromptExtensions
 | 
				
			||||||
    {
 | 
					    {
 | 
				
			||||||
        /// <summary>
 | 
					        /// <summary>
 | 
				
			||||||
        /// Adds a choice.
 | 
					        /// Sets the selection mode.
 | 
				
			||||||
        /// </summary>
 | 
					        /// </summary>
 | 
				
			||||||
        /// <typeparam name="T">The prompt result type.</typeparam>
 | 
					        /// <typeparam name="T">The prompt result type.</typeparam>
 | 
				
			||||||
        /// <param name="obj">The prompt.</param>
 | 
					        /// <param name="obj">The prompt.</param>
 | 
				
			||||||
        /// <param name="choice">The choice to add.</param>
 | 
					        /// <param name="mode">The selection mode.</param>
 | 
				
			||||||
        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
					        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
				
			||||||
        public static SelectionPrompt<T> AddChoice<T>(this SelectionPrompt<T> obj, T choice)
 | 
					        public static SelectionPrompt<T> Mode<T>(this SelectionPrompt<T> obj, SelectionMode mode)
 | 
				
			||||||
 | 
					            where T : notnull
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            if (obj is null)
 | 
					            if (obj is null)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                throw new ArgumentNullException(nameof(obj));
 | 
					                throw new ArgumentNullException(nameof(obj));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            obj.Choices.Add(choice);
 | 
					            obj.Mode = mode;
 | 
				
			||||||
            return obj;
 | 
					            return obj;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -34,13 +35,18 @@ namespace Spectre.Console
 | 
				
			|||||||
        /// <param name="choices">The choices to add.</param>
 | 
					        /// <param name="choices">The choices to add.</param>
 | 
				
			||||||
        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
					        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
				
			||||||
        public static SelectionPrompt<T> AddChoices<T>(this SelectionPrompt<T> obj, params T[] choices)
 | 
					        public static SelectionPrompt<T> AddChoices<T>(this SelectionPrompt<T> obj, params T[] choices)
 | 
				
			||||||
 | 
					            where T : notnull
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            if (obj is null)
 | 
					            if (obj is null)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                throw new ArgumentNullException(nameof(obj));
 | 
					                throw new ArgumentNullException(nameof(obj));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            obj.Choices.AddRange(choices);
 | 
					            foreach (var choice in choices)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                obj.AddChoice(choice);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            return obj;
 | 
					            return obj;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -52,13 +58,43 @@ namespace Spectre.Console
 | 
				
			|||||||
        /// <param name="choices">The choices to add.</param>
 | 
					        /// <param name="choices">The choices to add.</param>
 | 
				
			||||||
        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
					        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
				
			||||||
        public static SelectionPrompt<T> AddChoices<T>(this SelectionPrompt<T> obj, IEnumerable<T> choices)
 | 
					        public static SelectionPrompt<T> AddChoices<T>(this SelectionPrompt<T> obj, IEnumerable<T> choices)
 | 
				
			||||||
 | 
					            where T : notnull
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            if (obj is null)
 | 
					            if (obj is null)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                throw new ArgumentNullException(nameof(obj));
 | 
					                throw new ArgumentNullException(nameof(obj));
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            obj.Choices.AddRange(choices);
 | 
					            foreach (var choice in choices)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                obj.AddChoice(choice);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            return obj;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        /// <summary>
 | 
				
			||||||
 | 
					        /// Adds multiple grouped choices.
 | 
				
			||||||
 | 
					        /// </summary>
 | 
				
			||||||
 | 
					        /// <typeparam name="T">The prompt result type.</typeparam>
 | 
				
			||||||
 | 
					        /// <param name="obj">The prompt.</param>
 | 
				
			||||||
 | 
					        /// <param name="group">The group.</param>
 | 
				
			||||||
 | 
					        /// <param name="choices">The choices to add.</param>
 | 
				
			||||||
 | 
					        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
				
			||||||
 | 
					        public static SelectionPrompt<T> AddChoiceGroup<T>(this SelectionPrompt<T> obj, T group, IEnumerable<T> choices)
 | 
				
			||||||
 | 
					            where T : notnull
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            if (obj is null)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                throw new ArgumentNullException(nameof(obj));
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					            var root = obj.AddChoice(group);
 | 
				
			||||||
 | 
					            foreach (var choice in choices)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                root.AddChild(choice);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            return obj;
 | 
					            return obj;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@@ -70,6 +106,7 @@ namespace Spectre.Console
 | 
				
			|||||||
        /// <param name="title">The title markup text.</param>
 | 
					        /// <param name="title">The title markup text.</param>
 | 
				
			||||||
        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
					        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
				
			||||||
        public static SelectionPrompt<T> Title<T>(this SelectionPrompt<T> obj, string? title)
 | 
					        public static SelectionPrompt<T> Title<T>(this SelectionPrompt<T> obj, string? title)
 | 
				
			||||||
 | 
					            where T : notnull
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            if (obj is null)
 | 
					            if (obj is null)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
@@ -88,6 +125,7 @@ namespace Spectre.Console
 | 
				
			|||||||
        /// <param name="pageSize">The number of choices that are displayed to the user.</param>
 | 
					        /// <param name="pageSize">The number of choices that are displayed to the user.</param>
 | 
				
			||||||
        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
					        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
				
			||||||
        public static SelectionPrompt<T> PageSize<T>(this SelectionPrompt<T> obj, int pageSize)
 | 
					        public static SelectionPrompt<T> PageSize<T>(this SelectionPrompt<T> obj, int pageSize)
 | 
				
			||||||
 | 
					            where T : notnull
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            if (obj is null)
 | 
					            if (obj is null)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
@@ -111,6 +149,7 @@ namespace Spectre.Console
 | 
				
			|||||||
        /// <param name="highlightStyle">The highlight style of the selected choice.</param>
 | 
					        /// <param name="highlightStyle">The highlight style of the selected choice.</param>
 | 
				
			||||||
        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
					        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
				
			||||||
        public static SelectionPrompt<T> HighlightStyle<T>(this SelectionPrompt<T> obj, Style highlightStyle)
 | 
					        public static SelectionPrompt<T> HighlightStyle<T>(this SelectionPrompt<T> obj, Style highlightStyle)
 | 
				
			||||||
 | 
					            where T : notnull
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            if (obj is null)
 | 
					            if (obj is null)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
@@ -129,6 +168,7 @@ namespace Spectre.Console
 | 
				
			|||||||
        /// <param name="text">The text to display.</param>
 | 
					        /// <param name="text">The text to display.</param>
 | 
				
			||||||
        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
					        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
				
			||||||
        public static SelectionPrompt<T> MoreChoicesText<T>(this SelectionPrompt<T> obj, string? text)
 | 
					        public static SelectionPrompt<T> MoreChoicesText<T>(this SelectionPrompt<T> obj, string? text)
 | 
				
			||||||
 | 
					            where T : notnull
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            if (obj is null)
 | 
					            if (obj is null)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
@@ -147,6 +187,7 @@ namespace Spectre.Console
 | 
				
			|||||||
        /// <param name="displaySelector">The function to get a display string for a given choice.</param>
 | 
					        /// <param name="displaySelector">The function to get a display string for a given choice.</param>
 | 
				
			||||||
        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
					        /// <returns>The same instance so that multiple calls can be chained.</returns>
 | 
				
			||||||
        public static SelectionPrompt<T> UseConverter<T>(this SelectionPrompt<T> obj, Func<T, string>? displaySelector)
 | 
					        public static SelectionPrompt<T> UseConverter<T>(this SelectionPrompt<T> obj, Func<T, string>? displaySelector)
 | 
				
			||||||
 | 
					            where T : notnull
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            if (obj is null)
 | 
					            if (obj is null)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										19
									
								
								src/Spectre.Console/Widgets/Prompt/SelectionType.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										19
									
								
								src/Spectre.Console/Widgets/Prompt/SelectionType.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,19 @@
 | 
				
			|||||||
 | 
					namespace Spectre.Console
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    /// <summary>
 | 
				
			||||||
 | 
					    /// Represents how selections are made in a hierarchical prompt.
 | 
				
			||||||
 | 
					    /// </summary>
 | 
				
			||||||
 | 
					    public enum SelectionMode
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        /// <summary>
 | 
				
			||||||
 | 
					        /// Will only return lead nodes in results.
 | 
				
			||||||
 | 
					        /// </summary>
 | 
				
			||||||
 | 
					        Leaf = 0,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        /// <summary>
 | 
				
			||||||
 | 
					        /// Allows selection of parent nodes, but each node
 | 
				
			||||||
 | 
					        /// is independent of its parent and children.
 | 
				
			||||||
 | 
					        /// </summary>
 | 
				
			||||||
 | 
					        Independent = 1,
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
		Reference in New Issue
	
	Block a user