mirror of
https://github.com/nsnail/spectre.console.git
synced 2025-06-20 05:48:14 +08:00
Change IAnsiConsole to render IRenderable
This makes it possible for encoders to output better representation of the actual objects instead of working with chopped up segments. * IAnsiConsole.Write now takes an IRenderable instead of segments * Calculating cell width does no longer require a render context * Removed RenderContext.LegacyConsole * Removed RenderContext.Encoding * Added Capabilities.Unicode
This commit is contained in:

committed by
Phil Scott

parent
2ba6da3514
commit
20650f1e7e
@ -28,7 +28,7 @@ namespace Spectre.Console.Rendering
|
||||
}
|
||||
|
||||
var height = lines.Count;
|
||||
var width = lines.Max(l => Segment.CellCount(context, l));
|
||||
var width = lines.Max(l => Segment.CellCount(l));
|
||||
|
||||
return new SegmentShape(width, height);
|
||||
}
|
||||
@ -44,7 +44,7 @@ namespace Spectre.Console.Rendering
|
||||
{
|
||||
foreach (var line in lines)
|
||||
{
|
||||
var length = Segment.CellCount(context, line);
|
||||
var length = Segment.CellCount(line);
|
||||
var missing = Width - length;
|
||||
if (missing > 0)
|
||||
{
|
||||
|
Reference in New Issue
Block a user