Change IAnsiConsole to render IRenderable

This makes it possible for encoders to output better representation
of the actual objects instead of working with chopped up segments.

* IAnsiConsole.Write now takes an IRenderable instead of segments
* Calculating cell width does no longer require a render context
* Removed RenderContext.LegacyConsole
* Removed RenderContext.Encoding
* Added Capabilities.Unicode
This commit is contained in:
Patrik Svensson
2021-03-24 23:09:24 +01:00
committed by Phil Scott
parent 2ba6da3514
commit 20650f1e7e
75 changed files with 492 additions and 553 deletions

View File

@ -11,6 +11,7 @@ namespace InfoExample
.AddColumn()
.AddRow("[b]Enrichers[/]", string.Join(", ", AnsiConsole.Profile.Enrichers))
.AddRow("[b]Color system[/]", $"{AnsiConsole.Profile.ColorSystem}")
.AddRow("[b]Unicode?[/]", $"{YesNo(AnsiConsole.Profile.Capabilities.Unicode)}")
.AddRow("[b]Supports ansi?[/]", $"{YesNo(AnsiConsole.Profile.Capabilities.Ansi)}")
.AddRow("[b]Supports links?[/]", $"{YesNo(AnsiConsole.Profile.Capabilities.Links)}")
.AddRow("[b]Legacy console?[/]", $"{YesNo(AnsiConsole.Profile.Capabilities.Legacy)}")