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Add Spectre.Cli to Spectre.Console
* Renames Spectre.Cli to Spectre.Console.Cli. * Now uses Verify with Spectre.Console.Cli tests. * Removes some duplicate definitions. Closes #168
This commit is contained in:

committed by
Patrik Svensson

parent
0bbf9b81a9
commit
0ae419326d
15
examples/Console/Colors/Colors.csproj
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15
examples/Console/Colors/Colors.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net5.0</TargetFramework>
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<ExampleTitle>Colors</ExampleTitle>
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<ExampleDescription>Demonstrates how to use [yellow]c[/][red]o[/][green]l[/][blue]o[/][aqua]r[/][lime]s[/] in the console.</ExampleDescription>
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<ExampleGroup>Misc</ExampleGroup>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\src\Spectre.Console\Spectre.Console.csproj" />
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</ItemGroup>
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</Project>
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120
examples/Console/Colors/Program.cs
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120
examples/Console/Colors/Program.cs
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using Spectre.Console;
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namespace ColorExample
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{
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public static class Program
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{
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public static void Main()
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{
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if (AnsiConsole.Capabilities.ColorSystem == ColorSystem.NoColors)
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{
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/////////////////////////////////////////////////////////////////
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// No colors
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/////////////////////////////////////////////////////////////////
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AnsiConsole.WriteLine("No colors are supported.");
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return;
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}
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if (AnsiConsole.Capabilities.Supports(ColorSystem.Legacy))
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{
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/////////////////////////////////////////////////////////////////
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// 3-BIT
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/////////////////////////////////////////////////////////////////
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AnsiConsole.ResetColors();
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AnsiConsole.WriteLine();
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AnsiConsole.Render(new Rule("[yellow bold underline]3-bit Colors[/]").RuleStyle("grey").LeftAligned());
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AnsiConsole.WriteLine();
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for (var i = 0; i < 8; i++)
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{
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AnsiConsole.Background = Color.FromInt32(i);
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AnsiConsole.Write(string.Format(" {0,-9}", AnsiConsole.Background.ToString()));
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AnsiConsole.ResetColors();
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if ((i + 1) % 8 == 0)
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{
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AnsiConsole.WriteLine();
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}
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}
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}
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if (AnsiConsole.Capabilities.Supports(ColorSystem.Standard))
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{
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/////////////////////////////////////////////////////////////////
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// 4-BIT
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/////////////////////////////////////////////////////////////////
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AnsiConsole.ResetColors();
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AnsiConsole.WriteLine();
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AnsiConsole.Render(new Rule("[yellow bold underline]4-bit Colors[/]").RuleStyle("grey").LeftAligned());
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AnsiConsole.WriteLine();
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for (var i = 0; i < 16; i++)
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{
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AnsiConsole.Background = Color.FromInt32(i);
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AnsiConsole.Write(string.Format(" {0,-9}", AnsiConsole.Background.ToString()));
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AnsiConsole.ResetColors();
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if ((i + 1) % 8 == 0)
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{
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AnsiConsole.WriteLine();
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}
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}
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}
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if (AnsiConsole.Capabilities.Supports(ColorSystem.EightBit))
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{
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/////////////////////////////////////////////////////////////////
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// 8-BIT
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/////////////////////////////////////////////////////////////////
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AnsiConsole.ResetColors();
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AnsiConsole.WriteLine();
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AnsiConsole.Render(new Rule("[yellow bold underline]8-bit Colors[/]").RuleStyle("grey").LeftAligned());
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AnsiConsole.WriteLine();
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for (var i = 0; i < 16; i++)
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{
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for (var j = 0; j < 16; j++)
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{
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var number = i * 16 + j;
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AnsiConsole.Background = Color.FromInt32(number);
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AnsiConsole.Write(string.Format(" {0,-4}", number));
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AnsiConsole.ResetColors();
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if ((number + 1) % 16 == 0)
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{
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AnsiConsole.WriteLine();
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}
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}
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}
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}
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if (AnsiConsole.Capabilities.Supports(ColorSystem.TrueColor))
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{
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/////////////////////////////////////////////////////////////////
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// 24-BIT
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/////////////////////////////////////////////////////////////////
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AnsiConsole.ResetColors();
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AnsiConsole.WriteLine();
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AnsiConsole.Render(new Rule("[yellow bold underline]24-bit Colors[/]").RuleStyle("grey").LeftAligned());
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AnsiConsole.WriteLine();
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var index = 0;
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for (var i = 0.0005; i < 1; i += 0.0025)
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{
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index++;
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var color = Utilities.HSL2RGB(i, 0.5, 0.5);
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AnsiConsole.Background = new Color(color.R, color.G, color.B);
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AnsiConsole.Write(" ");
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if (index % 50 == 0)
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{
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AnsiConsole.WriteLine();
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}
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}
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}
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}
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}
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}
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77
examples/Console/Colors/Utilities.cs
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77
examples/Console/Colors/Utilities.cs
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using System;
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using Spectre.Console;
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namespace ColorExample
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{
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public static class Utilities
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{
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// Borrowed from https://geekymonkey.com/Programming/CSharp/RGB2HSL_HSL2RGB.htm
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public static Color HSL2RGB(double h, double sl, double l)
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{
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double v;
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double r, g, b;
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r = l; // default to gray
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g = l;
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b = l;
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v = (l <= 0.5) ? (l * (1.0 + sl)) : (l + sl - l * sl);
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if (v > 0)
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{
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double m;
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double sv;
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int sextant;
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double fract, vsf, mid1, mid2;
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m = l + l - v;
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sv = (v - m) / v;
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h *= 6.0;
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sextant = (int)h;
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fract = h - sextant;
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vsf = v * sv * fract;
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mid1 = m + vsf;
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mid2 = v - vsf;
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switch (sextant)
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{
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case 0:
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r = v;
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g = mid1;
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b = m;
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break;
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case 1:
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r = mid2;
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g = v;
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b = m;
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break;
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case 2:
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r = m;
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g = v;
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b = mid1;
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break;
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case 3:
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r = m;
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g = mid2;
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b = v;
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break;
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case 4:
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r = mid1;
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g = m;
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b = v;
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break;
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case 5:
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r = v;
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g = m;
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b = mid2;
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break;
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}
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}
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return new Color(
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Convert.ToByte(r * 255.0f),
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Convert.ToByte(g * 255.0f),
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Convert.ToByte(b * 255.0f));
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}
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}
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}
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