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hacked together load balancing reroutes in fileconfig (#211)
* hacked together load balancing reroutes in fileconfig * some renaming and refactoring * more renames * hacked away the old config json * test for issue 213 * renamed key * dont share ports * oops * updated docs * mvoed docs around * port being used
This commit is contained in:
@ -1,55 +1,55 @@
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using System;
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using System.Diagnostics;
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namespace Ocelot.UnitTests
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{
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public class Wait
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{
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public static Waiter WaitFor(int milliSeconds)
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{
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return new Waiter(milliSeconds);
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}
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}
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public class Waiter
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{
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private readonly int _milliSeconds;
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public Waiter(int milliSeconds)
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{
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_milliSeconds = milliSeconds;
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}
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public bool Until(Func<bool> condition)
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{
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var stopwatch = Stopwatch.StartNew();
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var passed = false;
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while (stopwatch.ElapsedMilliseconds < _milliSeconds)
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{
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if (condition.Invoke())
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{
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passed = true;
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break;
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}
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}
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return passed;
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}
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public bool Until<T>(Func<bool> condition)
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{
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var stopwatch = Stopwatch.StartNew();
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var passed = false;
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while (stopwatch.ElapsedMilliseconds < _milliSeconds)
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{
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if (condition.Invoke())
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{
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passed = true;
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break;
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}
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}
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return passed;
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}
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}
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using System;
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using System.Diagnostics;
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namespace Ocelot.UnitTests
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{
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public class Wait
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{
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public static Waiter WaitFor(int milliSeconds)
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{
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return new Waiter(milliSeconds);
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}
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}
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public class Waiter
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{
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private readonly int _milliSeconds;
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public Waiter(int milliSeconds)
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{
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_milliSeconds = milliSeconds;
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}
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public bool Until(Func<bool> condition)
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{
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var stopwatch = Stopwatch.StartNew();
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var passed = false;
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while (stopwatch.ElapsedMilliseconds < _milliSeconds)
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{
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if (condition.Invoke())
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{
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passed = true;
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break;
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}
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}
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return passed;
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}
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public bool Until<T>(Func<bool> condition)
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{
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var stopwatch = Stopwatch.StartNew();
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var passed = false;
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while (stopwatch.ElapsedMilliseconds < _milliSeconds)
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{
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if (condition.Invoke())
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{
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passed = true;
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break;
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}
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}
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return passed;
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}
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}
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}
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