2024-11-13 18:18:28 +08:00

177 lines
7.0 KiB
C#

using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
namespace FreeSql
{
partial class DbContext
{
int SaveChangesSuccess()
{
UnitOfWork?.Commit();
int ret;
try
{
EmitOnEntityChange(_entityChangeReport);
}
finally
{
_entityChangeReport.Clear();
ret = _affrows;
_affrows = 0;
}
return ret;
}
public virtual int SaveChanges()
{
FlushCommand();
return SaveChangesSuccess();
}
static ConcurrentDictionary<Type, ConcurrentDictionary<string, Func<object, object[], int>>> _dicFlushCommandDbSetBatch = new ConcurrentDictionary<Type, ConcurrentDictionary<string, Func<object, object[], int>>>();
bool isFlushCommanding = false;
/// <summary>
/// 刷新队列中的命令
/// </summary>
internal void FlushCommand()
{
if (isFlushCommanding) return;
if (_prevCommands.Any() == false) return;
isFlushCommanding = true;
PrevCommandInfo oldinfo = null;
var states = new List<object>();
var flagFuncUpdateLaststate = false;
int dbsetBatch(string method)
{
var tryfunc = _dicFlushCommandDbSetBatch
.GetOrAdd(oldinfo.stateType, stateType => new ConcurrentDictionary<string, Func<object, object[], int>>())
.GetOrAdd(method, methodName =>
{
var arrType = oldinfo.stateType.MakeArrayType();
var dbsetType = oldinfo.dbSet.GetType().BaseType;
var dbsetTypeMethod = dbsetType.GetMethod(methodName, BindingFlags.NonPublic | BindingFlags.Instance, null, new[] { arrType }, null);
var returnTarget = Expression.Label(typeof(int));
var parm1DbSet = Expression.Parameter(typeof(object));
var parm2Vals = Expression.Parameter(typeof(object[]));
var var1Vals = Expression.Variable(arrType);
return Expression.Lambda<Func<object, object[], int>>(Expression.Block(
new[] { var1Vals },
Expression.Assign(var1Vals, Expression.Convert(global::FreeSql.Internal.Utils.GetDataReaderValueBlockExpression(arrType, parm2Vals), arrType)),
Expression.Return(returnTarget, Expression.Call(Expression.Convert(parm1DbSet, dbsetType), dbsetTypeMethod, var1Vals)),
Expression.Label(returnTarget, Expression.Default(typeof(int)))
), new[] { parm1DbSet, parm2Vals }).Compile();
});
return tryfunc(oldinfo.dbSet, states.ToArray());
}
void funcDelete()
{
_affrows += dbsetBatch("DbContextBatchRemove");
states.Clear();
}
void funcInsert()
{
_affrows += dbsetBatch("DbContextBatchAdd");
states.Clear();
};
void funcUpdate(bool isLiveUpdate)
{
var affrows = 0;
if (isLiveUpdate) affrows = dbsetBatch("DbContextBatchUpdateNow");
else affrows = dbsetBatch("DbContextBatchUpdate");
if (affrows == -999)
{ //最后一个元素已被删除
states.RemoveAt(states.Count - 1);
return;
}
if (affrows == -998 || affrows == -997)
{ //没有执行更新
var laststate = states[states.Count - 1];
states.Clear();
if (affrows == -997)
{
flagFuncUpdateLaststate = true;
states.Add(laststate); //保留最后一个
}
}
if (affrows > 0)
{
_affrows += affrows;
var islastNotUpdated = states.Count != affrows;
var laststate = states[states.Count - 1];
states.Clear();
if (islastNotUpdated)
{
flagFuncUpdateLaststate = true;
states.Add(laststate); //保留最后一个
}
}
};
try
{
while (_prevCommands.Any() || states.Any())
{
var info = _prevCommands.Any() ? _prevCommands.Dequeue() : null;
if (oldinfo == null) oldinfo = info;
var isLiveUpdate = false;
flagFuncUpdateLaststate = false;
if (_prevCommands.Any() == false && states.Any() ||
info != null && oldinfo.changeType != info.changeType ||
info != null && oldinfo.stateType != info.stateType ||
info != null && oldinfo.entityType != info.entityType)
{
if (info != null && oldinfo.changeType == info.changeType && oldinfo.stateType == info.stateType && oldinfo.entityType == info.entityType)
{
//最后一个,合起来发送
states.Add(info.state);
info = null;
}
switch (oldinfo.changeType)
{
case EntityChangeType.Insert:
funcInsert();
break;
case EntityChangeType.Delete:
funcDelete();
break;
}
isLiveUpdate = true;
}
if (isLiveUpdate || oldinfo.changeType == EntityChangeType.Update)
{
if (states.Any())
{
funcUpdate(isLiveUpdate);
if (info?.changeType == EntityChangeType.Update)
flagFuncUpdateLaststate = true;
}
}
if (info != null)
{
states.Add(info.state);
oldinfo = info;
if (flagFuncUpdateLaststate && oldinfo.changeType == EntityChangeType.Update) //马上与上个元素比较
funcUpdate(isLiveUpdate);
}
}
}
finally
{
isFlushCommanding = false;
}
}
}
}