using System;
using System.Collections.Generic;
using System.Collections.Concurrent;
using System.Linq;
using System.Reflection;
using System.Threading.Tasks;
using System.Threading;
using FreeSql.Internal.Model;
namespace FreeSql
{
public abstract partial class DbContext : IDisposable
{
internal DbContextScopedFreeSql _ormScoped;
internal IFreeSql OrmOriginal => _ormScoped?._originalFsql ?? throw new ArgumentNullException("请在 OnConfiguring 或 AddFreeDbContext 中配置 UseFreeSql");
///
/// 该对象 Select/Delete/Insert/Update/InsertOrUpdate 与 DbContext 事务保持一致,可省略传递 WithTransaction
///
public IFreeSql Orm => _ormScoped ?? throw new ArgumentNullException("请在 OnConfiguring 或 AddFreeDbContext 中配置 UseFreeSql");
#region Property UnitOfWork
internal bool _isUseUnitOfWork = true; //是否创建工作单元事务
IUnitOfWork _uowPriv;
public IUnitOfWork UnitOfWork
{
set => _uowPriv = value;
get
{
if (_uowPriv != null) return _uowPriv;
if (_isUseUnitOfWork == false) return null;
return _uowPriv = new UnitOfWork(OrmOriginal);
}
}
#endregion
#region Property Options
internal DbContextOptions _optionsPriv;
public DbContextOptions Options
{
set => _optionsPriv = value;
get
{
if (_optionsPriv == null)
{
_optionsPriv = new DbContextOptions();
if (FreeSqlDbContextExtensions._dicSetDbContextOptions.TryGetValue(OrmOriginal.Ado.Identifier, out var opt))
{
_optionsPriv.EnableAddOrUpdateNavigate = opt.EnableAddOrUpdateNavigate;
_optionsPriv.EnableGlobalFilter = opt.EnableGlobalFilter;
_optionsPriv.NoneParameter = opt.NoneParameter;
_optionsPriv.OnEntityChange = opt.OnEntityChange;
}
}
return _optionsPriv;
}
}
internal void EmitOnEntityChange(List report)
{
var oec = UnitOfWork?.EntityChangeReport?.OnChange ?? Options.OnEntityChange;
if (oec == null || report == null || report.Any() == false) return;
oec(report);
}
#endregion
protected DbContext() : this(null, null) { }
protected DbContext(IFreeSql fsql, DbContextOptions options)
{
_ormScoped = DbContextScopedFreeSql.Create(fsql, () => this, () => UnitOfWork);
_optionsPriv = options;
if (_ormScoped == null)
{
var builder = new DbContextOptionsBuilder();
OnConfiguring(builder);
_ormScoped = DbContextScopedFreeSql.Create(builder._fsql, () => this, () => UnitOfWork);
_optionsPriv = builder._options;
}
if (_ormScoped != null) InitPropSets();
}
protected virtual void OnConfiguring(DbContextOptionsBuilder options) { }
protected virtual void OnModelCreating(ICodeFirst codefirst) { }
#region Set
static ConcurrentDictionary> _dicGetDbSetProps = new ConcurrentDictionary>();
internal void InitPropSets()
{
var thisType = this.GetType();
var dicval = _dicGetDbSetProps.GetOrAdd(thisType, tp =>
NativeTuple.Create(
tp.GetProperties(BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Public)
.Where(a => a.PropertyType.IsGenericType &&
a.PropertyType == typeof(DbSet<>).MakeGenericType(a.PropertyType.GetGenericArguments()[0])).ToArray(),
false));
if (dicval.Item2 == false)
{
if (_dicGetDbSetProps.TryUpdate(thisType, NativeTuple.Create(dicval.Item1, true), dicval))
OnModelCreating(OrmOriginal.CodeFirst);
}
foreach (var prop in dicval.Item1)
{
var set = this.Set(prop.PropertyType.GetGenericArguments()[0]);
prop.SetValue(this, set, null);
AllSets.Add(prop.Name, set);
}
}
protected List _listSet = new List();
protected Dictionary _dicSet = new Dictionary();
internal Dictionary InternalDicSet => _dicSet;
public DbSet Set() where TEntity : class => this.Set(typeof(TEntity)) as DbSet;
public virtual IDbSet Set(Type entityType)
{
if (_dicSet.ContainsKey(entityType)) return _dicSet[entityType];
var sd = Activator.CreateInstance(typeof(DbContextDbSet<>).MakeGenericType(entityType), this) as IDbSet;
_listSet.Add(sd);
if (entityType != typeof(object)) _dicSet.Add(entityType, sd);
return sd;
}
protected Dictionary AllSets { get; } = new Dictionary();
#endregion
#region DbSet 快速代理
void CheckEntityTypeOrThrow(Type entityType)
{
if (OrmOriginal.CodeFirst.GetTableByEntity(entityType) == null)
throw new ArgumentException($"参数 data 类型错误 {entityType.FullName} ");
}
///
/// 添加
///
///
///
public void Add(TEntity data) where TEntity : class
{
CheckEntityTypeOrThrow(typeof(TEntity));
this.Set().Add(data);
}
public void AddRange(IEnumerable data) where TEntity : class => this.Set().AddRange(data);
///
/// 更新
///
///
///
public void Update(TEntity data) where TEntity : class
{
CheckEntityTypeOrThrow(typeof(TEntity));
this.Set().Update(data);
}
public void UpdateRange(IEnumerable data) where TEntity : class => this.Set().UpdateRange(data);
///
/// 删除
///
///
///
public void Remove(TEntity data) where TEntity : class
{
CheckEntityTypeOrThrow(typeof(TEntity));
this.Set().Remove(data);
}
public void RemoveRange(IEnumerable data) where TEntity : class => this.Set().RemoveRange(data);
///
/// 添加或更新
///
///
///
public void AddOrUpdate(TEntity data) where TEntity : class
{
CheckEntityTypeOrThrow(typeof(TEntity));
this.Set().AddOrUpdate(data);
}
///
/// 保存实体的指定 ManyToMany/OneToMany 导航属性(完整对比)
/// 场景:在关闭级联保存功能之后,手工使用本方法
/// 例子:保存商品的 OneToMany 集合属性,SaveMany(goods, "Skus")
/// 当 goods.Skus 为空(非null)时,会删除表中已存在的所有数据
/// 当 goods.Skus 不为空(非null)时,添加/更新后,删除表中不存在 Skus 集合属性的所有记录
///
/// 实体对象
/// 属性名
public void SaveMany(TEntity data, string propertyName) where TEntity : class
{
CheckEntityTypeOrThrow(typeof(TEntity));
this.Set().SaveMany(data, propertyName);
}
///
/// 附加实体,可用于不查询就更新或删除
///
///
///
public void Attach(TEntity data) where TEntity : class
{
CheckEntityTypeOrThrow(typeof(TEntity));
this.Set().Attach(data);
}
public void AttachRange(IEnumerable data) where TEntity : class => this.Set().AttachRange(data);
///
/// 附加实体,并且只附加主键值,可用于不更新属性值为null或默认值的字段
///
///
///
public DbContext AttachOnlyPrimary(TEntity data) where TEntity : class
{
CheckEntityTypeOrThrow(typeof(TEntity));
this.Set().AttachOnlyPrimary(data);
return this;
}
///
/// 比较实体,计算出值发生变化的属性,以及属性变化的前后值
///
/// 最新的实体对象,它将与附加实体的状态对比
/// key: 属性名, value: [旧值, 新值]
public Dictionary CompareState(TEntity newdata) where TEntity : class
{
CheckEntityTypeOrThrow(typeof(TEntity));
return this.Set().CompareState(newdata);
}
#if net40
#else
public Task AddAsync(TEntity data) where TEntity : class
{
CheckEntityTypeOrThrow(typeof(TEntity));
return this.Set().AddAsync(data);
}
public Task AddRangeAsync(IEnumerable data) where TEntity : class => this.Set().AddRangeAsync(data);
public Task UpdateAsync(TEntity data) where TEntity : class
{
CheckEntityTypeOrThrow(typeof(TEntity));
return this.Set().UpdateAsync(data);
}
public Task UpdateRangeAsync(IEnumerable data) where TEntity : class => this.Set().UpdateRangeAsync(data);
public Task AddOrUpdateAsync(TEntity data) where TEntity : class
{
CheckEntityTypeOrThrow(typeof(TEntity));
return this.Set().AddOrUpdateAsync(data);
}
public Task SaveManyAsync(TEntity data, string propertyName) where TEntity : class
{
CheckEntityTypeOrThrow(typeof(TEntity));
return this.Set().SaveManyAsync(data, propertyName);
}
#endif
#endregion
#region Queue PreCommand
public class EntityChangeReport
{
public class ChangeInfo
{
public object Object { get; set; }
///
/// Type = Update 的时候,获取更新之前的对象
///
public object BeforeObject { get; set; }
public EntityChangeType Type { get; set; }
}
///
/// 实体变化记录
///
public List Report { get; } = new List();
///
/// 实体变化事件
///
public Action> OnChange { get; set; }
}
internal List _entityChangeReport = new List();
public enum EntityChangeType { Insert, Update, Delete, SqlRaw }
internal class PrevCommandInfo
{
public EntityChangeType changeType { get; set; }
public IDbSet dbSet { get; set; }
public Type stateType { get; set; }
public Type entityType { get; set; }
public object state { get; set; }
}
Queue _prevCommands = new Queue();
internal int _affrows = 0;
internal void EnqueuePreCommand(EntityChangeType changeType, IDbSet dbSet, Type stateType, Type entityType, object state) =>
_prevCommands.Enqueue(new PrevCommandInfo { changeType = changeType, dbSet = dbSet, stateType = stateType, entityType = entityType, state = state });
#endregion
~DbContext() => this.Dispose();
int _disposeCounter;
public void Dispose()
{
if (Interlocked.Increment(ref _disposeCounter) != 1) return;
try
{
_prevCommands.Clear();
foreach (var set in _listSet)
try
{
set.Dispose();
}
catch { }
_listSet.Clear();
_dicSet.Clear();
AllSets.Clear();
if (_isUseUnitOfWork)
UnitOfWork?.Dispose();
}
finally
{
GC.SuppressFinalize(this);
}
}
}
}